Player Matchup

Sun Wukong
Sun Wukong
LilKevVert_
Sun Wukong
Level 44
God Stats
45W - 40L
1,529 SR
Queue Stats
76W - 80L
1,416 Elo+
Party 1
Thor
Thor
TrapBoyUchiha
Thor
Level 68
God Stats
20W - 26L
1,402 SR
Queue Stats
169W - 183L
1,383 Elo+
Party 1
Izanami
Izanami
ch1nchycatman22
Izanami
Level 36
God Stats
4W - 2L
1,614 SR
Queue Stats
24W - 36L
1,328 Elo+
Party 1
Fafnir
Fafnir
k99foxdemon
Fafnir
Level 69
God Stats
15W - 5L
1,578 SR
Queue Stats
117W - 106L
1,411 Elo+
Party 2
Chronos
Chronos
l---Hisoka---l
Chronos
Level 29
God Stats
4W - 4L
1,816 SR
Queue Stats
7W - 8L
1,565 Elo+
Party 2
Team Averages
Level 49
1,588 SR
1,420 Elo+

VS

Team Averages
Level 68
1,456 SR
1,505 Elo+
King Arthur
King Arthur
ELITE LINK DJ23
King Arthur
Level 122
God Stats
20W - 26L
1,458 SR
Queue Stats
451W - 428L
1,475 Elo+
Party 3
Rama
Rama
K1ngPau1Y
Rama
Level 39
God Stats
1W - 3L
1,518 SR
Queue Stats
24W - 37L
1,559 Elo+
Solo
Chang'e
Chang'e
MykitazLab
Chang'e
Level 34
God Stats
2W - 2L
1,674 SR
Queue Stats
26W - 26L
1,595 Elo+
Solo
Thor
Thor
Smittyy99
Thor
Level 26
God Stats
9W - 14L
1,214 SR
Queue Stats
164W - 157L
1,402 Elo+
Party 3
Ymir
Ymir
qNIGHTMXREp
Ymir
Level 117
God Stats
12W - 12L
1,417 SR
Queue Stats
400W - 404L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LilKevVert_
Sun Wukong
11
3 / 2 / 1
6,492
590
7,348
10,859
7,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
4 / 0 / 4
6,618
602
6,178
6,830
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 0
6,402
582
4,675
6,966
2,151
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fafnir
10
0 / 0 / 6
6,382
580
2,298
5,265
4,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 0 / 3
6,488
590
6,306
5,106
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ELITE LINK DJ23
King Arthur
11
2 / 2 / 0
6,881
626
8,266
10,549
7,799
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
11
0 / 1 / 0
6,118
556
3,849
5,375
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
MykitazLab
Chang'e
11
0 / 3 / 0
5,861
533
2,339
7,728
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
8
0 / 1 / 1
5,171
470
2,293
8,336
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 0
5,388
490
2,378
12,064
7,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ELITE LINK DJ23
King Arthur
2
2
0
1
L
Rama
0
1
0
0
W
Sun Wukong
LilKevVert_
Sun Wukong
3
2
1
1.75
L
Chang'e
MykitazLab
Chang'e
0
3
0
0
L
Thor
0
1
1
0.5
W
4
0
4
6
W
3
0
0
3
W
Fafnir
0
0
6
3
W
2
0
3
3.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,805
Damage
19,125
35,026
Taken
44,052
18,736
Mitigated
22,510
13,364
Healing
13,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ELITE LINK DJ23
King Arthur
8,266
2,021
0
3,083
10,549
7,799
0
0
10,549
0
52,108
L
Rama
3,849
3,212
0
2,686
5,375
1,801
1,476
1,651
3,724
0
44,387
W
Sun Wukong
LilKevVert_
Sun Wukong
7,348
1,503
0
4,137
10,859
7,652
0
149
10,710
0
42,113
L
Chang'e
MykitazLab
Chang'e
2,339
276
112
2,436
7,728
2,885
0
3,358
4,370
38,821
0
L
Thor
2,293
879
0
3,266
8,336
3,020
0
1,549
6,787
0
26,263
W
6,178
2,553
0
665
6,830
2,585
0
323
6,507
0
39,246
W
4,675
2,733
0
2,890
6,966
2,151
234
838
6,128
0
53,591
W
Fafnir
2,298
934
2,035
2,548
5,265
4,314
130
1,173
4,092
7,823
0
W
6,306
3,044
0
1,089
5,106
2,034
644
2,234
2,872
54,689
0
L
2,378
156
328
1,594
12,064
7,005
0
2,046
10,018
25,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,382
Gold Earned
29,419
348
Minions Killed
354
0
Camps Cleared
0
1,145,308
Distance Traveled
1,022,840
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,881
626
106
10
0
222,078
0
L
Rama
6,118
556
82
7
0
179,618
1
W
Sun Wukong
6,492
590
69
6
0
224,892
2
L
Chang'e
5,861
533
73
7
0
191,915
0
L
Thor
5,171
470
52
5
0
247,247
0
W
Thor
6,618
602
74
7
0
248,645
1
W
Izanami
6,402
582
82
7
0
220,620
3
W
Fafnir
6,382
580
24
2
0
241,654
0
W
Chronos
6,488
590
99
9
0
209,497
0
L
Ymir
5,388
490
41
4
0
181,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role