Player Matchup

Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Lexelius
Tyr
Level 114
God Stats
7W - 8L
1,497 SR
Queue Stats
608W - 616L
1,564 Elo+
Solo
Discordia
Discordia
gonchar10
Discordia
Level 109
God Stats
9W - 8L
1,577 SR
Queue Stats
505W - 530L
1,456 Elo+
Solo
Ymir
Ymir
lenlowie
Ymir
Level 94
God Stats
11W - 4L
1,701 SR
Queue Stats
44W - 46L
1,513 Elo+
Solo
Team Averages
Level 108
1,555 SR
1,506 Elo+

VS

Team Averages
Level 100
1,667 SR
1,571 Elo+
Ishtar
Ishtar
 
Ishtar
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Brenchm8
Zhong Kui
Level 159
God Stats
4W - 2L
1,803 SR
Queue Stats
120W - 93L
1,657 Elo+
Party 3
Bellona
Bellona
Hudsn1
Bellona
Level 77
God Stats
21W - 11L
1,582 SR
Queue Stats
69W - 58L
1,458 Elo+
Party 1
Cabrakan
Cabrakan
TransActivistFem
Cabrakan
Level 9
God Stats
10W - 3L
1,840 SR
Queue Stats
16W - 6L
1,803 Elo+
Party 3
Cthulhu
Cthulhu
psychxtic
Cthulhu
Level 103
God Stats
3W - 4L
1,608 SR
Queue Stats
46W - 42L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 3 / 4
6,935
495
6,738
13,645
10,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
 
Cernunnos
11
1 / 3 / 2
6,545
468
9,450
11,877
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 1 / 1
8,022
573
8,807
13,822
14,454
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
gonchar10
Discordia
12
0 / 4 / 0
7,019
501
3,136
8,291
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
10
3 / 4 / 1
6,584
470
5,026
11,868
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
3 / 2 / 1
6,718
480
8,730
10,243
2,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Brenchm8
Zhong Kui
14
7 / 0 / 6
8,901
636
13,565
9,208
6,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Hudsn1
Bellona
13
0 / 1 / 0
7,286
520
7,399
13,003
13,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 1 / 3
7,678
548
4,368
9,922
5,501
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
psychxtic
Cthulhu
11
1 / 2 / 2
6,862
490
7,390
14,747
9,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
15
15
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
4
1
L
Cernunnos
 
Cernunnos
1
3
2
0.67
W
Ishtar
 
Ishtar
3
2
1
1.75
W
Zhong Kui
Brenchm8
Zhong Kui
7
0
6
10
W
Bellona
Hudsn1
Bellona
0
1
0
0
L
0
1
1
0.5
W
4
1
3
5.5
L
Discordia
gonchar10
Discordia
0
4
0
0
L
Ymir
3
4
1
0.88
W
Cthulhu
psychxtic
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,157
Damage
41,452
59,503
Taken
57,123
38,349
Mitigated
38,447
18,245
Healing
23,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,738
3,012
2,350
4,474
13,645
10,001
0
6,936
6,447
0
26,815
L
Cernunnos
 
Cernunnos
9,450
4,527
0
3,248
11,877
4,795
1,484
3,617
8,260
0
56,940
W
Ishtar
 
Ishtar
8,730
4,832
0
3,695
10,243
2,803
249
878
9,365
0
36,848
W
Zhong Kui
Brenchm8
Zhong Kui
13,565
2,890
0
5,501
9,208
6,967
1,923
4,894
4,314
68,108
0
W
Bellona
Hudsn1
Bellona
7,399
2,192
0
6,055
13,003
13,529
0
751
12,252
0
51,887
L
8,807
776
0
5,282
13,822
14,454
0
2,279
11,543
0
61,769
W
4,368
630
0
3,765
9,922
5,501
54
506
9,416
49,503
0
L
Discordia
gonchar10
Discordia
3,136
309
0
630
8,291
3,471
0
6,019
2,272
54,195
0
L
Ymir
5,026
1,953
0
2,261
11,868
5,628
0
6,472
5,396
37,581
0
W
Cthulhu
psychxtic
Cthulhu
7,390
844
576
4,259
14,747
9,647
0
1,133
13,614
32,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,105
Gold Earned
37,445
375
Minions Killed
382
0
Camps Cleared
0
1,317,242
Distance Traveled
1,362,356
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,935
495
48
3
0
276,740
0
L
Cernunnos
6,545
468
70
5
0
224,761
3
W
Ishtar
6,718
480
58
4
0
259,028
4
W
Zhong Kui
8,901
636
113
8
0
258,329
3
W
Bellona
7,286
520
85
6
0
276,515
4
L
Tyr
8,022
573
102
7
0
307,252
3
W
Cabrakan
7,678
548
79
6
0
272,764
0
L
Discordia
7,019
501
101
7
0
234,399
4
L
Ymir
6,584
470
54
4
0
274,090
2
W
Cthulhu
6,862
490
47
3
0
295,720
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role