Player Matchup

Ravana
Ravana
FiggyTheFigTree
Ravana
Level 129
God Stats
6W - 12L
1,345 SR
Queue Stats
300W - 293L
1,532 Elo+
Party 1
Lancelot
Lancelot
Gzillakilla
Lancelot
Level 123
God Stats
8W - 6L
1,685 SR
Queue Stats
185W - 139L
1,581 Elo+
Party 1
Charybdis
Charybdis
Sybola
Charybdis
Level 109
God Stats
2W - 2L
1,650 SR
Queue Stats
176W - 175L
1,511 Elo+
Party 3
Artio
Artio
TemperatelySad
Artio
Level 126
God Stats
0W - 5L
1,189 SR
Queue Stats
189W - 184L
1,531 Elo+
Party 3
Zeus
Zeus
What Dat Kean
Zeus
Level 125
God Stats
11W - 12L
1,589 SR
Queue Stats
339W - 299L
1,598 Elo+
Party 1
Team Averages
Level 122
1,492 SR
1,551 Elo+

VS

Team Averages
Level 152
1,466 SR
1,561 Elo+
Cabrakan
Cabrakan
CouldBeUrFather
Cabrakan
Level 143
God Stats
3W - 7L
1,192 SR
Queue Stats
174W - 158L
1,564 Elo+
Solo
Ishtar
Ishtar
Duece Gaming
Ishtar
Level 160
God Stats
82W - 74L
1,545 SR
Queue Stats
427W - 372L
1,516 Elo+
Party 2
Anubis
Anubis
ShadowDownKill
Anubis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 143L
1,555 Elo+
Party 2
Ullr
Ullr
Sleepy Jinn
Ullr
Level 156
God Stats
4W - 1L
1,651 SR
Queue Stats
309W - 238L
1,586 Elo+
Party 2
Terra
Terra
TeamMeow
Terra
Level 141
God Stats
4W - 2L
1,442 SR
Queue Stats
27W - 30L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,238
624
2,715
4,648
2,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
Gzillakilla
Lancelot
10
1 / 1 / 2
5,883
588
3,217
5,894
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Sybola
Charybdis
10
0 / 1 / 0
5,313
531
1,256
3,719
1,101
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 0 / 0
1,935
194
0
0
0
10
2 / 1 / 1
6,361
636
4,982
4,706
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
0 / 0 / 0
5,666
567
3,082
5,348
4,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
12
1 / 0 / 0
6,425
643
1,315
4,193
2,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 1
5,848
585
2,917
8,127
3,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 1 / 1
5,343
534
1,406
6,341
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
TeamMeow
Terra
9
0 / 0 / 1
5,710
571
627
1,870
1,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
2
3
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
0
0
0
0
W
Ishtar
1
0
0
1
L
1
0
0
1
L
Lancelot
Gzillakilla
Lancelot
1
1
2
2
W
1
3
1
0.5
W
0
1
1
0.5
L
Charybdis
Sybola
Charybdis
0
1
0
0
W
Terra
TeamMeow
Terra
0
0
1
0.5
L
0
0
0
0
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,170
Damage
9,347
18,967
Taken
25,879
7,253
Mitigated
13,535
6,142
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
3,082
686
0
2,295
5,348
4,152
0
0
5,348
36,241
0
W
Ishtar
1,315
536
0
1,731
4,193
2,011
1,050
0
4,193
0
62,295
L
2,715
702
0
1,667
4,648
2,497
0
2,206
2,442
0
45,269
L
Lancelot
Gzillakilla
Lancelot
3,217
437
0
3,134
5,894
2,253
0
876
5,018
0
36,581
W
2,917
414
0
3,873
8,127
3,948
0
4,464
3,311
41,298
0
W
1,406
595
0
2,832
6,341
2,371
0
128
6,175
0
32,909
L
Charybdis
Sybola
Charybdis
1,256
525
0
841
3,719
1,101
0
147
3,572
0
33,128
W
Terra
TeamMeow
Terra
627
74
296
510
1,870
1,053
252
0
1,870
6,672
0
L
0
0
0
0
0
0
0
0
0
0
0
L
4,982
1,344
0
500
4,706
1,402
0
3,397
1,309
37,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,730
Gold Earned
28,992
330
Minions Killed
372
0
Camps Cleared
0
827,706
Distance Traveled
974,529
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,666
567
74
7
0
195,265
2
W
Ishtar
6,425
643
126
13
0
188,056
4
L
Ravana
6,238
624
97
10
0
205,229
0
L
Lancelot
5,883
588
83
8
0
266,425
1
W
Anubis
5,848
585
79
8
0
187,353
3
W
Ullr
5,343
534
79
8
0
201,930
4
L
Charybdis
5,313
531
62
6
0
162,896
5
W
Terra
5,710
571
14
1
0
201,925
1
L
Artio
1,935
194
0
0
0
0
0
L
Zeus
6,361
636
88
9
0
193,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role