Player Matchup

Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
HowHenny
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,132 Elo+
Solo
Hou Yi
Hou Yi
Qssf-0
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,221 Elo+
Party 1
Ah Puch
Ah Puch
Sychw
Ah Puch
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 45L
1,201 Elo+
Party 1
Sun Wukong
Sun Wukong
leonvr
Sun Wukong
Level 107
God Stats
11W - 4L
1,907 SR
Queue Stats
659W - 684L
1,377 Elo+
Solo
Team Averages
Level 56
1,581 SR
1,286 Elo+

VS

Team Averages
Level 81
1,588 SR
1,222 Elo+
Izanami
Izanami
AhalfSACKwonder
Izanami
Level 127
God Stats
4W - 4L
1,753 SR
Queue Stats
419W - 405L
1,422 Elo+
Party 3
Ullr
Ullr
Aterozl
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,002 Elo+
Party 2
Fenrir
Fenrir
KingofAvron
Fenrir
Level 98
God Stats
0W - 1L
1,344 SR
Queue Stats
18W - 35L
1,201 Elo+
Solo
He Bo
He Bo
Skvora
He Bo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,026 Elo+
Party 2
Thoth
Thoth
bluePsychoX4
Thoth
Level 66
God Stats
9W - 4L
1,845 SR
Queue Stats
616W - 624L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
13 / 4 / 26
15,514
817
26,457
21,881
11,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
HowHenny
Hercules
20
9 / 3 / 20
14,029
738
8,998
30,458
25,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
Qssf-0
Hou Yi
20
14 / 5 / 21
14,815
780
26,032
21,320
11,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Sychw
Ah Puch
19
4 / 3 / 27
12,735
670
16,457
20,502
9,042
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
leonvr
Sun Wukong
20
9 / 6 / 29
14,780
778
21,966
32,249
33,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 7
13,942
734
33,187
24,318
13,080
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
Aterozl
Ullr
20
2 / 9 / 7
12,136
639
13,412
22,535
13,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
17
7 / 13 / 4
11,978
630
13,654
27,681
18,494
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
Skvora
He Bo
19
0 / 11 / 7
10,646
560
11,902
18,854
8,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 6 / 6
11,402
600
24,892
16,885
8,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
51
49
Kills
20
21
Deaths
49
123
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
4
26
6.5
L
7
10
7
1.05
L
Ullr
Aterozl
Ullr
2
9
7
0.61
W
Hercules
HowHenny
Hercules
9
3
20
6.33
L
Fenrir
7
13
4
0.69
W
Hou Yi
Qssf-0
Hou Yi
14
5
21
4.9
L
He Bo
Skvora
He Bo
0
11
7
0.32
W
Ah Puch
Sychw
Ah Puch
4
3
27
5.83
L
4
6
6
1.17
W
Sun Wukong
leonvr
Sun Wukong
9
6
29
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,910
Damage
97,047
126,410
Taken
110,273
91,297
Mitigated
62,101
52,449
Healing
17,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
26,457
13,309
2,691
7,192
21,881
11,819
6,334
6,299
15,582
0
59,687
L
33,187
18,865
2,657
4,730
24,318
13,080
174
3,364
20,954
0
64,823
L
Ullr
Aterozl
Ullr
13,412
6,856
907
2,964
22,535
13,523
370
3,881
18,654
0
41,705
W
Hercules
HowHenny
Hercules
8,998
3,928
1,044
8,265
30,458
25,594
583
10,434
20,024
0
21,682
L
Fenrir
13,654
4,466
463
1,108
27,681
18,494
0
4,912
22,769
0
19,764
W
Hou Yi
Qssf-0
Hou Yi
26,032
13,173
1,268
4,948
21,320
11,307
861
4,227
17,093
0
49,709
L
He Bo
Skvora
He Bo
11,902
1,961
884
907
18,854
8,645
194
2,198
16,656
26,861
0
W
Ah Puch
Sychw
Ah Puch
16,457
2,738
6,572
9,560
20,502
9,042
1,066
6,042
14,460
28,724
0
L
24,892
2,698
779
2,542
16,885
8,359
0
2,102
14,783
39,696
0
W
Sun Wukong
leonvr
Sun Wukong
21,966
3,614
416
10,493
32,249
33,535
501
9,792
22,457
0
44,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,873
Gold Earned
60,104
191
Minions Killed
204
0
Camps Cleared
0
1,751,151
Distance Traveled
1,256,295
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,514
817
64
3
0
326,166
0
L
Izanami
13,942
734
65
3
0
209,567
0
L
Ullr
12,136
639
64
3
0
252,383
0
W
Hercules
14,029
738
22
1
0
388,495
3
L
Fenrir
11,978
630
8
0
0
225,225
0
W
Hou Yi
14,815
780
47
2
0
333,569
0
L
He Bo
10,646
560
26
1
0
252,275
0
W
Ah Puch
12,735
670
15
1
0
352,309
0
L
Thoth
11,402
600
41
2
0
316,845
0
W
Sun Wukong
14,780
778
43
2
0
350,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role