Player Matchup

Thor
Thor
 
Thor
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
FaBiAnCiTo3009
Baba Yaga
Level 88
God Stats
1W - 3L
1,713 SR
Queue Stats
358W - 334L
1,525 Elo+
Solo
Mulan
Mulan
QuikRubNtug
Mulan
Level 153
God Stats
32W - 28L
1,577 SR
Queue Stats
212W - 212L
1,514 Elo+
Party 2
Ymir
Ymir
SoulXDanielXD
Ymir
Level 124
God Stats
3W - 5L
1,620 SR
Queue Stats
107W - 95L
1,525 Elo+
Solo
Charybdis
Charybdis
x FireBawl x
Charybdis
Level 108
God Stats
16W - 17L
1,565 SR
Queue Stats
78W - 90L
1,492 Elo+
Party 2
Team Averages
Level 117
1,595 SR
1,511 Elo+

VS

Team Averages
Level 98
1,620 SR
1,551 Elo+
Arachne
Arachne
DottierGolf2
Arachne
Level 116
God Stats
1W - 0L
1,803 SR
Queue Stats
4W - 3L
1,530 Elo+
Party 1
Artemis
Artemis
EDER GUERO08
Artemis
Level 120
God Stats
2W - 3L
1,318 SR
Queue Stats
248W - 218L
1,506 Elo+
Party 3
Cthulhu
Cthulhu
Giovanne39
Cthulhu
Level 122
God Stats
15W - 15L
1,500 SR
Queue Stats
784W - 804L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Mariodragon1000
Kukulkan
Level 121
God Stats
3W - 1L
1,675 SR
Queue Stats
206W - 177L
1,508 Elo+
Party 3
Sol
Sol
Salty4Days
Sol
Level 13
God Stats
3W - 1L
1,805 SR
Queue Stats
6W - 2L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
0 / 3 / 2
7,194
450
4,850
14,424
6,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baba Yaga
FaBiAnCiTo3009
Baba Yaga
12
0 / 3 / 0
7,190
449
3,916
9,985
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 0 / 0
8,802
550
14,214
19,265
16,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 2
7,125
445
5,355
13,651
11,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
x FireBawl x
Charybdis
13
1 / 1 / 1
7,834
490
6,096
9,187
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DottierGolf2
Arachne
14
3 / 1 / 2
8,116
507
9,046
14,086
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
EDER GUERO08
Artemis
15
0 / 1 / 1
8,289
518
6,053
9,276
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Giovanne39
Cthulhu
12
2 / 1 / 5
8,248
516
10,474
13,488
10,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
14
2 / 1 / 3
8,190
512
8,043
5,921
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 2 / 0
8,533
533
14,322
17,282
7,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
8
8
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
2
0.33
W
Arachne
DottierGolf2
Arachne
3
1
2
4
W
Artemis
EDER GUERO08
Artemis
0
1
1
0.5
L
Baba Yaga
FaBiAnCiTo3009
Baba Yaga
0
3
0
0
W
Cthulhu
Giovanne39
Cthulhu
2
1
5
4.5
W
Kukulkan
2
1
3
3.5
L
4
0
0
4
W
1
2
0
0.5
L
1
1
2
2
L
Charybdis
x FireBawl x
Charybdis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,431
Damage
47,938
66,512
Taken
60,053
42,645
Mitigated
30,326
27,581
Healing
28,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,850
2,173
0
4,082
14,424
6,294
0
5,660
8,764
0
60,803
W
Arachne
DottierGolf2
Arachne
9,046
6,017
0
7,974
14,086
5,699
0
1,906
12,180
0
56,512
W
Artemis
EDER GUERO08
Artemis
6,053
2,589
0
3,916
9,276
4,585
1,158
1,256
8,020
0
75,503
L
Baba Yaga
FaBiAnCiTo3009
Baba Yaga
3,916
211
0
2,469
9,985
4,887
0
3,906
6,079
54,515
0
W
Cthulhu
Giovanne39
Cthulhu
10,474
842
184
3,011
13,488
10,226
490
2,599
10,889
37,224
0
W
Kukulkan
8,043
1,116
0
1,000
5,921
2,337
0
2,924
2,997
65,070
0
L
14,214
3,023
0
12,274
19,265
16,922
0
12,878
6,387
0
75,019
W
14,322
7,756
0
12,636
17,282
7,479
329
586
16,696
71,793
0
L
5,355
977
258
4,117
13,651
11,168
0
7,583
6,068
25,748
0
L
Charybdis
x FireBawl x
Charybdis
6,096
3,611
0
4,381
9,187
3,374
760
2,812
6,375
0
67,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,145
Gold Earned
41,376
485
Minions Killed
487
0
Camps Cleared
0
1,467,140
Distance Traveled
1,418,852
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,194
450
99
6
0
288,532
2
W
Arachne
8,116
507
97
6
0
309,624
3
W
Artemis
8,289
518
115
7
0
253,867
4
L
Baba Yaga
7,190
449
91
6
0
281,371
4
W
Cthulhu
8,248
516
50
3
0
286,956
3
W
Kukulkan
8,190
512
107
7
0
291,797
2
L
Mulan
8,802
550
133
8
0
313,424
1
W
Sol
8,533
533
118
7
0
276,608
2
L
Ymir
7,125
445
47
3
0
283,246
3
L
Charybdis
7,834
490
115
7
0
300,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role