Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
tigresev1
Ymir
Level 140
God Stats
21W - 2L
1,886 SR
Queue Stats
95W - 16L
1,837 Elo+
Party 2
Team Averages
Level 153
1,629 SR
1,612 Elo+

VS

Team Averages
Level 87
1,732 SR
1,413 Elo+
Merlin
Merlin
Lt Monroes
Merlin
Level 65
God Stats
0W - 1L
1,839 SR
Queue Stats
0W - 5L
1,151 Elo+
Party 1
Hercules
Hercules
MoverDot
Hercules
Level 127
God Stats
2W - 2L
2,056 SR
Queue Stats
39W - 24L
1,486 Elo+
Party 1
Hun Batz
Hun Batz
ii NATH lo
Hun Batz
Level 68
God Stats
1W - 1L
1,302 SR
Queue Stats
68W - 32L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
3 / 0 / 2
7,783
778
4,133
3,702
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
 
Ishtar
12
2 / 1 / 4
7,296
730
10,613
9,681
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
12
1 / 0 / 5
7,960
796
4,614
6,910
6,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lt Monroes
Merlin
10
0 / 2 / 1
6,160
616
4,486
4,906
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
MoverDot
Hercules
10
1 / 1 / 0
6,295
630
3,730
9,366
7,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
ii NATH lo
Hun Batz
10
0 / 3 / 0
5,979
598
3,979
8,630
3,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
6
Kills
1
1
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
2
4
W
Ishtar
 
Ishtar
2
1
4
4
L
Merlin
Lt Monroes
Merlin
0
2
1
0.25
L
Hercules
MoverDot
Hercules
1
1
0
1
L
Hun Batz
ii NATH lo
Hun Batz
0
3
0
0
W
Ymir
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,360
Damage
12,195
20,293
Taken
22,902
13,011
Mitigated
13,527
13,219
Healing
4,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,133
419
5,043
3,267
3,702
2,047
736
1,255
2,447
21,664
0
W
Ishtar
 
Ishtar
10,613
8,210
0
2,768
9,681
3,982
1,595
1,528
8,153
0
34,276
L
Merlin
Lt Monroes
Merlin
4,486
146
34
1,175
4,906
1,936
0
1,693
3,213
17,691
0
L
Hercules
MoverDot
Hercules
3,730
710
0
3,323
9,366
7,926
0
4,407
4,959
0
8,701
L
Hun Batz
ii NATH lo
Hun Batz
3,979
500
0
465
8,630
3,665
0
3,004
5,626
0
20,776
W
Ymir
4,614
528
0
2,141
6,910
6,982
431
1,890
5,020
17,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,039
Gold Earned
18,434
111
Minions Killed
91
7
Camps Cleared
2
533,895
Distance Traveled
531,091
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,783
778
57
6
3
187,670
3
W
Ishtar
7,296
730
37
4
3
172,382
2
L
Merlin
6,160
616
30
3
1
164,424
3
L
Hercules
6,295
630
12
1
0
183,733
3
L
Hun Batz
5,979
598
49
5
1
182,934
4
W
Ymir
7,960
796
17
2
1
173,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role