Player Matchup

Kali
Kali
 
Kali
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Everett4God
Ishtar
Level 79
God Stats
3W - 11L
1,309 SR
Queue Stats
11W - 20L
1,420 Elo+
Party 1
Discordia
Discordia
SirBoredTurtle
Discordia
Level 116
God Stats
5W - 5L
1,527 SR
Queue Stats
190W - 165L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
death_bound_007
Cthulhu
Level 41
God Stats
4W - 6L
1,325 SR
Queue Stats
53W - 67L
1,476 Elo+
Party 2
Kumbhakarna
Kumbhakarna
y0urd0g
Kumbhakarna
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 71
1,432 SR
1,494 Elo+

VS

Team Averages
Level 97
1,461 SR
1,540 Elo+
Neith
Neith
Blairwitch19
Neith
Level 20
God Stats
111W - 93L
1,455 SR
Queue Stats
125W - 113L
1,435 Elo+
Party 3
Lancelot
Lancelot
OttisReddingg
Lancelot
Level 45
God Stats
2W - 0L
1,264 SR
Queue Stats
62W - 30L
1,692 Elo+
Solo
Nu Wa
Nu Wa
briannav54
Nu Wa
Level 137
God Stats
4W - 4L
1,164 SR
Queue Stats
258W - 297L
1,559 Elo+
Party 3
Khepri
Khepri
valentin13bell
Khepri
Level 154
God Stats
4W - 2L
1,567 SR
Queue Stats
317W - 355L
1,516 Elo+
Party 3
Gilgamesh
Gilgamesh
yankkeemook
Gilgamesh
Level 128
God Stats
15W - 7L
1,858 SR
Queue Stats
193W - 196L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
1 / 3 / 3
6,378
491
4,188
13,134
5,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
12
1 / 1 / 1
6,847
527
6,622
8,706
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
SirBoredTurtle
Discordia
12
4 / 2 / 1
7,210
555
6,377
6,333
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 5 / 0
6,398
492
6,946
12,025
6,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
y0urd0g
Kumbhakarna
8
0 / 2 / 1
5,041
388
1,485
6,679
5,016
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,495
500
2,446
6,821
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
OttisReddingg
Lancelot
12
4 / 4 / 3
7,623
586
9,142
12,392
5,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
11
1 / 1 / 4
6,969
536
5,494
5,674
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 0 / 8
6,860
528
2,708
6,066
4,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
yankkeemook
Gilgamesh
13
8 / 0 / 2
8,253
635
9,435
11,682
8,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
13
13
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
3
3
0.83
W
0
2
1
0.25
L
Ishtar
1
1
1
1.5
W
Lancelot
OttisReddingg
Lancelot
4
4
3
1.38
L
Discordia
SirBoredTurtle
Discordia
4
2
1
2.25
W
Nu Wa
1
1
4
3
L
1
5
0
0.2
W
0
0
8
4
L
Kumbhakarna
y0urd0g
Kumbhakarna
0
2
1
0.25
W
Gilgamesh
yankkeemook
Gilgamesh
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,618
Damage
29,225
46,877
Taken
42,635
21,768
Mitigated
23,985
9,104
Healing
12,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,188
2,337
0
2,936
13,134
5,136
0
1,896
11,238
0
48,858
W
2,446
1,001
0
1,125
6,821
2,976
0
531
6,290
0
46,189
L
Ishtar
6,622
4,621
0
3,786
8,706
3,327
62
1,299
7,407
0
62,352
W
Lancelot
OttisReddingg
Lancelot
9,142
4,068
0
202
12,392
5,470
82
4,679
7,525
0
60,311
L
Discordia
SirBoredTurtle
Discordia
6,377
621
0
657
6,333
2,225
0
1,626
4,707
56,437
0
W
Nu Wa
5,494
812
0
1,255
5,674
2,059
14
2,523
3,121
49,030
0
L
6,946
1,065
165
500
12,025
6,064
47
1,701
10,324
38,267
0
W
2,708
227
2,714
2,010
6,066
4,935
0
1,398
4,596
15,827
0
L
Kumbhakarna
y0urd0g
Kumbhakarna
1,485
297
120
940
6,679
5,016
0
1,680
4,999
10,419
0
W
Gilgamesh
yankkeemook
Gilgamesh
9,435
4,264
0
5,628
11,682
8,545
0
5,419
5,906
0
43,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,874
Gold Earned
36,200
398
Minions Killed
385
0
Camps Cleared
0
1,219,992
Distance Traveled
1,277,723
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,378
491
76
6
0
262,490
6
W
Neith
6,495
500
89
7
0
178,968
0
L
Ishtar
6,847
527
115
9
0
222,584
6
W
Lancelot
7,623
586
105
8
0
303,530
2
L
Discordia
7,210
555
98
8
0
224,790
2
W
Nu Wa
6,969
536
87
7
0
242,518
4
L
Cthulhu
6,398
492
97
7
0
244,630
6
W
Khepri
6,860
528
14
1
0
269,753
4
L
Kumbhakarna
5,041
388
12
1
0
265,498
3
W
Gilgamesh
8,253
635
90
7
0
282,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role