Player Matchup

Cthulhu
Cthulhu
R0ASTz
Cthulhu
Level 142
God Stats
0W - 1L
1,613 SR
Queue Stats
5W - 3L
1,552 Elo+
Party 2
Ullr
Ullr
ShadyRecords024
Ullr
Level 144
God Stats
0W - 1L
1,510 SR
Queue Stats
7W - 8L
1,573 Elo+
Party 2
Raijin
Raijin
orducka
Raijin
Level 66
God Stats
1W - 2L
1,267 SR
Queue Stats
20W - 18L
1,446 Elo+
Party 2
Team Averages
Level 117
1,463 SR
1,523 Elo+

VS

Team Averages
Level 73
1,595 SR
1,715 Elo+
Janus
Janus
Draebe
Janus
Level 129
God Stats
2W - 2L
1,452 SR
Queue Stats
100W - 33L
1,785 Elo+
Party 1
Ne Zha
Ne Zha
Pφtatφ
Ne Zha
Level 87
God Stats
24W - 9L
1,834 SR
Queue Stats
233W - 178L
1,670 Elo+
Party 1
Hou Yi
Hou Yi
xRunItDownLane
Hou Yi
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
71W - 25L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
R0ASTz
Cthulhu
11
0 / 3 / 0
7,274
560
9,255
13,096
15,448
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 5 / 0
7,390
568
6,875
15,133
5,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
orducka
Raijin
11
0 / 9 / 0
7,449
573
4,791
12,995
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Draebe
Janus
15
8 / 0 / 8
10,545
811
14,452
6,968
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Pφtatφ
Ne Zha
15
3 / 0 / 11
9,573
736
10,715
14,880
6,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 0 / 7
9,660
743
11,767
10,124
4,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
17
17
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
Draebe
Janus
8
0
8
12
W
Ne Zha
Pφtatφ
Ne Zha
3
0
11
8.5
L
Cthulhu
R0ASTz
Cthulhu
0
3
0
0
L
0
5
0
0
L
Raijin
orducka
Raijin
0
9
0
0
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,921
Damage
36,934
41,224
Taken
31,972
27,104
Mitigated
14,528
1,872
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Draebe
Janus
14,452
1,360
0
1,408
6,968
3,240
962
4,885
2,083
41,053
0
W
Ne Zha
Pφtatφ
Ne Zha
10,715
2,313
0
6,569
14,880
6,819
0
5,039
9,841
0
48,075
L
Cthulhu
R0ASTz
Cthulhu
9,255
138
178
0
13,096
15,448
0
6,274
6,822
29,263
0
L
6,875
2,446
0
551
15,133
5,600
0
2,607
12,526
0
20,503
L
Raijin
orducka
Raijin
4,791
265
288
855
12,995
6,056
0
6,106
6,889
24,528
0
W
11,767
4,245
0
1,748
10,124
4,469
1,242
4,605
5,519
0
24,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,113
Gold Earned
29,778
117
Minions Killed
162
2
Camps Cleared
10
632,938
Distance Traveled
773,889
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,545
811
57
4
3
222,331
0
W
Ne Zha
9,573
736
61
5
4
280,154
4
L
Cthulhu
7,274
560
30
2
2
256,084
5
L
Ullr
7,390
568
38
3
0
206,910
1
L
Raijin
7,449
573
49
4
0
169,944
0
W
Hou Yi
9,660
743
44
3
3
271,404
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role