Player Matchup

Susano
Susano
Ace-Sayajin
Susano
Level 105
God Stats
13W - 24L
1,313 SR
Queue Stats
146W - 154L
1,457 Elo+
Party 1
Achilles
Achilles
Hannibal_1402
Achilles
Level 29
God Stats
41W - 27L
1,548 SR
Queue Stats
146W - 163L
1,330 Elo+
Party 1
Poseidon
Poseidon
Poyo--76
Poseidon
Level 72
God Stats
18W - 8L
1,620 SR
Queue Stats
187W - 197L
1,430 Elo+
Party 1
Skadi
Skadi
eSg_Riif
Skadi
Level 29
God Stats
4W - 3L
1,329 SR
Queue Stats
57W - 69L
1,306 Elo+
Party 1
Osiris
Osiris
spyrojules
Osiris
Level 107
God Stats
30W - 32L
1,485 SR
Queue Stats
648W - 716L
1,390 Elo+
Party 1
Team Averages
Level 68
1,459 SR
1,383 Elo+

VS

Team Averages
Level 86
1,522 SR
1,387 Elo+
Hel
Hel
CannierVlado
Hel
Level 107
God Stats
4W - 5L
1,362 SR
Queue Stats
175W - 185L
1,396 Elo+
Solo
Hades
Hades
DayiiSama
Hades
Level 85
God Stats
3W - 2L
1,845 SR
Queue Stats
71W - 73L
1,438 Elo+
Solo
Lancelot
Lancelot
FisT-FuKng
Lancelot
Level 87
God Stats
0W - 2L
1,481 SR
Queue Stats
7W - 5L
1,492 Elo+
Party 2
Osiris
Osiris
TROLL HUNTER 15
Osiris
Level 108
God Stats
3W - 1L
1,733 SR
Queue Stats
90W - 106L
1,391 Elo+
Solo
Ishtar
Ishtar
The_Killdream
Ishtar
Level 45
God Stats
2W - 7L
1,188 SR
Queue Stats
6W - 16L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
3 / 1 / 14
14,114
523
11,839
27,684
13,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Hannibal_1402
Achilles
18
3 / 1 / 12
12,375
458
10,034
19,367
29,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Poyo--76
Poseidon
20
12 / 3 / 6
14,924
553
26,620
17,196
6,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
eSg_Riif
Skadi
19
4 / 5 / 7
12,378
458
15,195
19,033
7,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Osiris
spyrojules
Osiris
20
7 / 3 / 3
14,452
535
24,268
27,066
32,719
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
7,926
294
4,530
12,365
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
DayiiSama
Hades
19
5 / 9 / 3
13,004
482
24,960
25,631
16,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
FisT-FuKng
Lancelot
20
4 / 5 / 3
12,663
469
14,966
22,219
11,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 4 / 1
12,831
475
15,711
33,780
54,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
1 / 6 / 3
11,144
413
10,405
19,063
8,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
29
Kills
13
13
Deaths
29
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
3
1
14
10
L
0
5
0
0
L
Hades
DayiiSama
Hades
5
9
3
0.72
L
Lancelot
FisT-FuKng
Lancelot
4
5
3
1.1
W
Achilles
Hannibal_1402
Achilles
3
1
12
9
W
Poseidon
Poyo--76
Poseidon
12
3
6
5
L
3
4
1
0.88
L
1
6
3
0.42
W
Skadi
eSg_Riif
Skadi
4
5
7
1.5
W
Osiris
spyrojules
Osiris
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,956
Damage
70,572
110,346
Taken
113,058
91,113
Mitigated
93,803
30,922
Healing
26,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
11,839
2,697
0
13,806
27,684
13,909
0
7,126
20,558
0
155,079
L
4,530
529
426
3,848
12,365
3,223
366
769
11,596
33,820
0
L
Hades
DayiiSama
Hades
24,960
625
200
6,314
25,631
16,401
854
7,708
17,923
90,295
0
L
Lancelot
FisT-FuKng
Lancelot
14,966
3,585
0
343
22,219
11,607
0
6,759
15,460
0
112,695
W
Achilles
Hannibal_1402
Achilles
10,034
2,316
0
5,237
19,367
29,788
441
5,491
13,876
0
55,709
W
Poseidon
Poyo--76
Poseidon
26,620
4,826
0
1,264
17,196
6,823
639
6,094
11,102
135,165
0
L
15,711
5,814
0
13,359
33,780
54,237
0
4,286
29,494
0
100,383
L
10,405
5,273
0
1,728
19,063
8,335
1,200
7,135
11,928
0
78,792
W
Skadi
eSg_Riif
Skadi
15,195
7,085
0
1,685
19,033
7,874
209
7,612
11,421
0
112,362
W
Osiris
spyrojules
Osiris
24,268
9,391
0
8,930
27,066
32,719
0
3,167
23,899
58
105,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,243
Gold Earned
57,568
794
Minions Killed
623
0
Camps Cleared
0
2,663,610
Distance Traveled
2,108,208
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,114
523
181
7
0
615,863
2
L
Hel
7,926
294
53
2
0
229,023
0
L
Hades
13,004
482
141
5
0
417,465
0
L
Lancelot
12,663
469
142
5
0
564,331
4
W
Achilles
12,375
458
57
2
0
534,967
5
W
Poseidon
14,924
553
201
7
0
525,607
10
L
Osiris
12,831
475
170
6
0
446,919
1
L
Ishtar
11,144
413
117
4
0
450,470
8
W
Skadi
12,378
458
185
7
0
468,205
4
W
Osiris
14,452
535
170
6
0
518,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role