Player Matchup

Xbalanque
Xbalanque
Gold V
Bigbox
Xbalanque
Gold V
Level 60
God Stats
3W - 0L
1,754 SR
Queue Stats
18W - 30L
1,453 MMR
Solo
Kukulkan
Kukulkan
Silver I
DuBM0D3
Kukulkan
Silver I
Level 129
God Stats
12W - 12L
1,500 SR
Queue Stats
170W - 179L
1,398 MMR
Solo
Horus
Horus
Silver V
PapaPonch
Horus
Silver V
Level 67
God Stats
1W - 1L
1,667 SR
Queue Stats
6W - 11L
1,262 MMR
Party 1
Ymir
Ymir
Silver III
vBrunz
Ymir
Silver III
Level 60
God Stats
5W - 4L
1,598 SR
Queue Stats
9W - 11L
1,468 MMR
Party 1
Mercury
Mercury
Silver II
xPHEN0Mx
Mercury
Silver II
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,417 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,604 SR
1,399 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,594 SR
1,461 MMR
Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold V
 
Nox
Gold V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Gold III
CHIRIVI03
Nemesis
Gold III
Level 122
God Stats
20W - 10L
1,725 SR
Queue Stats
112W - 114L
1,430 MMR
Solo
Ganesha
Ganesha
Gold V
LakeLabanna
Ganesha
Gold V
Level 91
God Stats
9W - 9L
1,697 SR
Queue Stats
314W - 344L
1,454 MMR
Party 2
Skadi
Skadi
Gold IV
xXPity24Xx
Skadi
Gold IV
Level 157
God Stats
16W - 18L
1,550 SR
Queue Stats
482W - 475L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bigbox
Xbalanque
20
4 / 5 / 11
14,494
537
26,737
21,315
11,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
DuBM0D3
Kukulkan
20
5 / 4 / 6
13,939
516
24,327
16,171
10,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
PapaPonch
Horus
20
6 / 2 / 10
13,750
509
20,843
24,946
33,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
vBrunz
Ymir
16
1 / 1 / 16
12,160
450
12,950
25,725
39,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
xPHEN0Mx
Mercury
20
9 / 6 / 11
15,125
560
19,450
24,036
13,800
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
LancelotKing ArthurAtlas

VS

Bans
ThothCupidKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
5 / 2 / 6
14,101
522
15,592
33,776
53,439
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nox
 
Nox
17
1 / 6 / 3
11,883
440
11,234
19,445
11,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
CHIRIVI03
Nemesis
20
5 / 5 / 4
14,063
521
20,737
28,838
17,124
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
LakeLabanna
Ganesha
16
0 / 3 / 6
11,857
439
10,941
31,449
45,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
20
7 / 9 / 5
14,992
555
21,154
24,983
13,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
25
Kills
18
18
Deaths
25
54
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
2
6
4
L
Nox
 
Nox
1
6
3
0.42
W
Xbalanque
Bigbox
Xbalanque
4
5
11
1.9
L
Nemesis
CHIRIVI03
Nemesis
5
5
4
1.4
W
Kukulkan
DuBM0D3
Kukulkan
5
4
6
2
L
Ganesha
LakeLabanna
Ganesha
0
3
6
1
W
Horus
PapaPonch
Horus
6
2
10
5.5
W
Ymir
vBrunz
Ymir
1
1
16
9
W
Mercury
xPHEN0Mx
Mercury
9
6
11
2.42
L
Skadi
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,307
Damage
79,658
112,193
Taken
138,491
108,808
Mitigated
140,834
23,789
Healing
33,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,592
2,307
655
16,425
33,776
53,439
642
9,573
23,506
0
102,569
L
Nox
 
Nox
11,234
697
333
4,718
19,445
11,233
52
9,543
9,818
84,248
0
W
Xbalanque
Bigbox
Xbalanque
26,737
15,600
0
4,769
21,315
11,804
3,700
2,680
18,635
0
139,764
L
Nemesis
CHIRIVI03
Nemesis
20,737
10,229
0
4,863
28,838
17,124
0
5,380
23,251
0
145,542
W
Kukulkan
DuBM0D3
Kukulkan
24,327
1,867
0
1,378
16,171
10,322
1,796
5,222
10,949
134,894
0
L
Ganesha
LakeLabanna
Ganesha
10,941
1,034
0
4,553
31,449
45,813
0
11,365
19,778
41,321
0
W
Horus
PapaPonch
Horus
20,843
8,524
4,398
9,683
24,946
33,004
395
4,744
20,202
0
102,611
W
Ymir
vBrunz
Ymir
12,950
3,070
0
2,432
25,725
39,878
266
9,976
15,749
39,418
0
W
Mercury
xPHEN0Mx
Mercury
19,450
10,943
0
1,129
24,036
13,800
1,717
1,537
22,499
0
157,247
L
Skadi
21,154
9,000
0
1,656
24,983
13,225
2,687
4,502
20,256
0
143,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,468
Gold Earned
66,896
748
Minions Killed
709
0
Camps Cleared
0
2,611,659
Distance Traveled
2,454,671
36
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,101
522
164
6
0
501,813
8
L
Nox
11,883
440
155
6
0
450,300
4
W
Xbalanque
14,494
537
204
8
0
452,655
6
L
Nemesis
14,063
521
169
6
0
588,025
8
W
Kukulkan
13,939
516
184
7
0
519,188
4
L
Ganesha
11,857
439
19
1
0
480,189
15
W
Horus
13,750
509
142
5
0
563,104
8
W
Ymir
12,160
450
37
1
0
514,979
10
W
Mercury
15,125
560
181
7
0
561,733
8
L
Skadi
14,992
555
202
7
0
434,344
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role