Player Matchup

Medusa
Medusa
Arusity
Medusa
Level 158
God Stats
3W - 3L
1,548 SR
Queue Stats
375W - 266L
1,589 Elo+
Party 1
Athena
Athena
PowderHound
Athena
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
245W - 155L
1,646 Elo+
Party 1
Cabrakan
Cabrakan
RageJunky
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,849 Elo+
Solo
Danzaburou
Danzaburou
ShinyUrsaring
Danzaburou
Level 155
God Stats
4W - 2L
1,579 SR
Queue Stats
293W - 196L
1,608 Elo+
Party 1
Olorun
Olorun
xL3gendx3
Olorun
Level 132
God Stats
1W - 0L
1,778 SR
Queue Stats
52W - 35L
1,555 Elo+
Party 1
Team Averages
Level 119
1,581 SR
1,649 Elo+

VS

Team Averages
Level 76
1,587 SR
1,511 Elo+
Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
CrawzerGNR
Mulan
Level 29
God Stats
1W - 1L
1,736 SR
Queue Stats
37W - 66L
1,421 Elo+
Solo
Khepri
Khepri
Dastariol
Khepri
Level 28
God Stats
5W - 7L
1,535 SR
Queue Stats
103W - 108L
1,554 Elo+
Party 3
Anubis
Anubis
ShamyTheWolf
Anubis
Level 147
God Stats
9W - 7L
1,663 SR
Queue Stats
354W - 378L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arusity
Medusa
20
8 / 3 / 11
12,611
788
23,921
16,737
8,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
16
0 / 5 / 17
10,468
654
9,860
19,895
23,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
RageJunky
Cabrakan
19
5 / 6 / 11
11,741
734
6,846
21,379
32,882
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
ShinyUrsaring
Danzaburou
16
4 / 3 / 11
11,123
695
21,037
12,292
6,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
xL3gendx3
Olorun
18
5 / 6 / 9
11,505
719
14,794
14,540
8,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 3 / 10
12,339
771
16,960
14,309
9,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
 
Olorun
18
3 / 6 / 14
10,747
672
14,694
21,264
12,885
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
17
5 / 5 / 14
10,478
655
12,505
19,774
18,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Dastariol
Khepri
13
0 / 5 / 11
8,770
548
5,891
14,258
14,270
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
18
5 / 3 / 11
10,889
681
12,720
14,162
9,843
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
81
22
Kills
21
23
Deaths
22
59
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
8
3
10
4.33
L
Olorun
 
Olorun
3
6
14
1.67
W
Medusa
Arusity
Medusa
8
3
11
4.5
L
Mulan
5
5
14
2.4
L
Khepri
Dastariol
Khepri
0
5
11
1.1
W
Athena
0
5
17
1.7
W
Cabrakan
RageJunky
Cabrakan
5
6
11
1.75
L
Anubis
5
3
11
3.5
W
Danzaburou
ShinyUrsaring
Danzaburou
4
3
11
3.17
W
Olorun
xL3gendx3
Olorun
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,458
Damage
62,770
84,843
Taken
83,767
79,325
Mitigated
64,924
27,692
Healing
33,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,960
1,592
1,257
3,184
14,309
9,700
363
6,162
8,147
43,964
0
L
Olorun
 
Olorun
14,694
7,867
3,938
8,226
21,264
12,885
1,203
8,834
12,430
36,917
0
W
Medusa
Arusity
Medusa
23,921
7,023
1,348
6,813
16,737
8,874
687
10,199
6,376
0
55,685
L
Mulan
12,505
2,058
2,528
4,683
19,774
18,226
182
7,204
12,570
0
17,527
L
Khepri
Dastariol
Khepri
5,891
189
1,165
1,909
14,258
14,270
0
3,165
11,093
7,276
0
W
Athena
9,860
503
1,660
3,051
19,895
23,243
260
10,181
9,580
15,165
0
W
Cabrakan
RageJunky
Cabrakan
6,846
678
2,069
2,114
21,379
32,882
270
10,762
10,263
17,864
0
L
Anubis
12,720
1,328
1,678
4,705
14,162
9,843
212
6,135
8,027
30,013
0
W
Danzaburou
ShinyUrsaring
Danzaburou
21,037
7,582
257
4,317
12,292
6,258
2,895
8,911
3,231
0
41,617
W
Olorun
xL3gendx3
Olorun
14,794
7,982
1,766
4,297
14,540
8,068
4,032
9,236
5,128
35,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,448
Gold Earned
53,223
168
Minions Killed
166
0
Camps Cleared
0
1,442,879
Distance Traveled
1,325,947
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,339
771
56
4
0
283,213
1
L
Olorun
10,747
672
62
4
0
261,870
0
W
Medusa
12,611
788
57
4
0
331,262
1
L
Mulan
10,478
655
14
1
0
266,476
6
L
Khepri
8,770
548
3
0
0
228,541
1
W
Athena
10,468
654
7
0
0
319,425
3
W
Cabrakan
11,741
734
18
1
0
285,101
4
L
Anubis
10,889
681
31
2
0
285,847
2
W
Danzaburou
11,123
695
42
3
0
268,170
0
W
Olorun
11,505
719
44
3
0
238,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role