Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
FROST 562x
Poseidon
Level 131
God Stats
4W - 7L
1,243 SR
Queue Stats
483W - 487L
1,531 Elo+
Solo
Thanatos
Thanatos
K Swift808
Thanatos
Level 127
God Stats
7W - 7L
1,445 SR
Queue Stats
657W - 671L
1,551 Elo+
Solo
Ymir
Ymir
liquidswordsz
Ymir
Level 123
God Stats
3W - 2L
1,444 SR
Queue Stats
293W - 317L
1,523 Elo+
Solo
Jormungandr
Jormungandr
meninja spy
Jormungandr
Level 147
God Stats
2W - 2L
1,568 SR
Queue Stats
72W - 71L
1,523 Elo+
Party 1
Team Averages
Level 127
1,440 SR
1,526 Elo+

VS

Team Averages
Level 137
1,498 SR
1,501 Elo+
Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Mykenike
Khepri
Level 155
God Stats
0W - 2L
1,281 SR
Queue Stats
450W - 482L
1,460 Elo+
Solo
Chiron
Chiron
goalieBEAST33
Chiron
Level 126
God Stats
1W - 3L
1,463 SR
Queue Stats
201W - 193L
1,575 Elo+
Solo
Kuzenbo
Kuzenbo
rolling321
Kuzenbo
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 107L
1,461 Elo+
Solo
Cthulhu
Cthulhu
shiningflare
Cthulhu
Level 126
God Stats
3W - 2L
1,745 SR
Queue Stats
319W - 347L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 2 / 4
8,582
858
7,663
9,777
12,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
FROST 562x
Poseidon
17
2 / 3 / 6
9,293
929
13,732
7,603
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
K Swift808
Thanatos
13
1 / 1 / 5
7,755
776
8,589
5,036
2,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 4
8,420
842
6,266
11,383
12,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
meninja spy
Jormungandr
15
2 / 3 / 5
9,150
915
14,512
16,800
22,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
1
0 / 0 / 0
2,596
260
0
0
0
Khepri
Mykenike
Khepri
14
1 / 2 / 8
7,662
766
4,140
17,459
16,798
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 2 / 7
8,703
870
15,773
10,497
6,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
rolling321
Kuzenbo
15
2 / 2 / 6
8,198
820
4,816
19,600
20,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
shiningflare
Cthulhu
16
4 / 3 / 6
8,900
890
12,506
14,234
17,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
9
Kills
11
12
Deaths
9
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
4
2.5
L
Hachiman
 
Hachiman
0
0
0
0
W
Poseidon
FROST 562x
Poseidon
2
3
6
1.67
W
Thanatos
K Swift808
Thanatos
1
1
5
3.5
L
Khepri
Mykenike
Khepri
1
2
8
2.5
L
4
2
7
3.75
W
1
3
4
1
W
Jormungandr
meninja spy
Jormungandr
2
3
5
1.5
L
Kuzenbo
rolling321
Kuzenbo
2
2
6
2.5
L
Cthulhu
shiningflare
Cthulhu
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,762
Damage
37,235
50,599
Taken
61,790
54,460
Mitigated
61,914
18,935
Healing
30,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,663
216
1,704
1,710
9,777
12,901
567
3,645
6,132
13,315
0
L
Hachiman
 
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
FROST 562x
Poseidon
13,732
3,053
989
1,009
7,603
4,626
1,541
5,710
1,893
39,524
0
W
Thanatos
K Swift808
Thanatos
8,589
641
1,364
5,211
5,036
2,517
1,485
2,869
2,167
0
12,607
L
Khepri
Mykenike
Khepri
4,140
537
1,390
5,106
17,459
16,798
21
9,499
7,663
12,217
0
L
15,773
5,196
2,630
2,805
10,497
6,975
297
8,953
1,374
0
33,610
W
6,266
1,049
1,360
1,858
11,383
12,168
176
4,259
7,124
9,273
0
W
Jormungandr
meninja spy
Jormungandr
14,512
2,659
1,591
2,139
16,800
22,248
376
4,979
11,821
29,623
0
L
Kuzenbo
rolling321
Kuzenbo
4,816
2,239
5,108
8,266
19,600
20,152
0
12,326
7,025
7,113
0
L
Cthulhu
shiningflare
Cthulhu
12,506
814
3,197
2,440
14,234
17,989
0
10,651
3,555
27,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,200
Gold Earned
36,059
129
Minions Killed
97
0
Camps Cleared
0
952,246
Distance Traveled
749,173
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,582
858
5
1
0
202,794
0
L
Hachiman
2,596
260
0
0
0
0
0
W
Poseidon
9,293
929
78
8
0
183,138
0
W
Thanatos
7,755
776
7
1
0
201,155
3
L
Khepri
7,662
766
15
2
0
181,660
0
L
Chiron
8,703
870
46
5
0
167,257
0
W
Ymir
8,420
842
7
1
0
176,329
0
W
Jormungandr
9,150
915
32
3
0
188,830
1
L
Kuzenbo
8,198
820
9
1
0
200,557
1
L
Cthulhu
8,900
890
27
3
0
199,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role