Player Matchup

King Arthur
King Arthur
DanZoiD
King Arthur
Level 145
God Stats
9W - 7L
1,656 SR
Queue Stats
158W - 115L
1,603 Elo+
Party 1
Izanami
Izanami
ItsCiara706
Izanami
Level 27
God Stats
1W - 1L
1,482 SR
Queue Stats
19W - 5L
1,751 Elo+
Party 1
Da Ji
Da Ji
Saphire Legend
Da Ji
Level 141
God Stats
1W - 1L
1,724 SR
Queue Stats
73W - 32L
1,706 Elo+
Party 1
Ymir
Ymir
Zavenex
Ymir
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 32L
1,653 Elo+
Party 1
Hel
Hel
xXFI6HT3RXx
Hel
Level 129
God Stats
2W - 0L
1,552 SR
Queue Stats
21W - 6L
1,750 Elo+
Party 1
Team Averages
Level 116
1,583 SR
1,693 Elo+

VS

Team Averages
Level 54
1,514 SR
1,237 Elo+
Artio
Artio
Dionysus_GOW
Artio
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
1,043 Elo+
Party 3
Nemesis
Nemesis
Giantcoush49
Nemesis
Level 129
God Stats
15W - 12L
1,466 SR
Queue Stats
56W - 75L
1,394 Elo+
Party 2
Izanami
Izanami
Maplebrook
Izanami
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 3L
1,217 Elo+
Party 2
Yemoja
Yemoja
Pysee
Yemoja
Level 54
God Stats
2W - 2L
1,818 SR
Queue Stats
30W - 40L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
p0seid0n1___
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,112 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DanZoiD
King Arthur
20
6 / 1 / 9
14,813
593
20,356
25,371
35,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
ItsCiara706
Izanami
20
4 / 1 / 2
14,512
580
7,775
16,759
7,571
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
10 / 3 / 7
14,459
578
26,789
21,199
13,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
Zavenex
Ymir
19
1 / 0 / 20
13,809
552
11,260
20,050
28,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

19
5 / 2 / 8
13,076
523
16,864
15,911
8,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
9,199
368
5,041
26,002
15,501
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Giantcoush49
Nemesis
20
4 / 5 / 1
12,143
486
14,001
25,952
14,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Maplebrook
Izanami
17
1 / 6 / 1
11,058
442
12,691
20,975
9,764
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Pysee
Yemoja
10
0 / 5 / 0
8,434
337
6,604
17,386
11,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
p0seid0n1___
Sun Wukong
17
1 / 4 / 4
10,696
428
9,938
24,594
23,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
26
Kills
7
7
Deaths
26
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DanZoiD
King Arthur
6
1
9
10.5
L
1
6
1
0.25
L
Nemesis
Giantcoush49
Nemesis
4
5
1
0.9
W
Izanami
ItsCiara706
Izanami
4
1
2
5
L
Izanami
Maplebrook
Izanami
1
6
1
0.25
L
Yemoja
Pysee
Yemoja
0
5
0
0
W
10
3
7
4.5
W
Ymir
Zavenex
Ymir
1
0
20
11
L
Sun Wukong
p0seid0n1___
Sun Wukong
1
4
4
0.75
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,044
Damage
48,275
99,290
Taken
114,909
92,751
Mitigated
74,428
38,592
Healing
28,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DanZoiD
King Arthur
20,356
1,684
0
500
25,371
35,666
390
1,880
23,491
0
126,018
L
5,041
152
358
6,973
26,002
15,501
0
10,975
15,027
51,727
0
L
Nemesis
Giantcoush49
Nemesis
14,001
6,757
0
3,945
25,952
14,310
0
4,309
21,643
0
135,287
W
Izanami
ItsCiara706
Izanami
7,775
5,061
0
6,959
16,759
7,571
5,474
1,284
15,475
0
128,090
L
Izanami
Maplebrook
Izanami
12,691
8,034
0
6,346
20,975
9,764
0
2,806
18,169
0
103,953
L
Yemoja
Pysee
Yemoja
6,604
635
1,719
1,935
17,386
11,772
212
5,650
11,736
25,999
0
W
26,789
8,642
0
7,698
21,199
13,063
5,125
2,602
18,597
0
131,706
W
Ymir
Zavenex
Ymir
11,260
1,016
3,964
3,816
20,050
28,001
892
3,324
16,726
69,990
0
L
Sun Wukong
p0seid0n1___
Sun Wukong
9,938
1,844
0
6,854
24,594
23,081
1,296
4,384
20,210
0
76,889
W
16,864
1,137
8,035
7,620
15,911
8,450
2,915
3,557
12,354
100,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,669
Gold Earned
51,530
769
Minions Killed
585
0
Camps Cleared
0
2,458,328
Distance Traveled
2,157,199
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,813
593
180
7
0
524,522
4
L
Artio
9,199
368
66
3
0
369,267
1
L
Nemesis
12,143
486
197
8
0
534,860
0
W
Izanami
14,512
580
209
8
0
475,192
0
L
Izanami
11,058
442
181
7
0
441,640
0
L
Yemoja
8,434
337
31
1
0
345,361
5
W
Da Ji
14,459
578
160
6
0
498,507
0
W
Ymir
13,809
552
76
3
0
477,952
2
L
Sun Wukong
10,696
428
110
4
0
466,071
1
W
Hel
13,076
523
144
6
0
482,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role