Player Matchup

Hades
Hades
Jack Horsley
Hades
Level 135
God Stats
3W - 2L
1,692 SR
Queue Stats
132W - 111L
1,600 Elo+
Party 1
Shiva
Shiva
Kevboiii
Shiva
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 82L
1,652 Elo+
Party 1
Bellona
Bellona
Macs Seal
Bellona
Level 129
God Stats
6W - 3L
1,659 SR
Queue Stats
100W - 90L
1,598 Elo+
Party 1
Ishtar
Ishtar
PsyckOoZzHD
Ishtar
Level 28
God Stats
4W - 4L
1,416 SR
Queue Stats
69W - 83L
1,437 Elo+
Solo
Ymir
Ymir
TectonicYap
Ymir
Level 6
God Stats
3W - 1L
1,557 SR
Queue Stats
5W - 3L
1,558 Elo+
Party 1
Team Averages
Level 83
1,565 SR
1,569 Elo+

VS

Team Averages
Level 92
1,548 SR
1,626 Elo+
Lancelot
Lancelot
 
Lancelot
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ahwi
Bellona
Level 109
God Stats
14W - 7L
1,702 SR
Queue Stats
198W - 98L
1,679 Elo+
Party 2
Charybdis
Charybdis
Cheplia
Charybdis
Level 45
God Stats
1W - 2L
1,285 SR
Queue Stats
150W - 78L
1,661 Elo+
Party 2
Olorun
Olorun
LiquidObject
Olorun
Level 28
God Stats
8W - 2L
1,816 SR
Queue Stats
128W - 68L
1,670 Elo+
Party 2
Bacchus
Bacchus
MedievalHound
Bacchus
Level 154
God Stats
0W - 3L
1,434 SR
Queue Stats
132W - 87L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
8,328
833
10,954
5,234
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Kevboiii
Shiva
14
1 / 2 / 9
7,526
753
13,479
10,153
8,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Macs Seal
Bellona
15
1 / 2 / 4
7,833
783
5,682
10,093
9,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
14
4 / 2 / 2
7,996
800
5,682
6,931
2,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 5
7,287
729
3,155
9,120
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 3 / 2
6,968
697
5,475
11,132
5,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Ahwi
Bellona
13
0 / 2 / 6
7,213
721
5,953
10,240
9,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Cheplia
Charybdis
14
1 / 2 / 1
7,373
737
7,489
9,139
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
13
1 / 2 / 2
6,869
687
5,634
7,507
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
14
3 / 1 / 2
7,457
746
6,935
10,111
7,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
10
Kills
7
7
Deaths
10
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
3
2
1
L
Bellona
Ahwi
Bellona
0
2
6
1.5
L
Charybdis
Cheplia
Charybdis
1
2
1
0.75
W
4
0
5
6.5
W
Shiva
Kevboiii
Shiva
1
2
9
2.75
L
Olorun
1
2
2
1
W
Bellona
Macs Seal
Bellona
1
2
4
1.5
L
Bacchus
3
1
2
4
W
Ishtar
4
2
2
2.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,952
Damage
31,486
41,531
Taken
48,129
31,680
Mitigated
29,967
8,670
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,475
950
0
947
11,132
5,112
0
2,774
8,093
0
17,046
L
Bellona
Ahwi
Bellona
5,953
910
1,181
1,469
10,240
9,137
0
3,454
6,758
0
15,737
L
Charybdis
Cheplia
Charybdis
7,489
3,348
0
2,499
9,139
4,432
0
957
8,024
0
32,154
W
10,954
1,184
654
3,589
5,234
3,564
1,520
2,099
3,135
33,438
0
W
Shiva
Kevboiii
Shiva
13,479
1,027
338
1,058
10,153
8,172
0
2,713
7,440
0
23,932
L
Olorun
5,634
3,893
657
1,027
7,507
3,722
0
3,229
4,238
21,396
0
W
Bellona
Macs Seal
Bellona
5,682
1,680
0
2,031
10,093
9,798
711
2,695
7,398
0
28,921
L
Bacchus
6,935
864
0
157
10,111
7,564
0
3,695
6,216
15,909
0
W
Ishtar
5,682
3,072
0
504
6,931
2,842
2,354
1,414
5,517
0
21,608
W
3,155
1,075
0
496
9,120
7,304
423
3,648
5,472
4,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,970
Gold Earned
35,880
205
Minions Killed
173
0
Camps Cleared
0
1,074,114
Distance Traveled
1,056,068
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,968
697
24
2
0
224,502
1
L
Bellona
7,213
721
21
2
0
222,274
2
L
Charybdis
7,373
737
57
6
0
191,758
2
W
Hades
8,328
833
72
7
0
211,397
4
W
Shiva
7,526
753
30
3
0
235,345
3
L
Olorun
6,869
687
36
4
0
195,393
2
W
Bellona
7,833
783
61
6
0
218,620
4
L
Bacchus
7,457
746
35
4
0
222,141
1
W
Ishtar
7,996
800
40
4
0
206,393
1
W
Ymir
7,287
729
2
0
0
202,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role