Player Matchup

Xing Tian
Xing Tian
Earn
Xing Tian
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,413 Elo+
Party 1
Izanami
Izanami
Liebenz
Izanami
Level 11
God Stats
1W - 0L
1,812 SR
Queue Stats
4W - 1L
1,413 Elo+
Party 1
Hel
Hel
Nayfinn
Hel
Level 31
God Stats
2W - 0L
1,760 SR
Queue Stats
4W - 2L
1,413 Elo+
Party 1
Team Averages
Level 38
1,691 SR
1,413 Elo+

VS

Team Averages
Level 65
1,426 SR
1,365 Elo+
Thoth
Thoth
H4VOCxW0LF
Thoth
Level 25
God Stats
13W - 16L
1,401 SR
Queue Stats
22W - 23L
1,393 Elo+
Party 2
Bellona
Bellona
Majesticfool236
Bellona
Level 88
God Stats
3W - 4L
1,315 SR
Queue Stats
59W - 92L
1,321 Elo+
Party 2
Heimdallr
Heimdallr
YoB0iDelirious
Heimdallr
Level 83
God Stats
6W - 7L
1,563 SR
Queue Stats
60W - 84L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Earn
Xing Tian
17
6 / 0 / 13
12,464
831
7,700
20,409
28,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Liebenz
Izanami
16
6 / 5 / 11
11,654
777
14,595
14,205
6,238
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hel
17
8 / 2 / 11
12,639
843
16,167
15,214
8,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
2 / 5 / 3
9,828
655
13,005
10,614
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 7 / 4
9,814
654
14,522
16,294
10,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
YoB0iDelirious
Heimdallr
14
2 / 8 / 4
9,796
653
12,770
16,652
7,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
20
Kills
7
7
Deaths
20
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Earn
Xing Tian
6
0
13
12.5
L
Thoth
2
5
3
0.7
W
Izanami
Liebenz
Izanami
6
5
11
2.3
L
3
7
4
0.71
W
Hel
8
2
11
6.75
L
Heimdallr
YoB0iDelirious
Heimdallr
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,462
Damage
40,297
49,828
Taken
43,560
42,740
Mitigated
23,051
22,908
Healing
2,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Earn
Xing Tian
7,700
841
0
1,907
20,409
28,119
307
7,068
13,341
26,077
0
L
Thoth
13,005
370
0
431
10,614
4,410
228
7,460
3,154
39,226
0
W
Izanami
Liebenz
Izanami
14,595
10,548
0
2,812
14,205
6,238
1,509
3,081
11,124
0
61,750
L
14,522
4,527
0
351
16,294
10,963
0
7,578
8,716
0
30,354
W
Hel
16,167
1,022
8,352
9,837
15,214
8,383
740
3,213
12,001
39,480
0
L
Heimdallr
YoB0iDelirious
Heimdallr
12,770
5,807
0
1,607
16,652
7,678
0
9,132
7,520
0
32,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,757
Gold Earned
29,438
180
Minions Killed
164
8
Camps Cleared
5
967,487
Distance Traveled
782,974
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,464
831
40
3
1
379,711
0
L
Thoth
9,828
655
61
4
3
268,667
3
W
Izanami
11,654
777
91
6
4
247,335
1
L
Bellona
9,814
654
46
3
2
268,794
1
W
Hel
12,639
843
49
3
3
340,441
4
L
Heimdallr
9,796
653
57
4
0
245,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role