Player Matchup

Guan Yu
Guan Yu
B1G R0ME
Guan Yu
Level 129
God Stats
6W - 4L
1,332 SR
Queue Stats
227W - 244L
1,373 Elo+
Solo
Scylla
Scylla
Gumbo47
Scylla
Level 132
God Stats
2W - 3L
1,457 SR
Queue Stats
474W - 492L
1,376 Elo+
Solo
Mercury
Mercury
ShastaPop
Mercury
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 56L
1,484 Elo+
Party 1
Bellona
Bellona
austinfilms
Bellona
Level 123
God Stats
7W - 1L
1,328 SR
Queue Stats
132W - 129L
1,524 Elo+
Party 1
Artemis
Artemis
nakedbakerstv
Artemis
Level 95
God Stats
1W - 0L
1,319 SR
Queue Stats
15W - 13L
1,578 Elo+
Party 1
Team Averages
Level 122
1,387 SR
1,467 Elo+

VS

Team Averages
Level 137
1,584 SR
1,467 Elo+
Cu Chulainn
Cu Chulainn
BEAZYEHLINGER21
Cu Chulainn
Level 144
God Stats
6W - 16L
1,433 SR
Queue Stats
346W - 328L
1,512 Elo+
Party 2
Fenrir
Fenrir
ChiTownDough
Fenrir
Level 155
God Stats
7W - 8L
1,467 SR
Queue Stats
302W - 308L
1,513 Elo+
Party 2
Janus
Janus
CoMo Un J3f3
Janus
Level 151
God Stats
3W - 4L
1,817 SR
Queue Stats
190W - 201L
1,407 Elo+
Solo
Chang'e
Chang'e
Death Justifier
Chang'e
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 223L
1,545 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SirBadoChado
Ah Muzen Cab
Level 109
God Stats
0W - 2L
1,701 SR
Queue Stats
46W - 42L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
B1G R0ME
Guan Yu
20
3 / 6 / 20
14,108
672
13,661
30,127
37,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Gumbo47
Scylla
20
2 / 7 / 17
13,736
654
21,208
17,394
8,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ShastaPop
Mercury
20
15 / 8 / 8
16,925
806
34,590
26,202
17,436
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
austinfilms
Bellona
20
6 / 7 / 17
14,148
674
24,979
33,737
70,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
19
2 / 11 / 9
12,735
606
17,445
21,621
13,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BEAZYEHLINGER21
Cu Chulainn
20
11 / 4 / 20
15,548
740
34,589
33,695
54,586
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
20
9 / 6 / 23
14,536
692
12,703
21,631
24,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 6 / 13
13,784
656
20,366
18,001
9,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 5 / 22
13,019
620
15,883
25,455
25,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
SirBadoChado
Ah Muzen Cab
20
8 / 7 / 21
14,279
680
27,450
25,218
14,587
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
138
28
Kills
39
39
Deaths
28
71
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
B1G R0ME
Guan Yu
3
6
20
2.17
L
Cu Chulainn
BEAZYEHLINGER21
Cu Chulainn
11
4
20
5.25
L
Fenrir
9
6
23
3.42
L
7
6
13
2.25
L
4
5
22
3
W
Scylla
Gumbo47
Scylla
2
7
17
1.5
W
Mercury
ShastaPop
Mercury
15
8
8
2.38
L
Ah Muzen Cab
SirBadoChado
Ah Muzen Cab
8
7
21
2.64
W
Bellona
austinfilms
Bellona
6
7
17
2.07
W
Artemis
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,883
Damage
110,991
129,081
Taken
124,000
148,771
Mitigated
128,556
41,090
Healing
49,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
B1G R0ME
Guan Yu
13,661
2,481
13,677
12,484
30,127
37,798
1,741
10,165
19,962
0
31,628
L
Cu Chulainn
BEAZYEHLINGER21
Cu Chulainn
34,589
4,867
4,317
8,378
33,695
54,586
959
7,084
26,611
847
72,084
L
Fenrir
12,703
2,706
2,758
2,532
21,631
24,276
1,691
4,254
17,377
1,029
17,829
L
20,366
489
4,272
3,762
18,001
9,429
1,709
1,603
16,398
37,484
0
L
15,883
968
7,606
9,447
25,455
25,678
688
4,048
21,407
27,052
0
W
Scylla
Gumbo47
Scylla
21,208
1,264
802
702
17,394
8,781
1,612
2,360
15,034
43,089
0
W
Mercury
ShastaPop
Mercury
34,590
19,994
1,749
5,480
26,202
17,436
1,914
8,667
17,535
0
63,977
L
Ah Muzen Cab
SirBadoChado
Ah Muzen Cab
27,450
8,997
0
6,233
25,218
14,587
3,780
4,219
20,999
22
50,702
W
Bellona
austinfilms
Bellona
24,979
8,736
1,186
3,032
33,737
70,958
785
10,658
23,079
0
48,717
W
Artemis
17,445
5,876
1,001
977
21,621
13,798
2,098
5,416
16,205
0
37,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,652
Gold Earned
71,166
227
Minions Killed
192
0
Camps Cleared
0
1,675,257
Distance Traveled
1,775,080
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,108
672
52
2
0
385,238
0
L
Cu Chulainn
15,548
740
85
4
0
362,477
0
L
Fenrir
14,536
692
5
0
0
353,739
0
L
Janus
13,784
656
42
2
0
375,933
1
L
Chang'e
13,019
620
18
1
0
325,774
0
W
Scylla
13,736
654
41
2
0
314,689
0
W
Mercury
16,925
806
45
2
0
386,957
2
L
Ah Muzen Cab
14,279
680
42
2
0
357,157
0
W
Bellona
14,148
674
33
2
0
332,701
0
W
Artemis
12,735
606
56
3
0
255,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role