Player Matchup

Awilix
Awilix
Beandar
Awilix
Level 129
God Stats
1W - 1L
1,684 SR
Queue Stats
32W - 23L
1,589 Elo+
Party 2
Danzaburou
Danzaburou
BjornLejon
Danzaburou
Level 143
God Stats
1W - 2L
1,286 SR
Queue Stats
45W - 47L
1,471 Elo+
Party 2
Zhong Kui
Zhong Kui
ILokiDontCare
Zhong Kui
Level 101
God Stats
0W - 2L
1,306 SR
Queue Stats
97W - 93L
1,523 Elo+
Party 3
Ra
Ra
Spatho
Ra
Level 120
God Stats
4W - 2L
1,762 SR
Queue Stats
11W - 12L
1,541 Elo+
Party 2
Ne Zha
Ne Zha
YngviFrey
Ne Zha
Level 88
God Stats
22W - 17L
1,758 SR
Queue Stats
530W - 549L
1,537 Elo+
Party 3
Team Averages
Level 116
1,559 SR
1,532 Elo+

VS

Team Averages
Level 92
1,546 SR
1,550 Elo+
Freya
Freya
 
Freya
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BigWeenieLord
Cabrakan
Level 80
God Stats
7W - 9L
1,154 SR
Queue Stats
224W - 211L
1,562 Elo+
Party 1
Bellona
Bellona
PimpWitaShrimp
Bellona
Level 74
God Stats
30W - 18L
1,673 SR
Queue Stats
192W - 172L
1,558 Elo+
Party 1
Vulcan
Vulcan
Sistema17
Vulcan
Level 120
God Stats
5W - 1L
1,740 SR
Queue Stats
12W - 7L
1,591 Elo+
Solo
Awilix
Awilix
iEatSloppyBooty4
Awilix
Level 119
God Stats
9W - 2L
1,661 SR
Queue Stats
417W - 390L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Beandar
Awilix
9
0 / 3 / 1
5,035
504
3,640
9,635
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
BjornLejon
Danzaburou
9
1 / 4 / 0
5,241
524
2,621
7,958
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
ILokiDontCare
Zhong Kui
9
0 / 1 / 2
4,862
486
3,782
5,975
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ra
10
1 / 2 / 0
5,827
583
1,231
6,246
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
YngviFrey
Ne Zha
10
0 / 4 / 0
5,366
537
3,696
9,511
2,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
4 / 1 / 0
6,553
655
6,125
7,659
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
BigWeenieLord
Cabrakan
8
1 / 0 / 5
5,810
581
2,883
5,785
4,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 0 / 0
7,270
727
7,811
6,887
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Sistema17
Vulcan
11
1 / 1 / 1
6,204
620
5,102
4,229
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 6
6,211
621
5,243
7,545
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
14
14
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
1
0
4
L
Awilix
Beandar
Awilix
0
3
1
0.17
W
Cabrakan
BigWeenieLord
Cabrakan
1
0
5
3.5
L
Danzaburou
BjornLejon
Danzaburou
1
4
0
0.25
L
Zhong Kui
ILokiDontCare
Zhong Kui
0
1
2
1
W
6
0
0
6
W
Vulcan
Sistema17
Vulcan
1
1
1
1.5
L
Ra
1
2
0
0.5
L
Ne Zha
YngviFrey
Ne Zha
0
4
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,970
Damage
27,164
39,325
Taken
32,105
14,700
Mitigated
17,063
12,488
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,125
1,721
0
3,407
7,659
2,855
0
1,130
6,529
38,105
0
L
Awilix
Beandar
Awilix
3,640
1,506
0
3,136
9,635
3,108
0
2,119
7,400
0
29,742
W
Cabrakan
BigWeenieLord
Cabrakan
2,883
220
1,306
2,273
5,785
4,555
0
1,022
4,763
12,696
0
L
Danzaburou
BjornLejon
Danzaburou
2,621
841
0
1,722
7,958
2,597
0
4,889
2,721
0
30,507
L
Zhong Kui
ILokiDontCare
Zhong Kui
3,782
1,031
0
2,484
5,975
3,801
0
2,699
3,130
25,041
0
W
7,811
3,362
0
3,742
6,887
5,285
398
857
6,030
0
46,131
W
Vulcan
Sistema17
Vulcan
5,102
1,943
0
1,460
4,229
1,676
0
1,680
2,549
44,125
0
L
Ra
1,231
462
122
1,961
6,246
2,448
0
3,355
2,673
47,094
0
L
Ne Zha
YngviFrey
Ne Zha
3,696
2,041
0
3,063
9,511
2,746
104
220
9,291
0
31,368
W
5,243
1,887
0
3,415
7,545
2,692
688
324
7,221
0
37,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,331
Gold Earned
32,048
331
Minions Killed
332
0
Camps Cleared
0
988,456
Distance Traveled
1,035,445
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,553
655
75
8
0
191,154
3
L
Awilix
5,035
504
63
6
0
229,520
0
W
Cabrakan
5,810
581
18
2
0
186,838
2
L
Danzaburou
5,241
524
61
6
0
164,201
3
L
Zhong Kui
4,862
486
40
4
0
196,734
1
W
Bellona
7,270
727
93
9
0
211,160
2
W
Vulcan
6,204
620
84
8
0
205,479
4
L
Ra
5,827
583
102
10
0
198,075
4
L
Ne Zha
5,366
537
65
7
0
199,926
1
W
Awilix
6,211
621
62
6
0
240,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role