Player Matchup

Raijin
Raijin
Nexus345
Raijin
Level 39
God Stats
2W - 3L
1,512 SR
Queue Stats
48W - 43L
1,513 Elo+
Party 1
Chang'e
Chang'e
TheWhiffle
Chang'e
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,594 Elo+
Party 1
Mulan
Mulan
sustoid
Mulan
Level 26
God Stats
4W - 3L
1,690 SR
Queue Stats
76W - 59L
1,552 Elo+
Party 1
Team Averages
Level 26
1,567 SR
1,553 Elo+

VS

Team Averages
Level 77
1,411 SR
1,393 Elo+
Atlas
Atlas
 
Atlas
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
NekoTheMeanie
Hel
Level 13
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 2
Freya
Freya
Sky-Off-Limits
Freya
Level 107
God Stats
8W - 7L
1,486 SR
Queue Stats
56W - 80L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Nexus345
Raijin
16
6 / 5 / 16
11,665
833
13,412
10,166
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
TheWhiffle
Chang'e
14
4 / 5 / 13
10,591
757
11,598
14,905
8,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
sustoid
Mulan
17
14 / 0 / 9
12,550
896
21,783
13,519
19,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
4 / 7 / 5
9,025
645
9,668
19,872
15,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 9 / 8
8,338
596
2,363
14,078
7,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 8 / 4
10,042
717
16,401
18,293
9,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
24
Kills
10
10
Deaths
24
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
7
5
0.93
L
0
9
8
0.44
W
Raijin
Nexus345
Raijin
6
5
16
2.8
L
6
8
4
1
W
Chang'e
TheWhiffle
Chang'e
4
5
13
2.1
W
Mulan
sustoid
Mulan
14
0
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,793
Damage
28,432
38,590
Taken
52,243
33,205
Mitigated
33,021
10,332
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,668
2,726
447
1,316
19,872
15,995
0
10,542
9,023
23,850
0
L
2,363
462
1,658
2,589
14,078
7,173
0
6,403
7,516
6,470
0
W
Raijin
Nexus345
Raijin
13,412
1,098
0
751
10,166
4,853
1,051
6,406
3,480
44,261
0
L
16,401
5,421
100
4,979
18,293
9,853
0
8,556
9,312
30,668
2,601
W
Chang'e
TheWhiffle
Chang'e
11,598
2,253
2,279
5,399
14,905
8,748
259
12,290
2,255
24,705
0
W
Mulan
sustoid
Mulan
21,783
2,718
0
1,903
13,519
19,604
1,155
7,845
5,304
322
45,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,806
Gold Earned
27,405
152
Minions Killed
92
8
Camps Cleared
4
688,718
Distance Traveled
653,952
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,025
645
31
2
1
219,839
3
L
Hel
8,338
596
12
1
0
213,733
0
W
Raijin
11,665
833
79
6
2
218,511
4
L
Freya
10,042
717
49
4
3
220,380
4
W
Chang'e
10,591
757
31
2
1
208,907
0
W
Mulan
12,550
896
42
3
5
261,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role