Player Matchup

Janus
Janus
ASCUARIUZ
Janus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 95L
1,238 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Gansito-ML
Ah Muzen Cab
Level 160
God Stats
10W - 10L
1,623 SR
Queue Stats
257W - 281L
1,485 Elo+
Party 4
Guan Yu
Guan Yu
Nick_Southpaw
Guan Yu
Level 27
God Stats
6W - 5L
1,752 SR
Queue Stats
46W - 46L
1,354 Elo+
Party 2
Hades
Hades
biggestasset
Hades
Level 66
God Stats
12W - 9L
1,559 SR
Queue Stats
214W - 238L
1,328 Elo+
Party 2
Tsukuyomi
Tsukuyomi
rodem019
Tsukuyomi
Level 140
God Stats
5W - 2L
1,882 SR
Queue Stats
170W - 166L
1,459 Elo+
Party 4
Team Averages
Level 80
1,663 SR
1,373 Elo+

VS

Team Averages
Level 72
1,516 SR
1,421 Elo+
Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Jedi Kestis
Horus
Level 31
God Stats
21W - 25L
1,555 SR
Queue Stats
282W - 342L
1,290 Elo+
Solo
Pele
Pele
Slawterurfam
Pele
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,428 Elo+
Party 1
Neith
Neith
Snowstorm1104
Neith
Level 98
God Stats
36W - 28L
1,525 SR
Queue Stats
105W - 103L
1,421 Elo+
Party 1
King Arthur
King Arthur
pyeonggangg
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 112L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ASCUARIUZ
Janus
17
3 / 5 / 7
11,640
485
18,879
16,486
6,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Gansito-ML
Ah Muzen Cab
17
3 / 8 / 4
11,267
469
12,057
18,758
7,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
14
0 / 2 / 8
9,807
409
6,901
21,718
21,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

19
4 / 4 / 0
13,050
544
18,232
20,033
13,622
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tsukuyomi
rodem019
Tsukuyomi
18
6 / 7 / 4
11,689
487
15,813
21,959
9,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
12 / 2 / 4
14,143
589
21,772
16,958
7,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 3 / 9
10,443
435
6,734
21,255
25,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
5 / 7 / 8
11,171
465
17,495
23,967
9,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 2 / 6
11,743
489
18,543
18,959
8,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
pyeonggangg
King Arthur
18
2 / 2 / 2
11,260
469
8,950
24,156
18,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
16
Kills
26
26
Deaths
16
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
12
2
4
7
W
Janus
ASCUARIUZ
Janus
3
5
7
1.3
W
Ah Muzen Cab
Gansito-ML
Ah Muzen Cab
3
8
4
0.63
L
1
3
9
1.83
W
Guan Yu
0
2
8
2
L
5
7
8
1.29
L
6
2
6
4.5
W
4
4
0
1
L
King Arthur
pyeonggangg
King Arthur
2
2
2
1.5
W
Tsukuyomi
rodem019
Tsukuyomi
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,882
Damage
73,494
98,954
Taken
105,295
58,112
Mitigated
69,274
32,508
Healing
33,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
21,772
864
0
2,501
16,958
7,463
203
7,497
9,203
121,189
0
W
Janus
ASCUARIUZ
Janus
18,879
95
715
2,166
16,486
6,279
384
5,654
10,626
81,709
0
W
Ah Muzen Cab
Gansito-ML
Ah Muzen Cab
12,057
4,425
0
2,547
18,758
7,054
272
3,103
15,501
0
92,148
L
6,734
3,162
1,203
7,080
21,255
25,744
0
4,902
16,187
0
32,749
W
Guan Yu
6,901
985
2,806
8,043
21,718
21,872
383
2,056
19,274
0
45,315
L
17,495
5,275
0
4,932
23,967
9,561
0
5,950
17,765
0
86,438
L
18,543
10,217
0
9,143
18,959
8,132
888
5,602
13,235
0
112,753
W
18,232
2,243
206
9,251
20,033
13,622
1,624
4,712
15,181
94,361
0
L
King Arthur
pyeonggangg
King Arthur
8,950
1,573
0
8,780
24,156
18,374
392
12,938
11,150
0
83,240
W
Tsukuyomi
rodem019
Tsukuyomi
15,813
3,044
0
6,774
21,959
9,285
57
5,563
16,215
0
98,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,453
Gold Earned
58,760
635
Minions Killed
625
0
Camps Cleared
0
2,219,697
Distance Traveled
2,154,072
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
14,143
589
192
8
0
429,392
3
W
Janus
11,640
485
126
5
0
494,701
7
W
Ah Muzen Cab
11,267
469
134
6
0
361,554
2
L
Horus
10,443
435
64
3
0
429,632
0
W
Guan Yu
9,807
409
59
2
0
502,185
11
L
Pele
11,171
465
94
4
0
465,143
1
L
Neith
11,743
489
147
6
0
393,263
0
W
Hades
13,050
544
189
8
0
384,371
0
L
King Arthur
11,260
469
128
5
0
436,642
3
W
Tsukuyomi
11,689
487
127
5
0
476,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role