Player Matchup

Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CurrentLeaf2672
Guan Yu
Level 155
God Stats
43W - 34L
1,656 SR
Queue Stats
283W - 268L
1,604 Elo+
Solo
Agni
Agni
Liferuiner
Agni
Level 108
God Stats
38W - 54L
1,500 SR
Queue Stats
374W - 343L
1,622 Elo+
Party 2
Baron Samedi
Baron Samedi
Turtles
Baron Samedi
Level 147
God Stats
2W - 3L
1,366 SR
Queue Stats
34W - 38L
1,579 Elo+
Solo
Medusa
Medusa
reniuR3fiL
Medusa
Level 108
God Stats
20W - 19L
1,518 SR
Queue Stats
84W - 89L
1,569 Elo+
Party 2
Team Averages
Level 135
1,508 SR
1,575 Elo+

VS

Team Averages
Level 87
1,576 SR
1,473 Elo+
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Deathstroke Red
Ravana
Level 157
God Stats
0W - 1L
1,502 SR
Queue Stats
34W - 31L
1,544 Elo+
Party 1
Charybdis
Charybdis
SailingNose9003
Charybdis
Level 28
God Stats
0W - 1L
1,598 SR
Queue Stats
1W - 5L
1,323 Elo+
Party 1
Cthulhu
Cthulhu
WiseCheesestick
Cthulhu
Level 24
God Stats
0W - 1L
1,782 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 1 / 15
8,871
806
8,508
12,716
14,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 0 / 11
8,789
799
11,974
10,065
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 1 / 4
8,903
809
12,428
5,291
2,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Turtles
Baron Samedi
17
11 / 0 / 11
9,998
909
20,770
12,732
7,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
reniuR3fiL
Medusa
15
2 / 1 / 6
8,134
739
8,244
8,261
3,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 4 / 1
7,580
689
8,627
20,362
13,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
 
Ao Kuang
11
0 / 7 / 0
6,833
621
5,034
12,812
6,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
2 / 3 / 1
7,288
663
7,007
13,725
11,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
SailingNose9003
Charybdis
13
0 / 5 / 2
7,108
646
4,682
11,205
4,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 1
7,007
637
7,654
16,758
13,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
24
Kills
3
3
Deaths
24
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
15
9.5
L
Vamana
 
Vamana
1
4
1
0.38
L
Ao Kuang
 
Ao Kuang
0
7
0
0
W
3
0
11
8.5
L
2
3
1
0.83
W
6
1
4
8
L
Charybdis
SailingNose9003
Charybdis
0
5
2
0.2
W
Baron Samedi
Turtles
Baron Samedi
11
0
11
16.5
L
0
5
1
0.1
W
Medusa
reniuR3fiL
Medusa
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,924
Damage
33,004
49,065
Taken
74,862
40,279
Mitigated
48,944
22,936
Healing
14,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,508
956
486
4,473
12,716
14,152
330
3,557
9,159
18,162
0
L
Vamana
 
Vamana
8,627
4,190
984
6,528
20,362
13,115
0
9,422
10,940
0
22,366
L
Ao Kuang
 
Ao Kuang
5,034
1,504
0
881
12,812
6,191
0
9,501
3,311
13,517
0
W
11,974
1,140
2,672
3,804
10,065
11,985
0
2,235
7,830
0
25,962
L
7,007
2,082
0
2,010
13,725
11,676
0
8,795
4,930
0
17,288
W
12,428
3,179
0
1,931
5,291
2,544
871
822
4,469
30,821
0
L
Charybdis
SailingNose9003
Charybdis
4,682
2,910
0
1,351
11,205
4,786
482
6,172
5,033
0
18,536
W
Baron Samedi
Turtles
Baron Samedi
20,770
3,331
2,861
6,239
12,732
7,626
335
4,995
7,737
50,304
0
L
7,654
263
108
2,393
16,758
13,176
0
7,816
8,942
22,108
0
W
Medusa
reniuR3fiL
Medusa
8,244
3,169
0
470
8,261
3,972
2,264
1,079
7,182
0
27,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,695
Gold Earned
35,816
211
Minions Killed
136
0
Camps Cleared
0
1,256,958
Distance Traveled
1,056,901
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,871
806
14
1
0
256,385
4
L
Vamana
7,580
689
31
3
0
215,515
0
L
Ao Kuang
6,833
621
18
2
0
186,889
0
W
Guan Yu
8,789
799
23
2
0
269,223
1
L
Ravana
7,288
663
19
2
0
242,670
0
W
Agni
8,903
809
61
6
0
228,573
3
L
Charybdis
7,108
646
38
3
0
200,789
0
W
Baron Samedi
9,998
909
74
7
0
239,024
4
L
Cthulhu
7,007
637
30
3
0
211,038
0
W
Medusa
8,134
739
39
4
0
263,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role