Player Matchup

Tiamat
Tiamat
Jbreezy89
Tiamat
Level 23
God Stats
0W - 1L
1,334 SR
Queue Stats
30W - 43L
1,429 Elo+
Party 1
Cernunnos
Cernunnos
PreNutConfusion
Cernunnos
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 107L
1,398 Elo+
Party 1
Nemesis
Nemesis
ShingChin
Nemesis
Level 126
God Stats
0W - 2L
1,437 SR
Queue Stats
41W - 57L
1,423 Elo+
Party 1
King Arthur
King Arthur
SkiddleWiddle
King Arthur
Level 23
God Stats
0W - 1L
1,686 SR
Queue Stats
3W - 5L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
Κrampus
Jormungandr
Level 128
God Stats
1W - 6L
1,169 SR
Queue Stats
29W - 40L
1,422 Elo+
Party 1
Team Averages
Level 72
1,425 SR
1,433 Elo+

VS

Team Averages
Level 99
1,616 SR
1,546 Elo+
Sun Wukong
Sun Wukong
CptCrunch1530
Sun Wukong
Level 45
God Stats
11W - 19L
1,459 SR
Queue Stats
229W - 242L
1,551 Elo+
Party 3
Ishtar
Ishtar
Cpt_Crunch125
Ishtar
Level 137
God Stats
5W - 8L
1,500 SR
Queue Stats
217W - 237L
1,565 Elo+
Party 3
Cliodhna
Cliodhna
KingWetFarts
Cliodhna
Level 144
God Stats
8W - 4L
1,683 SR
Queue Stats
135W - 131L
1,545 Elo+
Party 2
Ganesha
Ganesha
RadiantPup80969
Ganesha
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 99L
1,533 Elo+
Party 2
Scylla
Scylla
whatarehands
Scylla
Level 26
God Stats
6W - 2L
1,936 SR
Queue Stats
63W - 57L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jbreezy89
Tiamat
12
0 / 7 / 2
6,439
644
2,570
11,250
6,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
PreNutConfusion
Cernunnos
13
1 / 6 / 2
6,979
698
9,089
12,413
4,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ShingChin
Nemesis
13
3 / 6 / 2
7,537
754
8,589
14,697
6,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SkiddleWiddle
King Arthur
12
1 / 6 / 2
6,636
664
3,418
12,511
7,607
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Κrampus
Jormungandr
13
1 / 4 / 1
6,913
691
10,213
12,450
10,325
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CptCrunch1530
Sun Wukong
16
7 / 2 / 15
9,062
906
14,759
14,653
9,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 3 / 17
7,543
754
7,257
7,328
3,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
KingWetFarts
Cliodhna
16
8 / 0 / 19
9,024
902
13,413
10,312
6,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 1 / 26
8,991
899
6,781
14,249
16,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
16
11 / 0 / 13
9,288
929
13,319
4,775
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
119
6
Kills
29
29
Deaths
6
9
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CptCrunch1530
Sun Wukong
7
2
15
7.25
W
2
3
17
3.5
L
Tiamat
Jbreezy89
Tiamat
0
7
2
0.14
W
Cliodhna
KingWetFarts
Cliodhna
8
0
19
17.5
L
Cernunnos
PreNutConfusion
Cernunnos
1
6
2
0.33
W
1
1
26
14
L
Nemesis
ShingChin
Nemesis
3
6
2
0.67
L
King Arthur
SkiddleWiddle
King Arthur
1
6
2
0.33
W
Scylla
11
0
13
17.5
L
Jormungandr
Κrampus
Jormungandr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,879
Damage
55,529
63,321
Taken
51,317
35,153
Mitigated
38,100
4,458
Healing
16,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CptCrunch1530
Sun Wukong
14,759
3,051
0
5,523
14,653
9,744
1,533
3,126
11,527
205
38,514
W
7,257
4,657
0
918
7,328
3,126
2,086
1,944
5,384
0
12,475
L
Tiamat
Jbreezy89
Tiamat
2,570
473
0
964
11,250
6,335
0
3,992
7,116
8,078
0
W
Cliodhna
KingWetFarts
Cliodhna
13,413
2,963
0
5,139
10,312
6,423
863
3,817
6,495
0
28,942
L
Cernunnos
PreNutConfusion
Cernunnos
9,089
3,842
0
554
12,413
4,796
0
2,942
9,345
0
22,137
W
6,781
1,074
0
3,770
14,249
16,830
141
2,326
11,923
26,206
0
L
Nemesis
ShingChin
Nemesis
8,589
3,674
0
2,897
14,697
6,090
0
3,250
11,307
0
18,674
L
King Arthur
SkiddleWiddle
King Arthur
3,418
1,058
0
43
12,511
7,607
0
4,639
7,695
0
7,716
W
Scylla
13,319
751
0
1,000
4,775
1,977
611
1,570
3,205
28,967
0
L
Jormungandr
Κrampus
Jormungandr
10,213
1,674
0
0
12,450
10,325
0
4,655
7,553
25,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,504
Gold Earned
43,908
118
Minions Killed
215
0
Camps Cleared
0
888,091
Distance Traveled
1,088,093
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,062
906
60
6
0
225,891
2
W
Ishtar
7,543
754
17
2
0
201,550
1
L
Tiamat
6,439
644
12
1
0
144,646
0
W
Cliodhna
9,024
902
52
5
0
219,739
2
L
Cernunnos
6,979
698
41
4
0
181,162
1
W
Ganesha
8,991
899
20
2
0
222,736
5
L
Nemesis
7,537
754
21
2
0
191,270
1
L
King Arthur
6,636
664
10
1
0
174,946
0
W
Scylla
9,288
929
66
7
0
218,177
0
L
Jormungandr
6,913
691
34
3
0
196,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role