Player Matchup

Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
DFS-_-SoTiMaN_HD
Apollo
Level 156
God Stats
0W - 4L
1,477 SR
Queue Stats
63W - 79L
1,455 Elo+
Party 2
Janus
Janus
Gabcmxd
Janus
Level 103
God Stats
4W - 7L
1,551 SR
Queue Stats
316W - 340L
1,417 Elo+
Solo
Chaac
Chaac
Jolden_mp
Chaac
Level 61
God Stats
0W - 1L
1,887 SR
Queue Stats
4W - 4L
1,684 Elo+
Party 2
Set
Set
alna1301
Set
Level 86
God Stats
1W - 1L
1,625 SR
Queue Stats
14W - 22L
1,389 Elo+
Party 2
Team Averages
Level 102
1,608 SR
1,489 Elo+

VS

Team Averages
Level 64
1,477 SR
1,492 Elo+
Nemesis
Nemesis
Cainhurstlady
Nemesis
Level 28
God Stats
5W - 4L
1,244 SR
Queue Stats
65W - 55L
1,477 Elo+
Party 1
Shiva
Shiva
Edosensey
Shiva
Level 79
God Stats
79W - 64L
1,573 SR
Queue Stats
117W - 103L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
Ferrettizer
Danzaburou
Level 83
God Stats
115W - 84L
1,590 SR
Queue Stats
174W - 155L
1,495 Elo+
Party 1
Sol
Sol
Punched0Lasagna
Sol
Level 103
God Stats
3W - 2L
1,289 SR
Queue Stats
102W - 115L
1,471 Elo+
Solo
Cerberus
Cerberus
cainhurst_lady
Cerberus
Level 29
God Stats
19W - 12L
1,689 SR
Queue Stats
29W - 27L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 2 / 1
7,745
456
5,144
12,121
13,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 2 / 2
8,743
514
8,081
12,691
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Gabcmxd
Janus
11
0 / 2 / 0
7,327
431
4,047
7,888
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Jolden_mp
Chaac
12
0 / 3 / 1
7,264
427
3,813
15,423
9,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 4 / 0
8,063
474
6,850
15,044
7,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
8 / 0 / 4
10,320
607
13,743
12,213
5,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Edosensey
Shiva
15
3 / 1 / 4
9,523
560
14,163
10,758
6,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Ferrettizer
Danzaburou
13
1 / 2 / 3
8,283
487
8,662
9,819
3,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 0 / 5
8,994
529
4,322
7,750
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
12
0 / 1 / 3
7,582
446
2,607
10,906
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
13
13
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
1
1.25
W
Nemesis
8
0
4
10
L
0
2
2
0.5
W
Shiva
Edosensey
Shiva
3
1
4
5
W
Danzaburou
Ferrettizer
Danzaburou
1
2
3
1.25
L
Janus
Gabcmxd
Janus
0
2
0
0
L
Chaac
Jolden_mp
Chaac
0
3
1
0.17
W
1
0
5
3.5
L
2
4
0
0.5
W
Cerberus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,935
Damage
43,497
63,167
Taken
51,446
38,462
Mitigated
25,746
17,696
Healing
19,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,144
615
245
1,107
12,121
13,535
0
1,807
10,314
24,915
0
W
Nemesis
13,743
8,016
0
3,152
12,213
5,396
1,849
679
11,438
0
81,923
L
8,081
5,252
0
4,266
12,691
5,211
1,626
2,264
10,427
0
91,119
W
Shiva
Edosensey
Shiva
14,163
3,554
0
4,426
10,758
6,594
1,313
1,104
9,590
0
63,570
W
Danzaburou
Ferrettizer
Danzaburou
8,662
3,814
0
3,015
9,819
3,896
1,437
2,197
7,582
0
60,431
L
Janus
Gabcmxd
Janus
4,047
175
0
1,039
7,888
3,086
0
729
7,159
44,279
0
L
Chaac
Jolden_mp
Chaac
3,813
499
0
5,392
15,423
9,526
306
939
14,484
0
40,018
W
4,322
1,166
451
5,115
7,750
2,947
1,620
2,404
5,182
66,955
0
L
6,850
2,646
0
5,647
15,044
7,104
0
1,190
13,854
0
67,997
W
Cerberus
2,607
172
22
3,269
10,906
6,913
199
2,443
8,463
24,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,142
Gold Earned
44,702
446
Minions Killed
478
0
Camps Cleared
0
1,544,621
Distance Traveled
1,674,440
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,745
456
45
3
0
326,054
0
W
Nemesis
10,320
607
110
6
0
401,643
3
L
Apollo
8,743
514
151
9
0
293,664
5
W
Shiva
9,523
560
118
7
0
340,630
3
W
Danzaburou
8,283
487
96
6
0
297,640
9
L
Janus
7,327
431
73
4
0
244,882
6
L
Chaac
7,264
427
61
4
0
332,237
2
W
Sol
8,994
529
107
6
0
333,105
4
L
Set
8,063
474
116
7
0
347,784
1
W
Cerberus
7,582
446
47
3
0
301,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role