Player Matchup

Ishtar
Ishtar
DottierGolf2
Ishtar
Level 116
God Stats
1W - 1L
1,316 SR
Queue Stats
33W - 25L
1,552 Elo+
Party 2
Gilgamesh
Gilgamesh
Lokai Gsd
Gilgamesh
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,510 Elo+
Party 1
Yu Huang
Yu Huang
McDanlel
Yu Huang
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 56L
1,562 Elo+
Party 1
Ah Puch
Ah Puch
Salty4Days
Ah Puch
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,388 Elo+
Party 2
Tyr
Tyr
beastingbray
Tyr
Level 38
God Stats
3W - 0L
1,740 SR
Queue Stats
37W - 43L
1,422 Elo+
Solo
Team Averages
Level 84
1,511 SR
1,487 Elo+

VS

Team Averages
Level 67
1,427 SR
1,495 Elo+
Ganesha
Ganesha
 
Ganesha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Iamsocal
Skadi
Level 40
God Stats
0W - 1L
1,522 SR
Queue Stats
6W - 11L
1,270 Elo+
Solo
Merlin
Merlin
Loratic
Merlin
Level 104
God Stats
0W - 1L
1,668 SR
Queue Stats
8W - 6L
1,855 Elo+
Party 3
Thanatos
Thanatos
Skull_an_bones1
Thanatos
Level 17
God Stats
2W - 12L
1,087 SR
Queue Stats
18W - 50L
1,406 Elo+
Solo
Medusa
Medusa
lukedaddy24
Medusa
Level 49
God Stats
12W - 17L
1,358 SR
Queue Stats
82W - 112L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
6 / 1 / 7
8,901
809
10,198
7,827
3,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Lokai Gsd
Gilgamesh
14
0 / 2 / 7
7,667
697
2,909
11,092
9,052
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
McDanlel
Yu Huang
17
4 / 0 / 6
9,022
820
11,708
7,526
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Salty4Days
Ah Puch
16
5 / 2 / 6
8,939
813
10,971
9,215
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 2 / 6
8,565
779
9,579
10,030
8,872
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 3 / 4
8,270
752
3,793
15,728
15,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Iamsocal
Skadi
14
2 / 5 / 4
8,450
768
10,162
10,314
4,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Loratic
Merlin
14
3 / 3 / 2
8,074
734
10,715
9,005
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
1 / 4 / 1
7,482
680
1,702
6,543
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
15
1 / 3 / 2
8,166
742
7,418
10,335
5,094
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
18
Kills
7
7
Deaths
18
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
4
0.67
W
Ishtar
6
1
7
9.5
L
Skadi
Iamsocal
Skadi
2
5
4
0.8
W
Gilgamesh
Lokai Gsd
Gilgamesh
0
2
7
1.75
L
Merlin
Loratic
Merlin
3
3
2
1.33
W
Yu Huang
McDanlel
Yu Huang
4
0
6
7
W
Ah Puch
Salty4Days
Ah Puch
5
2
6
4
L
Thanatos
1
4
1
0.38
W
3
2
6
3
L
Medusa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,365
Damage
33,790
45,690
Taken
51,925
29,990
Mitigated
33,210
7,428
Healing
7,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,793
405
0
3,608
15,728
15,815
0
6,219
9,509
16,666
0
W
Ishtar
10,198
5,296
0
736
7,827
3,789
1,276
3,470
4,357
0
25,980
L
Skadi
Iamsocal
Skadi
10,162
3,555
0
0
10,314
4,599
0
3,336
6,978
0
23,479
W
Gilgamesh
Lokai Gsd
Gilgamesh
2,909
475
260
490
11,092
9,052
387
4,941
6,151
0
12,636
L
Merlin
Loratic
Merlin
10,715
450
0
1,488
9,005
4,128
0
4,327
4,678
26,352
0
W
Yu Huang
McDanlel
Yu Huang
11,708
1,619
0
1,352
7,526
3,650
1,107
3,014
4,512
40,107
0
W
Ah Puch
Salty4Days
Ah Puch
10,971
606
0
3,390
9,215
4,627
377
1,166
8,049
34,391
0
L
Thanatos
1,702
0
0
1,848
6,543
3,574
0
2,534
4,009
0
5,706
W
9,579
1,001
0
1,200
10,030
8,872
0
1,917
8,113
0
31,071
L
Medusa
7,418
2,902
0
240
10,335
5,094
0
6,263
4,072
0
34,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,094
Gold Earned
40,442
215
Minions Killed
182
0
Camps Cleared
0
1,184,054
Distance Traveled
1,139,995
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,270
752
9
1
0
247,379
1
W
Ishtar
8,901
809
41
4
0
233,560
1
L
Skadi
8,450
768
42
4
0
225,774
3
W
Gilgamesh
7,667
697
18
2
0
230,479
3
L
Merlin
8,074
734
44
4
0
212,919
0
W
Yu Huang
9,022
820
77
7
0
243,414
0
W
Ah Puch
8,939
813
39
4
0
215,285
1
L
Thanatos
7,482
680
20
2
0
238,579
0
W
Tyr
8,565
779
40
4
0
261,316
1
L
Medusa
8,166
742
67
6
0
215,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role