Player Matchup

Heimdallr
Heimdallr
RIC0 NASTY
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 29L
1,639 Elo+
Party 1
Cliodhna
Cliodhna
XSpiitFiire813
Cliodhna
Level 82
God Stats
10W - 13L
1,602 SR
Queue Stats
205W - 177L
1,584 Elo+
Party 1
Thoth
Thoth
oZaneyyy
Thoth
Level 80
God Stats
6W - 11L
1,416 SR
Queue Stats
71W - 78L
1,525 Elo+
Party 1
Da Ji
Da Ji
oiBubbyy
Da Ji
Level 100
God Stats
4W - 4L
1,747 SR
Queue Stats
149W - 145L
1,540 Elo+
Party 1
Fafnir
Fafnir
vTrashcan
Fafnir
Level 78
God Stats
5W - 9L
1,484 SR
Queue Stats
93W - 80L
1,588 Elo+
Party 1
Team Averages
Level 74
1,550 SR
1,575 Elo+

VS

Team Averages
Level 65
1,587 SR
1,504 Elo+
Freya
Freya
Firebucket77
Freya
Level 17
God Stats
3W - 2L
1,649 SR
Queue Stats
16W - 21L
1,510 Elo+
Party 2
King Arthur
King Arthur
Riot824
King Arthur
Level 107
God Stats
13W - 7L
1,671 SR
Queue Stats
144W - 137L
1,595 Elo+
Party 2
Hun Batz
Hun Batz
T1KTAC
Hun Batz
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 131L
1,597 Elo+
Party 2
Ymir
Ymir
itsoldboobear
Ymir
Level 41
God Stats
21W - 7L
1,822 SR
Queue Stats
316W - 332L
1,417 Elo+
Solo
Ishtar
Ishtar
ztMauro
Ishtar
Level 42
God Stats
1W - 1L
1,290 SR
Queue Stats
103W - 111L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RIC0 NASTY
Heimdallr
11
1 / 7 / 2
6,378
425
6,667
13,525
6,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
15
2 / 5 / 0
8,685
579
6,756
16,113
9,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thoth
oZaneyyy
Thoth
13
1 / 3 / 0
7,719
515
7,420
7,545
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
oiBubbyy
Da Ji
12
3 / 7 / 1
7,500
500
4,655
16,331
7,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
vTrashcan
Fafnir
11
1 / 1 / 2
7,064
471
3,984
12,669
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
9,039
603
6,355
9,332
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Riot824
King Arthur
15
5 / 2 / 2
9,689
646
13,554
12,552
13,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
T1KTAC
Hun Batz
17
7 / 0 / 5
9,821
655
12,592
13,554
5,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 4 / 4
7,998
533
7,079
13,782
13,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
ztMauro
Ishtar
12
3 / 2 / 5
7,778
519
10,163
10,451
4,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
22
23
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Heimdallr
RIC0 NASTY
Heimdallr
1
7
2
0.29
W
King Arthur
Riot824
King Arthur
5
2
2
3
W
Hun Batz
T1KTAC
Hun Batz
7
0
5
9.5
L
Cliodhna
2
5
0
0.4
W
3
4
4
1.25
L
Thoth
oZaneyyy
Thoth
1
3
0
0.33
L
Da Ji
oiBubbyy
Da Ji
3
7
1
0.5
L
Fafnir
vTrashcan
Fafnir
1
1
2
2
W
Ishtar
ztMauro
Ishtar
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,482
Damage
49,743
66,183
Taken
59,671
41,234
Mitigated
40,481
17,184
Healing
22,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,355
2,057
0
5,149
9,332
3,566
0
5,378
3,954
56,075
0
L
Heimdallr
RIC0 NASTY
Heimdallr
6,667
2,952
0
2,569
13,525
6,075
0
4,982
8,543
0
42,608
W
King Arthur
Riot824
King Arthur
13,554
2,624
0
1,835
12,552
13,416
72
0
12,552
0
70,339
W
Hun Batz
T1KTAC
Hun Batz
12,592
4,644
0
9,033
13,554
5,979
0
1,335
12,219
0
85,093
L
Cliodhna
6,756
960
0
5,080
16,113
9,334
0
0
16,113
0
71,170
W
7,079
1,215
2,448
1,670
13,782
13,103
0
2,572
11,210
30,568
0
L
Thoth
oZaneyyy
Thoth
7,420
612
0
1,444
7,545
3,232
0
4,479
2,662
62,402
0
L
Da Ji
oiBubbyy
Da Ji
4,655
837
0
5,091
16,331
7,505
0
443
15,834
0
52,745
L
Fafnir
vTrashcan
Fafnir
3,984
1,675
0
3,000
12,669
15,088
0
2,968
9,597
21,117
0
W
Ishtar
ztMauro
Ishtar
10,163
7,746
0
2,771
10,451
4,417
544
3,001
7,450
0
62,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,346
Gold Earned
44,325
439
Minions Killed
510
0
Camps Cleared
0
1,444,072
Distance Traveled
1,514,274
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,039
603
120
8
0
288,772
2
L
Heimdallr
6,378
425
67
4
0
243,686
2
W
King Arthur
9,689
646
121
8
0
333,354
4
W
Hun Batz
9,821
655
132
9
0
345,584
0
L
Cliodhna
8,685
579
139
9
0
321,693
5
W
Ymir
7,998
533
37
2
0
277,316
0
L
Thoth
7,719
515
126
8
0
279,496
3
L
Da Ji
7,500
500
80
5
0
308,138
1
L
Fafnir
7,064
471
27
2
0
291,059
7
W
Ishtar
7,778
519
100
7
0
269,248
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role