Player Matchup

Merlin
Merlin
Dadledingo
Merlin
Level 89
God Stats
1W - 0L
1,712 SR
Queue Stats
122W - 100L
1,571 Elo+
Party 1
Chaac
Chaac
Himairi
Chaac
Level 83
God Stats
2W - 1L
1,644 SR
Queue Stats
135W - 101L
1,570 Elo+
Party 1
Hou Yi
Hou Yi
JanManyTimes
Hou Yi
Level 121
God Stats
9W - 3L
1,757 SR
Queue Stats
228W - 179L
1,610 Elo+
Party 1
Team Averages
Level 98
1,704 SR
1,584 Elo+

VS

Team Averages
Level 95
1,494 SR
1,435 Elo+
Janus
Janus
Chaosswarm
Janus
Level 107
God Stats
27W - 33L
1,400 SR
Queue Stats
247W - 319L
1,479 Elo+
Solo
Nike
Nike
Goldenguy59
Nike
Level 55
God Stats
5W - 6L
1,514 SR
Queue Stats
12W - 26L
1,394 Elo+
Party 2
Ratatoskr
Ratatoskr
RisenPheonix77
Ratatoskr
Level 123
God Stats
32W - 24L
1,569 SR
Queue Stats
370W - 419L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dadledingo
Merlin
16
2 / 6 / 8
12,875
613
20,975
17,668
8,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Himairi
Chaac
19
5 / 4 / 10
14,309
681
21,324
31,154
29,212
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
20
9 / 4 / 4
15,787
752
27,606
21,190
9,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
3 / 9 / 5
12,909
615
21,007
26,403
13,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
7 / 3 / 4
13,000
619
19,398
25,518
29,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
RisenPheonix77
Ratatoskr
18
4 / 4 / 9
13,565
646
14,863
25,623
31,057
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
16
Kills
14
14
Deaths
16
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
3
9
5
0.61
W
Merlin
Dadledingo
Merlin
2
6
8
1
L
7
3
4
3
W
Chaac
Himairi
Chaac
5
4
10
2.5
W
Hou Yi
9
4
4
2.75
L
Ratatoskr
RisenPheonix77
Ratatoskr
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,905
Damage
55,268
70,012
Taken
77,544
46,916
Mitigated
73,716
24,358
Healing
10,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
21,007
482
185
1,975
26,403
13,088
0
6,539
19,864
53,305
0
W
Merlin
Dadledingo
Merlin
20,975
843
0
3,855
17,668
8,010
31
4,157
13,355
60,872
0
L
19,398
3,529
0
3,291
25,518
29,571
0
7,750
17,768
0
33,214
W
Chaac
Himairi
Chaac
21,324
4,081
0
10,847
31,154
29,212
452
12,238
18,207
0
53,869
W
Hou Yi
27,606
14,519
0
9,656
21,190
9,694
1,868
5,645
15,037
0
89,556
L
Ratatoskr
RisenPheonix77
Ratatoskr
14,863
1,399
770
4,593
25,623
31,057
24
6,856
18,767
0
46,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,971
Gold Earned
39,474
244
Minions Killed
176
14
Camps Cleared
3
1,079,392
Distance Traveled
1,048,934
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,909
615
80
4
1
342,526
9
W
Merlin
12,875
613
91
4
4
336,919
4
L
Nike
13,000
619
26
1
0
334,505
2
W
Chaac
14,309
681
46
2
3
363,108
4
W
Hou Yi
15,787
752
107
5
7
379,365
5
L
Ratatoskr
13,565
646
70
3
2
371,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role