Player Matchup

Charybdis
Charybdis
Bosd12
Charybdis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,265 Elo+
Party 3
Guan Yu
Guan Yu
Gareesuhn
Guan Yu
Level 80
God Stats
2W - 0L
1,636 SR
Queue Stats
44W - 43L
1,503 Elo+
Party 3
Anhur
Anhur
HeckinKewt
Anhur
Level 129
God Stats
1W - 0L
1,325 SR
Queue Stats
9W - 4L
1,614 Elo+
Party 3
Zeus
Zeus
alcohmist
Zeus
Level 141
God Stats
5W - 5L
1,581 SR
Queue Stats
266W - 271L
1,497 Elo+
Party 3
Tyr
Tyr
navster10
Tyr
Level 85
God Stats
2W - 0L
1,446 SR
Queue Stats
4W - 4L
1,240 Elo+
Party 3
Team Averages
Level 90
1,498 SR
1,424 Elo+

VS

Team Averages
Level 74
1,481 SR
1,399 Elo+
Cabrakan
Cabrakan
Astraeis
Cabrakan
Level 68
God Stats
6W - 6L
1,715 SR
Queue Stats
761W - 749L
1,571 Elo+
Party 1
Horus
Horus
Darkdonaar
Horus
Level 105
God Stats
1W - 2L
1,476 SR
Queue Stats
462W - 433L
1,508 Elo+
Party 2
Nox
Nox
Gaara526
Nox
Level 16
God Stats
0W - 2L
1,291 SR
Queue Stats
22W - 37L
1,355 Elo+
Party 1
Hou Yi
Hou Yi
Hernаň
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,219 Elo+
Solo
Hades
Hades
OctopusDaddy668
Hades
Level 157
God Stats
2W - 2L
1,420 SR
Queue Stats
107W - 83L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bosd12
Charybdis
20
4 / 4 / 15
12,402
653
18,603
20,667
10,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Gareesuhn
Guan Yu
20
6 / 4 / 17
14,358
756
12,790
34,783
38,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
20
12 / 7 / 13
14,130
744
29,348
23,493
12,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
20
7 / 4 / 12
13,915
732
30,665
13,875
7,407
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 3 / 26
12,799
674
13,984
33,382
45,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Astraeis
Cabrakan
17
2 / 7 / 10
10,953
576
15,818
27,337
43,675
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
19
6 / 8 / 9
12,892
679
18,095
37,050
54,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
1 / 2 / 13
11,047
581
7,287
12,705
14,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Hernаň
Hou Yi
20
6 / 5 / 8
12,960
682
25,826
18,140
22,427
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 10 / 7
13,652
719
34,924
31,300
23,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
68
31
Kills
21
22
Deaths
32
83
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Astraeis
Cabrakan
2
7
10
1
W
Charybdis
Bosd12
Charybdis
4
4
15
2.88
L
Horus
6
8
9
1.31
L
1
2
13
3.75
W
Guan Yu
Gareesuhn
Guan Yu
6
4
17
3.63
W
Anhur
12
7
13
2.64
L
Hou Yi
Hernаň
Hou Yi
6
5
8
2
L
6
10
7
0.95
W
Zeus
7
4
12
3.25
W
2
3
26
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,390
Damage
101,950
126,200
Taken
126,532
114,145
Mitigated
158,697
49,423
Healing
36,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Astraeis
Cabrakan
15,818
911
1,368
4,289
27,337
43,675
0
4,427
22,456
21,462
0
W
Charybdis
Bosd12
Charybdis
18,603
7,318
192
2,163
20,667
10,140
3,887
12,458
7,980
0
44,815
L
Horus
18,095
7,158
6,279
8,322
37,050
54,981
227
13,545
23,056
2,246
31,168
L
7,287
1,801
1,119
1,318
12,705
14,314
518
2,624
9,910
21,075
0
W
Guan Yu
Gareesuhn
Guan Yu
12,790
2,474
14,135
14,796
34,783
38,411
96
15,717
18,673
0
25,621
W
Anhur
29,348
11,195
2,404
2,563
23,493
12,681
1,283
9,406
13,868
0
58,045
L
Hou Yi
Hernаň
Hou Yi
25,826
8,340
2,084
863
18,140
22,427
424
3,493
14,453
0
48,946
L
34,924
1,281
1,993
8,377
31,300
23,300
24
5,023
25,992
67,100
0
W
Zeus
30,665
3,831
1,905
1,049
13,875
7,407
1,748
6,295
7,464
55,282
0
W
13,984
1,654
1,899
8,317
33,382
45,506
213
14,485
18,661
0
25,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,604
Gold Earned
61,504
210
Minions Killed
182
0
Camps Cleared
0
1,736,063
Distance Traveled
1,502,429
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,953
576
14
1
0
280,719
1
W
Charybdis
12,402
653
40
2
0
331,804
0
L
Horus
12,892
679
28
1
0
330,245
0
L
Nox
11,047
581
15
1
0
317,417
0
W
Guan Yu
14,358
756
23
1
0
395,152
1
W
Anhur
14,130
744
50
3
0
320,966
0
L
Hou Yi
12,960
682
34
2
0
316,661
0
L
Hades
13,652
719
91
5
0
257,387
0
W
Zeus
13,915
732
77
4
0
307,802
1
W
Tyr
12,799
674
20
1
0
380,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role