Player Matchup

Hera
Hera
MiguelAngel_dios
Hera
Level 69
God Stats
4W - 1L
1,725 SR
Queue Stats
56W - 61L
1,460 Elo+
Party 1
Ishtar
Ishtar
TeNkO_117
Ishtar
Level 89
God Stats
2W - 3L
1,563 SR
Queue Stats
141W - 192L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
brollyxxx
Cthulhu
Level 15
God Stats
0W - 5L
949 SR
Queue Stats
6W - 11L
1,322 Elo+
Party 1
Team Averages
Level 58
1,412 SR
1,384 Elo+

VS

Team Averages
Level 90
1,636 SR
1,416 Elo+
Ah Puch
Ah Puch
JTheReaper123
Ah Puch
Level 140
God Stats
5W - 2L
1,876 SR
Queue Stats
135W - 123L
1,564 Elo+
Party 2
Ymir
Ymir
Medinatazetras
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,154 Elo+
Solo
Chaac
Chaac
SquildyMeow
Chaac
Level 83
God Stats
37W - 37L
1,532 SR
Queue Stats
178W - 172L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,052
605
6,795
5,267
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
TeNkO_117
Ishtar
10
0 / 4 / 0
5,898
590
4,118
6,960
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
brollyxxx
Cthulhu
10
0 / 1 / 0
6,562
656
4,315
7,048
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
5 / 0 / 4
7,835
784
8,134
5,362
2,262
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 0 / 6
7,356
736
1,752
5,200
4,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 0 / 3
7,089
709
5,915
9,925
6,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
9
9
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
5
0
4
7
W
1
0
6
4
L
0
4
0
0
W
3
0
3
4.5
L
Ishtar
TeNkO_117
Ishtar
0
4
0
0
L
Cthulhu
brollyxxx
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,228
Damage
15,801
19,275
Taken
20,487
10,879
Mitigated
12,497
2,415
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
8,134
498
0
368
5,362
2,262
419
3,729
1,633
35,067
0
W
1,752
150
0
511
5,200
4,142
120
2,418
2,782
12,205
0
L
6,795
1,457
0
408
5,267
1,868
0
2,616
2,512
22,677
0
W
5,915
1,316
0
4,785
9,925
6,093
0
5,334
4,591
0
21,081
L
Ishtar
TeNkO_117
Ishtar
4,118
2,073
0
830
6,960
3,011
0
4,918
1,948
0
12,861
L
Cthulhu
brollyxxx
Cthulhu
4,315
258
71
1,106
7,048
6,000
0
2,630
4,160
22,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,512
Gold Earned
22,280
114
Minions Killed
125
5
Camps Cleared
4
533,698
Distance Traveled
559,548
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,835
784
70
7
3
191,362
3
W
Ymir
7,356
736
26
3
0
175,197
0
L
Hera
6,052
605
47
5
0
183,355
1
W
Chaac
7,089
709
29
3
1
192,989
0
L
Ishtar
5,898
590
36
4
2
167,340
3
L
Cthulhu
6,562
656
31
3
3
183,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role