Player Matchup

Ganesha
Ganesha
Bean xDream
Ganesha
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 103L
1,541 Elo+
Party 1
Eset
Eset
Exzotikc__
Eset
Level 123
God Stats
5W - 6L
1,628 SR
Queue Stats
345W - 298L
1,596 Elo+
Party 1
Cabrakan
Cabrakan
MaScK__
Cabrakan
Level 108
God Stats
2W - 3L
1,568 SR
Queue Stats
162W - 148L
1,589 Elo+
Party 1
Horus
Horus
Much Owen
Horus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,561 Elo+
Solo
Neith
Neith
ll-Kenzo23-ll
Neith
Level 67
God Stats
11W - 9L
1,608 SR
Queue Stats
29W - 34L
1,544 Elo+
Party 1
Team Averages
Level 115
1,561 SR
1,566 Elo+

VS

Team Averages
Level 100
1,442 SR
1,550 Elo+
Awilix
Awilix
ISaintWar
Awilix
Level 65
God Stats
9W - 10L
1,456 SR
Queue Stats
108W - 109L
1,577 Elo+
Solo
Thoth
Thoth
ShieldBoiMonty
Thoth
Level 143
God Stats
36W - 39L
1,513 SR
Queue Stats
414W - 418L
1,552 Elo+
Solo
Neith
Neith
erenluck7
Neith
Level 100
God Stats
42W - 28L
1,584 SR
Queue Stats
636W - 573L
1,560 Elo+
Solo
Ares
Ares
hecko5
Ares
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
315W - 302L
1,510 Elo+
Solo
Tyr
Tyr
shumboii
Tyr
Level 87
God Stats
5W - 9L
1,156 SR
Queue Stats
480W - 437L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bean xDream
Ganesha
12
0 / 5 / 9
7,961
442
6,345
21,164
22,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 3 / 4
9,650
536
11,834
9,599
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
MaScK__
Cabrakan
16
5 / 2 / 4
9,329
518
8,014
15,339
12,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
Much Owen
Horus
15
2 / 3 / 3
9,343
519
7,756
15,211
13,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 3 / 2
8,560
476
6,620
9,028
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ISaintWar
Awilix
15
3 / 2 / 9
9,556
531
12,698
14,131
7,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 3 / 2
9,339
519
11,868
8,955
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
erenluck7
Neith
18
4 / 3 / 3
10,439
580
7,439
11,612
5,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
hecko5
Ares
14
0 / 2 / 10
8,742
486
9,524
12,824
13,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 1 / 3
9,658
537
5,526
12,888
10,447
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
11
Kills
16
16
Deaths
11
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Bean xDream
Ganesha
0
5
9
0.9
L
3
3
4
1.67
W
Awilix
ISaintWar
Awilix
3
2
9
3.75
L
Cabrakan
MaScK__
Cabrakan
5
2
4
3.5
L
Horus
Much Owen
Horus
2
3
3
1.17
W
6
3
2
2.33
W
Neith
erenluck7
Neith
4
3
3
1.83
W
Ares
hecko5
Ares
0
2
10
2.5
L
1
3
2
0.67
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,569
Damage
47,055
70,341
Taken
60,410
57,029
Mitigated
41,760
20,282
Healing
18,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Bean xDream
Ganesha
6,345
1,286
406
4,588
21,164
22,878
0
7,777
13,387
28,642
0
L
11,834
606
2,245
994
9,599
4,448
0
4,479
5,120
81,630
0
W
Awilix
ISaintWar
Awilix
12,698
5,709
0
5,246
14,131
7,063
1,135
6,087
8,044
49
75,842
L
Cabrakan
MaScK__
Cabrakan
8,014
722
0
5,136
15,339
12,573
0
5,598
9,741
73,117
0
L
Horus
Much Owen
Horus
7,756
3,162
210
3,783
15,211
13,013
0
3,674
11,537
0
66,017
W
11,868
265
0
1,379
8,955
4,515
0
6,298
2,657
81,713
0
W
Neith
erenluck7
Neith
7,439
3,129
0
4,052
11,612
5,773
505
3,550
8,062
0
108,359
W
Ares
hecko5
Ares
9,524
825
0
3,291
12,824
13,962
124
7,564
5,260
25,189
0
L
6,620
2,119
0
2,920
9,028
4,117
1,320
588
8,440
0
66,403
W
5,526
171
0
4,940
12,888
10,447
0
2,694
10,194
171
58,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,843
Gold Earned
47,734
547
Minions Killed
570
0
Camps Cleared
0
1,663,566
Distance Traveled
1,765,476
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,961
442
4
0
0
315,815
2
L
Eset
9,650
536
164
9
0
364,425
8
W
Awilix
9,556
531
120
7
0
398,237
3
L
Cabrakan
9,329
518
125
7
0
347,649
6
L
Horus
9,343
519
123
7
0
363,253
5
W
Thoth
9,339
519
130
7
0
323,682
6
W
Neith
10,439
580
185
10
0
300,857
6
W
Ares
8,742
486
27
2
0
349,409
8
L
Neith
8,560
476
131
7
0
272,424
2
W
Tyr
9,658
537
108
6
0
393,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role