Player Matchup

Baron Samedi
Baron Samedi
Platinum IV
 
Baron Samedi
Platinum IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum IV
ShawaUwUShawa
Kali
Platinum IV
Level 57
God Stats
2W - 1L
1,751 SR
Queue Stats
33W - 29L
1,874 MMR
Party 1
Poseidon
Poseidon
Platinum IV
TurkleTurk
Poseidon
Platinum IV
Level 109
God Stats
5W - 3L
1,737 SR
Queue Stats
38W - 24L
1,930 MMR
Party 1
Apollo
Apollo
Platinum III
WardFG
Apollo
Platinum III
Level 67
God Stats
3W - 4L
1,515 SR
Queue Stats
75W - 64L
1,870 MMR
Solo
Eset
Eset
Platinum II
dogdog69420
Eset
Platinum II
Level 63
God Stats
7W - 10L
1,660 SR
Queue Stats
235W - 229L
1,855 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 84
1,633 SR
1,806 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,655 SR
1,794 MMR
Arachne
Arachne
Diamond IV
 
Arachne
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond V
Naarwal
King Arthur
Diamond V
Level 160
God Stats
3W - 2L
1,599 SR
Queue Stats
107W - 95L
1,938 MMR
Solo
Sol
Sol
Platinum III
Zalatar
Sol
Platinum III
Level 124
God Stats
6W - 4L
1,632 SR
Queue Stats
68W - 64L
1,843 MMR
Solo
Ullr
Ullr
Gold I
deathwish904
Ullr
Gold I
Level 135
God Stats
5W - 8L
1,801 SR
Queue Stats
65W - 38L
1,845 MMR
Solo
Ymir
Ymir
Platinum V
Ímperius
Ymir
Platinum V
Level 132
God Stats
8W - 5L
1,744 SR
Queue Stats
85W - 79L
1,846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
5
1 / 1 / 0
3,134
627
1,550
2,909
1,178
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,353
671
125
2,636
907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poseidon
TurkleTurk
Poseidon
1
0 / 0 / 0
2,415
483
0
0
0
Apollo
WardFG
Apollo
5
0 / 0 / 1
3,119
624
1,802
3,185
866
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,529
706
855
2,650
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
AtlasYu HuangCliodhnaDanzaburouLoki

VS

Bans
LancelotKhepriAresMercuryCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
1 / 0 / 1
3,484
697
1,169
3,383
910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Naarwal
King Arthur
6
0 / 0 / 1
3,741
748
706
2,514
1,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
5
0 / 1 / 1
3,228
646
3,123
2,588
800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 0 / 0
3,475
695
60
885
265
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
4
1 / 0 / 0
3,429
686
572
1,690
762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
0
1
W
Arachne
 
Arachne
1
0
1
1.5
W
King Arthur
Naarwal
King Arthur
0
0
1
0.5
L
0
0
0
0
L
Poseidon
TurkleTurk
Poseidon
0
0
0
0
L
Apollo
WardFG
Apollo
0
0
1
0.5
W
Sol
0
1
1
0.5
W
0
0
0
0
L
0
1
0
0
W
Ymir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,332
Damage
5,630
11,380
Taken
11,060
3,591
Mitigated
4,048
3,855
Healing
3,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,550
381
454
1,031
2,909
1,178
0
1,593
1,316
8,762
0
W
Arachne
 
Arachne
1,169
766
0
1,269
3,383
910
0
207
3,176
0
13,403
W
King Arthur
Naarwal
King Arthur
706
0
0
750
2,514
1,311
0
855
1,659
0
19,318
L
125
0
0
498
2,636
907
0
0
2,636
0
16,398
L
Poseidon
TurkleTurk
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
WardFG
Apollo
1,802
1,305
0
1,141
3,185
866
0
1,616
1,569
0
15,932
W
Sol
3,123
1,285
0
1,108
2,588
800
0
818
1,770
12,864
2,227
W
60
60
0
0
885
265
0
0
885
0
20,143
L
855
162
0
731
2,650
640
0
0
2,650
18,535
0
W
Ymir
572
268
0
813
1,690
762
0
525
1,165
5,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,550
Gold Earned
17,357
136
Minions Killed
147
0
Camps Cleared
0
385,025
Distance Traveled
486,666
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,134
627
18
4
0
100,058
2
W
Arachne
3,484
697
27
5
0
112,289
1
W
King Arthur
3,741
748
41
8
0
88,631
0
L
Kali
3,353
671
36
7
0
114,568
0
L
Poseidon
2,415
483
0
0
0
0
0
L
Apollo
3,119
624
32
6
0
101,046
1
W
Sol
3,228
646
31
6
0
100,703
0
W
Ullr
3,475
695
39
8
0
79,846
0
L
Eset
3,529
706
50
10
0
69,353
0
W
Ymir
3,429
686
9
2
0
105,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role