Player Matchup

Athena
Athena
 
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
RichardDixe
Fafnir
Level 107
God Stats
9W - 2L
1,733 SR
Queue Stats
240W - 31L
1,891 Elo+
Party 1
Xbalanque
Xbalanque
Youre10PlyBud
Xbalanque
Level 20
God Stats
3W - 0L
1,820 SR
Queue Stats
17W - 8L
1,720 Elo+
Party 1
Team Averages
Level 91
1,685 SR
1,703 Elo+

VS

Team Averages
Level 42
1,496 SR
1,362 Elo+
Atlas
Atlas
 
Atlas
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
G2Ray
Kukulkan
Level 4
God Stats
2W - 2L
1,475 SR
Queue Stats
4W - 10L
1,336 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xiDeadlyx
Ah Muzen Cab
Level 84
God Stats
1W - 9L
1,514 SR
Queue Stats
19W - 44L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
6 / 1 / 8
8,702
967
4,091
8,608
7,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
12
0 / 0 / 14
8,255
917
3,297
9,327
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Youre10PlyBud
Xbalanque
14
10 / 1 / 6
8,756
973
17,093
8,250
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 5 / 1
6,596
733
3,701
11,804
9,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
G2Ray
Kukulkan
9
1 / 4 / 0
6,410
712
3,687
5,315
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
xiDeadlyx
Ah Muzen Cab
10
0 / 7 / 2
6,090
677
3,853
9,683
3,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
2
2
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
1
8
10
L
Atlas
 
Atlas
1
5
1
0.3
L
Kukulkan
G2Ray
Kukulkan
1
4
0
0.25
W
Fafnir
0
0
14
7
W
Xbalanque
Youre10PlyBud
Xbalanque
10
1
6
13
L
Ah Muzen Cab
xiDeadlyx
Ah Muzen Cab
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,481
Damage
11,241
26,185
Taken
26,802
20,706
Mitigated
15,509
8,388
Healing
2,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,091
1,607
0
1,449
8,608
7,461
402
2,142
6,466
8,035
0
L
Atlas
 
Atlas
3,701
1,501
0
700
11,804
9,666
0
2,525
9,279
9,532
0
L
Kukulkan
G2Ray
Kukulkan
3,687
757
0
60
5,315
2,013
0
1,729
3,586
10,685
0
W
Fafnir
3,297
700
0
2,832
9,327
9,209
188
3,128
6,199
11,162
0
W
Xbalanque
Youre10PlyBud
Xbalanque
17,093
8,496
0
4,107
8,250
4,036
2,134
3,450
4,800
0
64,229
L
Ah Muzen Cab
xiDeadlyx
Ah Muzen Cab
3,853
1,695
0
1,385
9,683
3,830
0
3,134
6,549
0
14,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,713
Gold Earned
19,096
131
Minions Killed
59
8
Camps Cleared
0
478,253
Distance Traveled
412,523
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,702
967
7
1
1
143,146
2
L
Atlas
6,596
733
11
1
0
157,846
3
L
Kukulkan
6,410
712
26
3
0
109,307
0
W
Fafnir
8,255
917
12
1
3
175,990
3
W
Xbalanque
8,756
973
112
12
4
159,117
3
L
Ah Muzen Cab
6,090
677
22
2
0
145,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role