Player Matchup

Lancelot
Lancelot
Black Services
Lancelot
Level 125
God Stats
4W - 6L
1,376 SR
Queue Stats
164W - 142L
1,534 Elo+
Party 1
Artemis
Artemis
Killswitch3722
Artemis
Level 66
God Stats
36W - 14L
1,552 SR
Queue Stats
187W - 164L
1,470 Elo+
Party 2
Shiva
Shiva
PipilasHardy
Shiva
Level 160
God Stats
5W - 5L
1,550 SR
Queue Stats
385W - 382L
1,506 Elo+
Party 2
Chang'e
Chang'e
Revmi
Chang'e
Level 121
God Stats
3W - 3L
1,479 SR
Queue Stats
156W - 142L
1,468 Elo+
Party 1
Ares
Ares
TherealcbndZ
Ares
Level 26
God Stats
3W - 1L
1,771 SR
Queue Stats
5W - 6L
1,374 Elo+
Party 1
Team Averages
Level 100
1,546 SR
1,470 Elo+

VS

Team Averages
Level 94
1,595 SR
1,504 Elo+
Serqet
Serqet
Hasheh
Serqet
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,560 Elo+
Party 3
Tyr
Tyr
IKONSwitch
Tyr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,497 Elo+
Solo
Chang'e
Chang'e
MiruMats
Chang'e
Level 127
God Stats
16W - 7L
1,636 SR
Queue Stats
274W - 264L
1,474 Elo+
Solo
Skadi
Skadi
Paradigm7x
Skadi
Level 125
God Stats
76W - 57L
1,602 SR
Queue Stats
110W - 97L
1,529 Elo+
Party 3
Sylvanus
Sylvanus
StarliteWalker
Sylvanus
Level 17
God Stats
26W - 23L
1,735 SR
Queue Stats
33W - 38L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
5 / 4 / 6
9,985
526
12,438
16,204
7,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 1 / 1
8,319
438
5,182
10,300
4,028
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 1 / 8
11,123
585
17,406
17,846
14,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Revmi
Chang'e
18
7 / 1 / 6
10,764
567
14,527
16,772
7,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 0 / 0
7,805
411
1,335
7,904
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Hasheh
Serqet
15
2 / 6 / 4
8,934
470
6,891
17,309
7,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 1
9,535
502
11,848
20,028
14,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
MiruMats
Chang'e
15
2 / 4 / 2
8,844
465
10,293
15,287
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
14
1 / 1 / 2
8,006
421
10,113
8,887
4,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
13
1 / 1 / 2
8,613
453
3,394
8,343
11,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
17
Kills
7
7
Deaths
17
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
5
4
6
2
L
Serqet
Hasheh
Serqet
2
6
4
0.67
L
1
5
1
0.3
W
0
1
1
0.5
L
Chang'e
MiruMats
Chang'e
2
4
2
0.75
L
Skadi
1
1
2
2
W
5
1
8
9
W
Chang'e
Revmi
Chang'e
7
1
6
10
L
Sylvanus
1
1
2
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,888
Damage
42,539
69,026
Taken
69,854
39,691
Mitigated
42,819
27,094
Healing
18,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
12,438
4,254
0
1,052
16,204
7,378
0
3,987
11,838
0
84,856
L
Serqet
Hasheh
Serqet
6,891
1,469
0
1,653
17,309
7,552
0
3,196
14,113
0
75,643
L
11,848
1,584
0
4,446
20,028
14,085
0
3,497
16,531
0
72,048
W
5,182
1,641
0
4,650
10,300
4,028
1,166
1,373
8,777
0
66,501
L
Chang'e
MiruMats
Chang'e
10,293
393
850
5,306
15,287
6,044
0
5,528
9,759
76,669
0
L
Skadi
10,113
3,628
0
322
8,887
4,071
476
1,494
7,393
0
87,008
W
17,406
4,128
0
8,576
17,846
14,720
220
837
16,437
0
84,570
W
Chang'e
Revmi
Chang'e
14,527
1,646
2,205
8,720
16,772
7,182
0
6,639
9,735
81,771
0
L
Sylvanus
3,394
717
2,561
2,912
8,343
11,067
115
2,147
6,196
19,431
0
W
1,335
23
0
1,891
7,904
6,383
0
851
7,053
20,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,996
Gold Earned
43,932
548
Minions Killed
520
0
Camps Cleared
0
1,830,331
Distance Traveled
1,740,256
20
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,985
526
111
6
0
411,519
5
L
Serqet
8,934
470
100
5
0
390,965
5
L
Tyr
9,535
502
136
7
0
357,565
3
W
Artemis
8,319
438
136
7
0
331,171
3
L
Chang'e
8,844
465
117
6
0
345,825
8
L
Skadi
8,006
421
135
7
0
323,704
8
W
Shiva
11,123
585
149
8
0
381,098
2
W
Chang'e
10,764
567
120
6
0
340,913
4
L
Sylvanus
8,613
453
32
2
0
322,197
10
W
Ares
7,805
411
32
2
0
365,630
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role