Player Matchup

Cerberus
Cerberus
A2tein
Cerberus
Level 124
God Stats
5W - 5L
1,710 SR
Queue Stats
792W - 752L
1,598 Elo+
Solo
Nu Wa
Nu Wa
SareniiaTV
Nu Wa
Level 109
God Stats
56W - 32L
1,856 SR
Queue Stats
181W - 153L
1,616 Elo+
Party 1
Ishtar
Ishtar
Scharni
Ishtar
Level 146
God Stats
5W - 10L
1,452 SR
Queue Stats
249W - 260L
1,557 Elo+
Party 1
Awilix
Awilix
Yukі
Awilix
Level 141
God Stats
6W - 3L
1,591 SR
Queue Stats
177W - 126L
1,663 Elo+
Party 1
Cthulhu
Cthulhu
pedrohrnndz_
Cthulhu
Level 128
God Stats
4W - 6L
1,525 SR
Queue Stats
362W - 380L
1,571 Elo+
Solo
Team Averages
Level 130
1,627 SR
1,601 Elo+

VS

Team Averages
Level 131
1,501 SR
1,593 Elo+
Nemesis
Nemesis
Hartenjager
Nemesis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 68L
1,783 Elo+
Solo
Ishtar
Ishtar
Isawito
Ishtar
Level 125
God Stats
1W - 3L
1,327 SR
Queue Stats
177W - 172L
1,557 Elo+
Solo
Atlas
Atlas
Lil-F-Dro
Atlas
Level 159
God Stats
2W - 1L
1,554 SR
Queue Stats
130W - 127L
1,530 Elo+
Party 2
Ah Puch
Ah Puch
chazbaz2002
Ah Puch
Level 125
God Stats
1W - 0L
1,790 SR
Queue Stats
248W - 226L
1,552 Elo+
Solo
Guan Yu
Guan Yu
xXwummaXx
Guan Yu
Level 143
God Stats
1W - 1L
1,336 SR
Queue Stats
46W - 53L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A2tein
Cerberus
18
2 / 4 / 4
11,365
494
16,489
29,182
31,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
15
0 / 4 / 11
9,595
417
16,154
15,334
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Scharni
Ishtar
19
9 / 7 / 1
12,579
547
21,953
24,480
10,684
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
Yukі
Awilix
19
7 / 5 / 1
11,851
515
12,687
21,444
11,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
pedrohrnndz_
Cthulhu
14
0 / 4 / 9
9,755
424
17,242
27,466
30,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hartenjager
Nemesis
20
11 / 4 / 7
14,390
626
29,790
24,483
11,866
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
Isawito
Ishtar
20
6 / 6 / 3
13,136
571
17,137
20,114
8,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Lil-F-Dro
Atlas
17
2 / 3 / 14
11,696
509
11,498
28,273
31,764
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
chazbaz2002
Ah Puch
18
4 / 3 / 9
11,610
505
19,382
20,183
9,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
xXwummaXx
Guan Yu
17
1 / 2 / 9
11,563
503
14,666
30,213
41,242
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
66
18
Kills
24
24
Deaths
18
26
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cerberus
A2tein
Cerberus
2
4
4
1
W
Nemesis
Hartenjager
Nemesis
11
4
7
3.63
W
Ishtar
Isawito
Ishtar
6
6
3
1.25
W
Atlas
Lil-F-Dro
Atlas
2
3
14
3
L
Nu Wa
0
4
11
1.38
L
Ishtar
Scharni
Ishtar
9
7
1
1.36
L
Awilix
Yukі
Awilix
7
5
1
1.5
W
Ah Puch
chazbaz2002
Ah Puch
4
3
9
2.83
L
Cthulhu
pedrohrnndz_
Cthulhu
0
4
9
1.13
W
Guan Yu
xXwummaXx
Guan Yu
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,525
Damage
92,473
117,906
Taken
123,266
88,666
Mitigated
103,219
32,786
Healing
36,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
A2tein
Cerberus
16,489
304
0
10,617
29,182
31,756
0
6,924
22,258
106,091
0
W
Nemesis
Hartenjager
Nemesis
29,790
18,521
0
3,024
24,483
11,866
1,501
6,993
17,490
0
147,107
W
Ishtar
Isawito
Ishtar
17,137
11,285
0
7,508
20,114
8,678
2,529
4,092
16,022
0
119,007
W
Atlas
Lil-F-Dro
Atlas
11,498
3,865
0
2,790
28,273
31,764
37
13,725
14,548
37,387
0
L
Nu Wa
16,154
5,477
0
1,231
15,334
4,824
1,146
6,087
9,247
74,625
0
L
Ishtar
Scharni
Ishtar
21,953
12,569
0
9,092
24,480
10,684
75
4,720
19,760
0
124,209
L
Awilix
Yukі
Awilix
12,687
3,269
0
6,442
21,444
11,107
0
2,217
19,227
0
110,728
W
Ah Puch
chazbaz2002
Ah Puch
19,382
1,101
0
5,955
20,183
9,669
806
10,978
9,205
119,980
0
L
Cthulhu
pedrohrnndz_
Cthulhu
17,242
1,477
441
4,963
27,466
30,295
0
10,932
16,534
52,576
0
W
Guan Yu
xXwummaXx
Guan Yu
14,666
1,104
5,329
11,741
30,213
41,242
0
14,733
15,480
0
81,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,145
Gold Earned
62,395
733
Minions Killed
700
0
Camps Cleared
0
2,153,427
Distance Traveled
2,278,928
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,365
494
201
9
0
431,234
3
W
Nemesis
14,390
626
155
7
0
503,864
5
W
Ishtar
13,136
571
178
8
0
419,793
2
W
Atlas
11,696
509
50
2
0
437,251
8
L
Nu Wa
9,595
417
116
5
0
394,292
2
L
Ishtar
12,579
547
189
8
0
351,159
3
L
Awilix
11,851
515
167
7
0
523,924
1
W
Ah Puch
11,610
505
174
8
0
422,571
5
L
Cthulhu
9,755
424
60
3
0
452,818
2
W
Guan Yu
11,563
503
143
6
0
495,449
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role