Player Matchup

The Morrigan
The Morrigan
Husky_NyuMurft
The Morrigan
Level 147
God Stats
4W - 10L
1,389 SR
Queue Stats
244W - 242L
1,527 Elo+
Solo
Arachne
Arachne
Tobiwashi
Arachne
Level 106
God Stats
2W - 4L
1,473 SR
Queue Stats
41W - 44L
1,460 Elo+
Party 3
Izanami
Izanami
Tristin5
Izanami
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,572 Elo+
Solo
Sylvanus
Sylvanus
bloosiy
Sylvanus
Level 124
God Stats
25W - 23L
1,636 SR
Queue Stats
255W - 257L
1,532 Elo+
Solo
Tiamat
Tiamat
gamerboy099
Tiamat
Level 125
God Stats
5W - 9L
1,567 SR
Queue Stats
114W - 105L
1,517 Elo+
Party 3
Team Averages
Level 124
1,513 SR
1,522 Elo+

VS

Team Averages
Level 131
1,653 SR
1,579 Elo+
Gilgamesh
Gilgamesh
Artagorn
Gilgamesh
Level 160
God Stats
13W - 13L
1,589 SR
Queue Stats
437W - 424L
1,567 Elo+
Party 1
Ravana
Ravana
Kikegolas
Ravana
Level 149
God Stats
11W - 6L
1,501 SR
Queue Stats
388W - 374L
1,509 Elo+
Party 1
Cabrakan
Cabrakan
Michoek
Cabrakan
Level 158
God Stats
2W - 0L
1,855 SR
Queue Stats
31W - 22L
1,666 Elo+
Party 2
Medusa
Medusa
xAyry
Medusa
Level 69
God Stats
2W - 0L
1,756 SR
Queue Stats
19W - 12L
1,620 Elo+
Party 2
Chang'e
Chang'e
zzMawiszz
Chang'e
Level 120
God Stats
31W - 20L
1,566 SR
Queue Stats
91W - 79L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Husky_NyuMurft
The Morrigan
19
2 / 5 / 1
12,842
514
23,283
16,044
9,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Tobiwashi
Arachne
17
3 / 3 / 0
11,146
446
8,876
21,497
11,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
Tristin5
Izanami
20
2 / 6 / 0
12,776
511
11,792
24,582
11,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
bloosiy
Sylvanus
14
0 / 5 / 0
8,682
347
10,372
21,160
24,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
16
1 / 3 / 1
10,247
410
12,427
15,849
9,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Artagorn
Gilgamesh
20
2 / 2 / 11
13,163
527
14,557
34,221
33,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
Kikegolas
Ravana
20
5 / 1 / 9
13,769
551
12,109
10,870
7,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Michoek
Cabrakan
17
1 / 1 / 14
12,210
488
6,926
28,496
40,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
xAyry
Medusa
20
9 / 2 / 4
14,299
572
22,530
20,002
9,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
zzMawiszz
Chang'e
20
5 / 2 / 9
13,886
555
15,177
18,751
9,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
8
Kills
22
22
Deaths
8
2
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Artagorn
Gilgamesh
2
2
11
3.75
L
The Morrigan
Husky_NyuMurft
The Morrigan
2
5
1
0.5
W
Ravana
Kikegolas
Ravana
5
1
9
9.5
W
Cabrakan
Michoek
Cabrakan
1
1
14
8
L
Arachne
Tobiwashi
Arachne
3
3
0
1
L
Izanami
Tristin5
Izanami
2
6
0
0.33
L
Sylvanus
bloosiy
Sylvanus
0
5
0
0
L
Tiamat
1
3
1
0.5
W
Medusa
xAyry
Medusa
9
2
4
5.5
W
Chang'e
zzMawiszz
Chang'e
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,750
Damage
71,299
99,132
Taken
112,340
66,186
Mitigated
100,836
30,693
Healing
61,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Artagorn
Gilgamesh
14,557
2,932
0
15,531
34,221
33,342
2,017
17,004
17,217
0
117,661
L
The Morrigan
Husky_NyuMurft
The Morrigan
23,283
6,005
0
4,269
16,044
9,414
0
2,026
13,404
108,484
14,260
W
Ravana
Kikegolas
Ravana
12,109
1,749
0
5,746
10,870
7,204
2,228
4,979
5,891
0
144,799
W
Cabrakan
Michoek
Cabrakan
6,926
999
1,080
8,215
28,496
40,857
907
10,789
17,707
34,196
0
L
Arachne
Tobiwashi
Arachne
8,876
5,328
0
7,005
21,497
11,677
73
3,984
17,513
0
108,050
L
Izanami
Tristin5
Izanami
11,792
9,041
0
7,439
24,582
11,167
3,707
2,149
22,433
0
126,261
L
Sylvanus
bloosiy
Sylvanus
10,372
2,838
2,428
5,688
21,160
24,056
422
8,189
12,971
34,321
7,780
L
Tiamat
12,427
1,129
300
3,564
15,849
9,872
456
6,610
9,239
78,587
0
W
Medusa
xAyry
Medusa
22,530
10,129
0
10,444
20,002
9,759
7,629
4,479
15,523
0
151,513
W
Chang'e
zzMawiszz
Chang'e
15,177
638
9,021
11,465
18,751
9,674
2,789
10,980
7,771
125,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,693
Gold Earned
67,327
720
Minions Killed
797
0
Camps Cleared
0
2,107,451
Distance Traveled
2,530,016
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,163
527
171
7
0
528,246
1
L
The Morrigan
12,842
514
220
9
0
380,262
4
W
Ravana
13,769
551
192
8
0
578,570
8
W
Cabrakan
12,210
488
41
2
0
477,795
3
L
Arachne
11,146
446
137
5
0
515,355
0
L
Izanami
12,776
511
192
8
0
353,081
3
L
Sylvanus
8,682
347
52
2
0
435,768
6
L
Tiamat
10,247
410
119
5
0
422,985
5
W
Medusa
14,299
572
183
7
0
467,344
2
W
Chang'e
13,886
555
210
8
0
478,061
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role