Player Matchup

Susano
Susano
 
Susano
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
GetBeanedSir
Mulan
Level 160
God Stats
6W - 2L
1,805 SR
Queue Stats
214W - 187L
1,600 Elo+
Party 1
Ra
Ra
PetsmartGaming
Ra
Level 150
God Stats
14W - 11L
1,576 SR
Queue Stats
209W - 168L
1,632 Elo+
Party 1
Chiron
Chiron
xFadedNGHTMREx
Chiron
Level 129
God Stats
10W - 5L
1,706 SR
Queue Stats
119W - 123L
1,604 Elo+
Party 1
Team Averages
Level 148
1,617 SR
1,567 Elo+

VS

Team Averages
Level 133
1,634 SR
1,487 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Deathdeal94
Chaac
Level 128
God Stats
1W - 4L
1,705 SR
Queue Stats
22W - 27L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
DigitalFeline16
Baron Samedi
Level 107
God Stats
5W - 3L
1,499 SR
Queue Stats
81W - 77L
1,489 Elo+
Party 3
Mercury
Mercury
M3rcut1o
Mercury
Level 129
God Stats
3W - 1L
1,908 SR
Queue Stats
142W - 153L
1,495 Elo+
Party 3
Ares
Ares
NerdSwagg
Ares
Level 156
God Stats
2W - 2L
1,555 SR
Queue Stats
105W - 90L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
10 / 1 / 9
11,046
850
15,800
10,652
5,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
 
Zhong Kui
17
2 / 3 / 19
10,374
798
12,361
23,285
26,681
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 2 / 7
10,201
785
15,929
16,160
14,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 0 / 17
10,709
824
17,647
6,607
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 14
9,172
706
9,749
9,926
3,686
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 6 / 1
8,801
677
8,376
14,869
7,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 4 / 4
10,170
782
11,115
13,393
10,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
DigitalFeline16
Baron Samedi
17
3 / 6 / 3
10,468
805
9,517
16,634
8,469
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
M3rcut1o
Mercury
14
0 / 7 / 1
8,239
634
7,287
15,425
8,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
14
0 / 4 / 2
8,742
672
6,546
22,042
24,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
18
27
Kills
7
7
Deaths
27
66
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
10
1
9
14.5
W
Zhong Kui
 
Zhong Kui
2
3
19
3.83
L
Neith
 
Neith
2
6
1
0.42
L
2
4
4
1
L
Baron Samedi
DigitalFeline16
Baron Samedi
3
6
3
0.75
W
7
2
7
5.25
L
Mercury
M3rcut1o
Mercury
0
7
1
0.07
L
Ares
0
4
2
0.25
W
6
0
17
14.5
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,486
Damage
42,841
66,630
Taken
82,363
53,802
Mitigated
59,028
25,809
Healing
14,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
15,800
2,983
0
1,669
10,652
5,417
0
2,824
7,828
0
39,634
W
Zhong Kui
 
Zhong Kui
12,361
1,795
739
5,755
23,285
26,681
157
5,346
17,939
31,859
0
L
Neith
 
Neith
8,376
3,895
0
1,863
14,869
7,685
0
4,749
9,950
0
31,027
L
11,115
704
0
2,480
13,393
10,493
0
4,019
9,266
0
44,881
L
Baron Samedi
DigitalFeline16
Baron Samedi
9,517
1,386
1,648
2,256
16,634
8,469
230
7,885
8,495
30,683
0
W
15,929
1,803
0
5,297
16,160
14,765
449
4,050
12,110
0
40,249
L
Mercury
M3rcut1o
Mercury
7,287
2,361
0
1,409
15,425
8,345
779
4,444
10,845
0
21,145
L
Ares
6,546
51
1,879
2,779
22,042
24,036
206
8,013
13,799
15,613
0
W
17,647
1,150
6,318
2,751
6,607
3,253
332
2,033
4,574
50,874
0
W
9,749
4,177
1,663
1,617
9,926
3,686
568
1,731
8,116
0
35,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,502
Gold Earned
46,420
302
Minions Killed
228
0
Camps Cleared
0
1,342,693
Distance Traveled
1,233,237
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,046
850
67
5
0
308,188
6
W
Zhong Kui
10,374
798
48
4
0
230,106
2
L
Neith
8,801
677
50
4
0
216,818
0
L
Chaac
10,170
782
78
6
0
246,776
3
L
Baron Samedi
10,468
805
50
4
0
225,850
0
W
Mulan
10,201
785
46
4
0
273,600
3
L
Mercury
8,239
634
37
3
0
290,820
3
L
Ares
8,742
672
13
1
0
252,973
0
W
Ra
10,709
824
90
7
0
291,622
0
W
Chiron
9,172
706
51
4
0
239,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role