Player Matchup

Arachne
Arachne
BXNNl-
Arachne
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 61L
1,244 Elo+
Solo
Ishtar
Ishtar
Evo234_
Ishtar
Level 104
God Stats
38W - 45L
1,751 SR
Queue Stats
274W - 292L
1,483 Elo+
Solo
King Arthur
King Arthur
LostvayneRR
King Arthur
Level 49
God Stats
2W - 4L
1,312 SR
Queue Stats
175W - 210L
1,383 Elo+
Solo
Chang'e
Chang'e
beaherediap
Chang'e
Level 76
God Stats
0W - 1L
1,478 SR
Queue Stats
4W - 12L
1,131 Elo+
Solo
Poseidon
Poseidon
xShottax13
Poseidon
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,282 Elo+
Solo
Team Averages
Level 60
1,508 SR
1,305 Elo+

VS

Team Averages
Level 105
1,573 SR
1,395 Elo+
Nemesis
Nemesis
First_Son_o_Gaza
Nemesis
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
478W - 488L
1,534 Elo+
Solo
Ymir
Ymir
Gompiie
Ymir
Level 160
God Stats
7W - 3L
1,728 SR
Queue Stats
126W - 132L
1,424 Elo+
Solo
Rama
Rama
RITBVIPER
Rama
Level 87
God Stats
6W - 5L
1,452 SR
Queue Stats
178W - 183L
1,415 Elo+
Solo
Janus
Janus
alvaro_ruiz_05
Janus
Level 63
God Stats
6W - 9L
1,500 SR
Queue Stats
18W - 24L
1,172 Elo+
Solo
Shiva
Shiva
sergisiu86
Shiva
Level 56
God Stats
9W - 6L
1,687 SR
Queue Stats
64W - 44L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BXNNl-
Arachne
11
2 / 3 / 2
7,194
450
3,935
12,937
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
Evo234_
Ishtar
13
0 / 4 / 5
7,266
454
8,770
12,304
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
LostvayneRR
King Arthur
10
1 / 6 / 4
6,225
389
6,500
13,196
7,566
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
beaherediap
Chang'e
14
0 / 3 / 2
7,892
493
5,467
11,456
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
xShottax13
Poseidon
13
5 / 5 / 0
8,013
501
9,789
10,261
3,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 4
9,415
588
7,538
14,418
5,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Gompiie
Ymir
13
3 / 3 / 8
9,039
565
7,070
17,417
12,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
14
7 / 3 / 2
9,283
580
8,606
12,577
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 0 / 3
9,258
579
6,336
5,222
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
16
3 / 2 / 2
9,954
622
7,872
12,226
8,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
8
Kills
21
21
Deaths
8
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
BXNNl-
Arachne
2
3
2
1
L
Ishtar
Evo234_
Ishtar
0
4
5
0.63
W
4
0
4
6
W
Ymir
Gompiie
Ymir
3
3
8
2.33
L
King Arthur
LostvayneRR
King Arthur
1
6
4
0.5
W
Rama
7
3
2
2.67
W
4
0
3
5.5
L
Chang'e
beaherediap
Chang'e
0
3
2
0.33
W
Shiva
3
2
2
2
L
Poseidon
xShottax13
Poseidon
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,461
Damage
37,422
60,154
Taken
61,860
25,156
Mitigated
33,443
12,749
Healing
21,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BXNNl-
Arachne
3,935
3,211
0
3,192
12,937
4,982
0
3,204
9,579
0
41,500
L
Ishtar
Evo234_
Ishtar
8,770
5,795
0
2,222
12,304
4,599
0
3,727
8,537
0
62,900
W
7,538
3,336
0
1,872
14,418
5,944
0
3,041
11,377
0
89,567
W
Ymir
Gompiie
Ymir
7,070
1,736
517
7,034
17,417
12,326
56
2,716
14,701
30,336
0
L
King Arthur
LostvayneRR
King Arthur
6,500
1,252
0
1,518
13,196
7,566
0
3,764
9,425
0
26,346
W
Rama
8,606
7,250
319
5,728
12,577
4,922
826
2,981
9,596
0
69,450
W
6,336
142
0
1,218
5,222
2,153
90
1,755
3,467
59,029
0
L
Chang'e
beaherediap
Chang'e
5,467
1,195
228
3,544
11,456
4,324
0
451
10,983
58,869
0
W
Shiva
7,872
1,227
0
4,712
12,226
8,098
298
5,405
6,821
0
75,034
L
Poseidon
xShottax13
Poseidon
9,789
1,781
214
1,831
10,261
3,685
0
1,885
8,224
50,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,590
Gold Earned
46,949
381
Minions Killed
530
0
Camps Cleared
0
1,441,275
Distance Traveled
1,508,128
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,194
450
60
4
0
322,528
1
L
Ishtar
7,266
454
97
6
0
253,658
2
W
Nemesis
9,415
588
129
8
0
334,838
3
W
Ymir
9,039
565
29
2
0
281,171
7
L
King Arthur
6,225
389
30
2
0
293,513
1
W
Rama
9,283
580
109
7
0
264,790
1
W
Janus
9,258
579
124
8
0
341,204
1
L
Chang'e
7,892
493
118
7
0
291,543
2
W
Shiva
9,954
622
139
9
0
286,125
4
L
Poseidon
8,013
501
76
5
0
280,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role