Player Matchup

Chaac
Chaac
Masters
ChiTownTy
Chaac
Masters
Level 97
God Stats
2W - 0L
1,815 SR
Queue Stats
124W - 54L
2,737 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
ClubSecurity
Baron Samedi
Masters
Level 127
God Stats
5W - 3L
1,841 SR
Queue Stats
511W - 368L
2,759 MMR
Party 1
Sobek
Sobek
Diamond I
DiirtyTim
Sobek
Diamond I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 195L
2,447 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
Its_Chewgamer
Kumbhakarna
Diamond III
Level 154
God Stats
52W - 61L
1,566 SR
Queue Stats
509W - 491L
2,246 MMR
Solo
Charybdis
Charybdis
Diamond V
oZwCf98-
Charybdis
Diamond V
Level 146
God Stats
8W - 10L
1,561 SR
Queue Stats
224W - 209L
2,145 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,656 SR
2,467 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,577 SR
2,469 MMR
Achilles
Achilles
Diamond IV
DarkShadow-Z-Z
Achilles
Diamond IV
Level 133
God Stats
39W - 45L
1,527 SR
Queue Stats
711W - 708L
2,215 MMR
Solo
Yu Huang
Yu Huang
Diamond III
DroopyManchot
Yu Huang
Diamond III
Level 156
God Stats
30W - 40L
1,630 SR
Queue Stats
417W - 397L
2,044 MMR
Solo
Sylvanus
Sylvanus
Platinum I
SuppOrTroll-
Sylvanus
Platinum I
Level 143
God Stats
0W - 1L
1,688 SR
Queue Stats
276W - 263L
1,960 MMR
Solo
Fenrir
Fenrir
Masters
l-SweetPain-I
Fenrir
Masters
Level 160
God Stats
0W - 2L
1,381 SR
Queue Stats
125W - 103L
2,793 MMR
Solo
Ullr
Ullr
Masters
lHaymakerl
Ullr
Masters
Level 160
God Stats
124W - 108L
1,660 SR
Queue Stats
980W - 740L
3,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ChiTownTy
Chaac
20
12 / 6 / 19
20,325
549
42,055
52,185
41,229
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
ClubSecurity
Baron Samedi
20
23 / 4 / 17
22,624
611
64,666
41,890
24,131
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
DiirtyTim
Sobek
20
2 / 8 / 22
17,835
482
29,880
52,579
71,327
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
Its_Chewgamer
Kumbhakarna
20
5 / 7 / 23
17,722
479
11,239
51,618
88,957
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
oZwCf98-
Charybdis
20
8 / 8 / 8
18,778
508
22,874
35,913
15,810
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
LancelotKhepriCabrakanGeb

VS

Bans
RavanaSusanoKing ArthurKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
9 / 7 / 10
17,505
473
30,522
47,219
60,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
DroopyManchot
Yu Huang
20
2 / 9 / 13
15,716
425
36,436
34,300
22,085
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SuppOrTroll-
Sylvanus
20
2 / 11 / 14
15,527
420
14,313
51,040
78,939
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 15 / 6
16,114
436
20,189
46,576
25,494
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
15 / 8 / 10
20,929
566
64,324
40,678
21,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
86
50
Kills
33
33
Deaths
50
89
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chaac
ChiTownTy
Chaac
12
6
19
3.58
W
Baron Samedi
ClubSecurity
Baron Samedi
23
4
17
7.88
L
Achilles
9
7
10
2
W
Sobek
DiirtyTim
Sobek
2
8
22
1.63
L
Yu Huang
DroopyManchot
Yu Huang
2
9
13
0.94
W
Kumbhakarna
Its_Chewgamer
Kumbhakarna
5
7
23
2.36
L
Sylvanus
SuppOrTroll-
Sylvanus
2
11
14
0.82
L
5
15
6
0.53
L
15
8
10
2.5
W
Charybdis
oZwCf98-
Charybdis
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,714
Damage
165,784
234,185
Taken
219,813
241,454
Mitigated
208,280
80,350
Healing
47,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ChiTownTy
Chaac
42,055
8,754
0
18,695
52,185
41,229
1,355
12,447
39,473
0
184,175
W
Baron Samedi
ClubSecurity
Baron Samedi
64,666
6,155
8,307
15,317
41,890
24,131
3,301
14,191
27,699
252,052
0
L
Achilles
30,522
7,301
0
12,821
47,219
60,150
301
26,654
19,682
0
108,195
W
Sobek
DiirtyTim
Sobek
29,880
2,357
0
15,994
52,579
71,327
0
11,194
41,385
107,799
0
L
Yu Huang
DroopyManchot
Yu Huang
36,436
2,478
265
5,232
34,300
22,085
1,344
18,787
15,371
161,851
0
W
Kumbhakarna
Its_Chewgamer
Kumbhakarna
11,239
1,562
0
8,180
51,618
88,957
661
10,299
41,294
37,403
0
L
Sylvanus
SuppOrTroll-
Sylvanus
14,313
1,529
5,803
10,869
51,040
78,939
675
28,811
21,899
44,616
0
L
20,189
4,984
0
4,550
46,576
25,494
0
20,919
25,409
0
148,071
L
64,324
31,595
0
8,107
40,678
21,612
872
15,637
24,843
0
231,464
W
Charybdis
oZwCf98-
Charybdis
22,874
11,647
0
13,857
35,913
15,810
11,087
6,958
28,955
0
177,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,284
Gold Earned
85,791
882
Minions Killed
786
0
Camps Cleared
0
3,255,024
Distance Traveled
3,187,852
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
20,325
549
207
6
0
739,031
4
W
Baron Samedi
22,624
611
268
7
0
656,000
5
L
Achilles
17,505
473
127
3
0
691,486
7
W
Sobek
17,835
482
161
4
0
618,021
2
L
Yu Huang
15,716
425
211
6
0
638,974
9
W
Kumbhakarna
17,722
479
37
1
0
701,292
10
L
Sylvanus
15,527
420
44
1
0
566,488
7
L
Fenrir
16,114
436
168
5
0
654,429
1
L
Ullr
20,929
566
236
6
0
636,475
3
W
Charybdis
18,778
508
209
6
0
540,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role