Player Matchup

Nu Wa
Nu Wa
DarthNhilus
Nu Wa
Level 96
God Stats
10W - 4L
1,624 SR
Queue Stats
133W - 150L
1,594 Elo+
Solo
Thanatos
Thanatos
GodlyAshura
Thanatos
Level 86
God Stats
83W - 59L
1,630 SR
Queue Stats
194W - 182L
1,502 Elo+
Party 2
Atlas
Atlas
SnackinHaZz
Atlas
Level 139
God Stats
2W - 7L
1,407 SR
Queue Stats
137W - 117L
1,568 Elo+
Party 2
Ishtar
Ishtar
XxVILYxX
Ishtar
Level 158
God Stats
11W - 3L
1,615 SR
Queue Stats
89W - 83L
1,641 Elo+
Solo
Tsukuyomi
Tsukuyomi
haskaal
Tsukuyomi
Level 134
God Stats
6W - 8L
1,433 SR
Queue Stats
478W - 463L
1,616 Elo+
Solo
Team Averages
Level 123
1,542 SR
1,584 Elo+

VS

Team Averages
Level 152
1,409 SR
1,592 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Alabasterr
Neith
Level 160
God Stats
0W - 1L
1,282 SR
Queue Stats
139W - 139L
1,518 Elo+
Party 1
Ares
Ares
Chocolat3Puma
Ares
Level 160
God Stats
0W - 1L
1,352 SR
Queue Stats
123W - 115L
1,612 Elo+
Party 1
Thoth
Thoth
DocFumbles
Thoth
Level 127
God Stats
0W - 3L
1,451 SR
Queue Stats
314W - 324L
1,616 Elo+
Solo
Ullr
Ullr
JustWiel
Ullr
Level 154
God Stats
2W - 5L
1,459 SR
Queue Stats
66W - 58L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,594
599
7,059
3,451
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
GodlyAshura
Thanatos
11
4 / 0 / 3
6,709
610
5,147
7,842
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 2
6,522
593
4,505
7,247
5,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
XxVILYxX
Ishtar
13
1 / 1 / 1
7,194
654
4,379
6,825
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
haskaal
Tsukuyomi
10
1 / 3 / 4
5,971
543
3,336
9,266
6,053
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 2 / 1
6,142
558
4,261
9,595
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
6
0 / 3 / 0
4,419
402
2,290
5,455
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 2
5,706
519
4,532
9,965
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
9
0 / 3 / 2
5,088
463
1,322
6,157
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
11
1 / 0 / 1
5,979
544
3,209
5,206
1,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
8
Kills
5
5
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
2
1
1.75
L
Neith
0
3
0
0
L
1
1
2
2
W
2
0
3
3.5
L
Thoth
0
3
2
0.33
W
Thanatos
GodlyAshura
Thanatos
4
0
3
5.5
L
Ullr
1
0
1
1.5
W
0
1
2
1
W
Ishtar
XxVILYxX
Ishtar
1
1
1
1.5
W
Tsukuyomi
haskaal
Tsukuyomi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,426
Damage
15,614
34,631
Taken
36,378
18,657
Mitigated
16,169
18,984
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,261
1,326
0
742
9,595
4,317
0
2,085
7,438
0
38,669
L
Neith
2,290
1,371
0
2,034
5,455
1,251
0
311
5,144
0
16,440
L
4,532
496
0
1,555
9,965
7,231
0
4,329
5,552
25,505
0
W
7,059
1,611
0
1,161
3,451
1,281
28
2,032
1,419
45,191
0
L
Thoth
1,322
125
0
360
6,157
1,520
0
1,167
4,990
32,537
0
W
Thanatos
GodlyAshura
Thanatos
5,147
1,252
0
10,785
7,842
2,895
0
463
7,379
0
41,826
L
Ullr
3,209
1,682
0
1,125
5,206
1,850
1,284
3,220
1,690
0
42,293
W
4,505
1,600
0
2,190
7,247
5,896
0
687
6,560
42,379
0
W
Ishtar
XxVILYxX
Ishtar
4,379
3,542
0
3,008
6,825
2,532
0
487
6,338
0
66,773
W
Tsukuyomi
haskaal
Tsukuyomi
3,336
667
0
1,840
9,266
6,053
9
2,185
7,081
0
18,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,990
Gold Earned
27,334
401
Minions Killed
268
0
Camps Cleared
0
1,100,335
Distance Traveled
982,615
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,142
558
64
6
0
258,748
6
L
Neith
4,419
402
31
3
0
111,674
2
L
Ares
5,706
519
35
3
0
218,371
4
W
Nu Wa
6,594
599
91
8
0
224,511
7
L
Thoth
5,088
463
63
6
0
194,460
4
W
Thanatos
6,709
610
75
7
0
234,374
2
L
Ullr
5,979
544
75
7
0
199,362
2
W
Atlas
6,522
593
83
8
0
214,205
5
W
Ishtar
7,194
654
125
11
0
209,263
2
W
Tsukuyomi
5,971
543
27
2
0
217,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role