Player Matchup

Cernunnos
Cernunnos
Flexcel
Cernunnos
Level 10
God Stats
10W - 7L
1,660 SR
Queue Stats
10W - 8L
1,548 Elo+
Party 1
Sol
Sol
Kirk Danger
Sol
Level 34
God Stats
2W - 3L
1,280 SR
Queue Stats
19W - 21L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
Soumangkone
Gilgamesh
Level 38
God Stats
2W - 2L
1,540 SR
Queue Stats
19W - 25L
1,421 Elo+
Party 1
Team Averages
Level 27
1,493 SR
1,494 Elo+

VS

Team Averages
Level 88
1,474 SR
1,370 Elo+
Chronos
Chronos
DamilPR
Chronos
Level 28
God Stats
8W - 7L
1,481 SR
Queue Stats
45W - 46L
1,345 Elo+
Party 2
Chaac
Chaac
HEROIC-_PR
Chaac
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 28L
1,421 Elo+
Party 2
Mercury
Mercury
xGalacticc--
Mercury
Level 100
God Stats
61W - 67L
1,442 SR
Queue Stats
61W - 68L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Flexcel
Cernunnos
17
2 / 7 / 12
12,726
636
31,707
20,796
10,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 3 / 6
13,712
686
24,124
17,917
9,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Soumangkone
Gilgamesh
17
5 / 7 / 8
13,427
671
9,014
20,819
21,619
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DamilPR
Chronos
20
3 / 6 / 11
14,052
703
21,721
22,549
11,496
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
19
5 / 5 / 10
14,035
702
22,277
34,954
36,520
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
xGalacticc--
Mercury
19
9 / 5 / 4
14,631
732
6,959
21,653
9,583
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
15
Kills
17
17
Deaths
16
26
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chronos
DamilPR
Chronos
3
6
11
1.42
L
Cernunnos
Flexcel
Cernunnos
2
7
12
1.14
W
Chaac
5
5
10
2
L
8
3
6
3.67
L
Gilgamesh
Soumangkone
Gilgamesh
5
7
8
1.29
W
Mercury
xGalacticc--
Mercury
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,845
Damage
50,957
59,532
Taken
79,156
42,049
Mitigated
57,599
9,697
Healing
16,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DamilPR
Chronos
21,721
7,987
0
2,836
22,549
11,496
1,442
8,527
14,022
88,465
5,494
L
Cernunnos
Flexcel
Cernunnos
31,707
15,196
0
1,314
20,796
10,625
1,075
6,424
14,372
0
58,975
W
Chaac
22,277
5,671
382
11,977
34,954
36,520
575
8,749
26,205
0
49,865
L
24,124
7,410
99
6,163
17,917
9,805
999
5,595
12,322
59,097
5,025
L
Gilgamesh
Soumangkone
Gilgamesh
9,014
3,523
0
2,121
20,819
21,619
202
8,587
12,232
0
27,823
W
Mercury
xGalacticc--
Mercury
6,959
5,005
0
1,495
21,653
9,583
1,127
6,328
15,325
0
44,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,865
Gold Earned
42,718
197
Minions Killed
221
3
Camps Cleared
12
963,075
Distance Traveled
1,135,444
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,052
703
144
7
8
326,341
2
L
Cernunnos
12,726
636
73
4
0
295,606
1
W
Chaac
14,035
702
46
2
2
368,462
0
L
Sol
13,712
686
92
5
3
352,187
0
L
Gilgamesh
13,427
671
32
2
0
315,282
0
W
Mercury
14,631
732
31
2
2
440,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role