Player Matchup

Danzaburou
Danzaburou
LT Firejay
Danzaburou
Level 109
God Stats
390W - 353L
1,421 SR
Queue Stats
638W - 642L
1,320 Elo+
Solo
Xbalanque
Xbalanque
SMITEBAN
Xbalanque
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 79L
1,301 Elo+
Solo
Ishtar
Ishtar
ShamalMurray
Ishtar
Level 69
God Stats
2W - 2L
1,296 SR
Queue Stats
28W - 41L
1,267 Elo+
Solo
Baron Samedi
Baron Samedi
Zartan01
Baron Samedi
Level 109
God Stats
27W - 28L
1,385 SR
Queue Stats
204W - 211L
1,355 Elo+
Solo
Merlin
Merlin
tyrebble_cleff_
Merlin
Level 109
God Stats
2W - 2L
1,586 SR
Queue Stats
65W - 71L
1,381 Elo+
Solo
Team Averages
Level 89
1,438 SR
1,325 Elo+

VS

Team Averages
Level 69
1,412 SR
1,329 Elo+
Nemesis
Nemesis
ACE_Villin
Nemesis
Level 65
God Stats
0W - 2L
1,298 SR
Queue Stats
356W - 360L
1,329 Elo+
Solo
Odin
Odin
IXI CEIL IXI
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,391 Elo+
Party 1
Janus
Janus
LeadPear4985819
Janus
Level 46
God Stats
1W - 2L
1,257 SR
Queue Stats
48W - 49L
1,270 Elo+
Solo
Nu Wa
Nu Wa
Naldo_Silva8
Nu Wa
Level 123
God Stats
41W - 41L
1,504 SR
Queue Stats
476W - 520L
1,263 Elo+
Solo
Cernunnos
Cernunnos
XIXSHACOXIX
Cernunnos
Level 22
God Stats
2W - 5L
1,500 SR
Queue Stats
58W - 68L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LT Firejay
Danzaburou
9
1 / 0 / 0
5,381
673
2,134
5,592
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
SMITEBAN
Xbalanque
9
1 / 0 / 1
5,243
655
1,646
4,598
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
8
0 / 0 / 1
4,413
552
2,066
2,949
871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Zartan01
Baron Samedi
7
1 / 0 / 0
5,057
632
2,205
3,370
1,576
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 0 / 1
4,987
623
1,149
3,645
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ACE_Villin
Nemesis
8
0 / 2 / 0
4,277
535
1,935
5,895
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 0
3,871
484
2,275
3,129
1,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

1
0 / 0 / 0
3,030
379
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,243
530
3,788
4,181
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
XIXSHACOXIX
Cernunnos
6
0 / 1 / 0
3,777
472
1,216
3,493
1,463
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ACE_Villin
Nemesis
0
2
0
0
L
0
0
0
0
W
Danzaburou
LT Firejay
Danzaburou
1
0
0
1
L
0
0
0
0
L
0
1
0
0
W
Xbalanque
SMITEBAN
Xbalanque
1
0
1
1.5
W
Ishtar
0
0
1
0.5
L
Cernunnos
XIXSHACOXIX
Cernunnos
0
1
0
0
W
Baron Samedi
Zartan01
Baron Samedi
1
0
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,200
Damage
9,214
20,154
Taken
16,698
7,166
Mitigated
5,775
10,196
Healing
4,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ACE_Villin
Nemesis
1,935
651
0
827
5,895
1,957
222
1,119
4,776
0
26,749
L
2,275
167
0
528
3,129
1,230
0
944
2,185
0
7,282
W
Danzaburou
LT Firejay
Danzaburou
2,134
390
61
4,098
5,592
1,830
1,074
2,838
2,754
0
35,690
L
0
0
0
0
0
0
0
0
0
0
0
L
3,788
2,109
0
1,170
4,181
1,125
0
0
4,181
23,595
0
W
Xbalanque
SMITEBAN
Xbalanque
1,646
523
0
2,028
4,598
1,905
370
445
4,153
0
33,640
W
Ishtar
2,066
1,428
0
536
2,949
871
102
173
2,776
0
23,152
L
Cernunnos
XIXSHACOXIX
Cernunnos
1,216
269
0
1,646
3,493
1,463
0
1,291
2,202
0
19,893
W
Baron Samedi
Zartan01
Baron Samedi
2,205
394
585
1,578
3,370
1,576
150
160
3,210
16,320
0
W
1,149
106
67
1,243
3,645
984
623
172
3,473
21,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,081
Gold Earned
19,198
240
Minions Killed
147
0
Camps Cleared
0
647,587
Distance Traveled
624,385
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,277
535
54
7
0
187,630
1
L
Odin
3,871
484
11
1
0
147,137
0
W
Danzaburou
5,381
673
67
8
0
112,372
0
L
Janus
3,030
379
0
0
0
7,041
0
L
Nu Wa
4,243
530
51
6
0
131,958
0
W
Xbalanque
5,243
655
66
8
0
147,653
0
W
Ishtar
4,413
552
55
7
0
140,891
2
L
Cernunnos
3,777
472
31
4
0
150,619
4
W
Baron Samedi
5,057
632
13
2
0
115,196
2
W
Merlin
4,987
623
39
5
0
131,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role