Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Hecathiia
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,509 Elo+
Solo
Anubis
Anubis
TheEagleClaw
Anubis
Level 116
God Stats
21W - 22L
1,503 SR
Queue Stats
43W - 58L
1,428 Elo+
Solo
Team Averages
Level 111
1,501 SR
1,479 Elo+

VS

Team Averages
Level 61
1,462 SR
1,585 Elo+
Odin
Odin
Hysolary
Odin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 25L
1,603 Elo+
Party 1
Freya
Freya
Taddel17
Freya
Level 125
God Stats
4W - 4L
1,386 SR
Queue Stats
215W - 214L
1,548 Elo+
Solo
Anhur
Anhur
theheadsmasher
Anhur
Level 31
God Stats
5W - 3L
1,500 SR
Queue Stats
56W - 26L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 4 / 0
7,503
750
7,572
11,482
4,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 6 / 2
7,287
729
6,376
12,085
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
10
0 / 6 / 3
6,539
654
8,351
11,930
6,694
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
2 / 1 / 14
8,728
873
9,803
10,770
10,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Taddel17
Freya
14
10 / 0 / 6
9,192
919
13,254
9,731
4,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 3 / 10
8,263
826
7,772
10,263
4,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
16
16
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
4
0
0.75
L
1
6
2
0.33
W
Odin
2
1
14
9
W
Freya
Taddel17
Freya
10
0
6
13
L
Anubis
0
6
3
0.25
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,299
Damage
30,829
35,497
Taken
30,764
16,471
Mitigated
18,555
10,032
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,572
4,447
0
1,394
11,482
4,644
62
4,830
6,652
0
20,384
L
6,376
265
2,365
3,663
12,085
5,133
0
3,523
8,562
17,645
0
W
Odin
9,803
3,215
0
1,253
10,770
10,256
242
5,001
5,769
0
19,330
W
Freya
Taddel17
Freya
13,254
6,286
0
6,056
9,731
4,191
1,893
5,357
4,374
27,399
0
L
Anubis
8,351
738
0
2,610
11,930
6,694
87
5,338
6,592
22,091
0
W
7,772
5,045
0
2,634
10,263
4,108
708
4,531
5,732
0
27,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,329
Gold Earned
26,183
82
Minions Killed
107
3
Camps Cleared
6
492,115
Distance Traveled
594,352
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,503
750
31
3
2
177,503
1
L
Hel
7,287
729
26
3
1
178,893
1
W
Odin
8,728
873
17
2
1
215,287
2
W
Freya
9,192
919
39
4
4
196,803
2
L
Anubis
6,539
654
25
3
0
135,719
4
W
Anhur
8,263
826
51
5
1
182,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role