Player Matchup

Amaterasu
Amaterasu
Gold II
CallMeCabe
Amaterasu
Gold II
Level 137
God Stats
37W - 33L
1,575 SR
Queue Stats
135W - 131L
1,516 MMR
Solo
Chernobog
Chernobog
Silver II
ChickenBeastEry
Chernobog
Silver II
Level 135
God Stats
1W - 1L
1,672 SR
Queue Stats
30W - 24L
1,601 MMR
Party 1
Khepri
Khepri
Bronze III
HeroesWhoFail
Khepri
Bronze III
Level 83
God Stats
0W - 1L
1,312 SR
Queue Stats
4W - 7L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
ShakybuffaloHD
Kukulkan
Silver I
Level 123
God Stats
6W - 5L
1,594 SR
Queue Stats
38W - 37L
1,482 MMR
Party 1
Osiris
Osiris
Gold III
andDemise
Osiris
Gold III
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 149L
1,561 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,530 SR
1,532 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,513 SR
1,508 MMR
Atlas
Atlas
Silver I
 
Atlas
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hades
Hades
Gold II
Shoot2k_NBW
Hades
Gold II
Level 138
God Stats
11W - 6L
1,633 SR
Queue Stats
53W - 58L
1,491 MMR
Solo
Neith
Neith
Silver II
a15-04-75
Neith
Silver II
Level 144
God Stats
1W - 0L
1,675 SR
Queue Stats
12W - 15L
1,504 MMR
Party 2
Janus
Janus
Gold IV
alextro-alextron
Janus
Gold IV
Level 124
God Stats
71W - 73L
1,556 SR
Queue Stats
162W - 164L
1,486 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
kevankavman
Tsukuyomi
Gold V
Level 123
God Stats
1W - 0L
1,203 SR
Queue Stats
50W - 44L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CallMeCabe
Amaterasu
15
1 / 4 / 3
9,508
453
6,638
19,233
11,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
ChickenBeastEry
Chernobog
16
3 / 8 / 1
9,997
476
14,938
21,438
10,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 3
8,560
408
6,180
14,260
15,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
16
1 / 4 / 2
9,562
455
9,290
10,890
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
andDemise
Osiris
15
0 / 5 / 1
9,071
432
4,825
19,601
17,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
UllrZeusShivaCupid

VS

Bans
King ArthurArachneDiscordiaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 0 / 9
10,217
487
8,748
16,531
18,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 1 / 3
12,521
596
16,821
12,768
10,447
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
a15-04-75
Neith
19
5 / 2 / 4
11,664
555
13,965
16,819
8,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
2 / 0 / 7
12,017
572
13,006
10,989
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
kevankavman
Tsukuyomi
17
6 / 2 / 5
10,984
523
10,643
13,131
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
5
Kills
22
22
Deaths
5
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
9
6.5
L
Amaterasu
CallMeCabe
Amaterasu
1
4
3
0.63
L
Chernobog
ChickenBeastEry
Chernobog
3
8
1
0.44
L
0
1
3
1.5
L
Kukulkan
1
4
2
0.5
W
7
1
3
8.5
W
Neith
a15-04-75
Neith
5
2
4
3.5
W
2
0
7
5.5
L
Osiris
andDemise
Osiris
0
5
1
0.1
W
Tsukuyomi
kevankavman
Tsukuyomi
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,871
Damage
63,183
85,422
Taken
70,238
60,444
Mitigated
48,327
16,724
Healing
31,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,748
4,105
3,526
3,825
16,531
18,020
0
3,119
12,729
32,088
0
L
Amaterasu
CallMeCabe
Amaterasu
6,638
2,925
0
2,524
19,233
11,380
684
7,275
11,746
0
87,301
L
Chernobog
ChickenBeastEry
Chernobog
14,938
10,059
0
5,004
21,438
10,025
0
7,998
13,355
0
90,656
L
6,180
817
0
2,979
14,260
15,595
0
5,743
8,274
26,505
0
L
Kukulkan
9,290
701
0
230
10,890
5,548
174
4,985
5,711
97,961
0
W
16,821
1,594
107
6,218
12,768
10,447
2,526
945
11,823
88,697
0
W
Neith
a15-04-75
Neith
13,965
7,587
0
7,721
16,819
8,392
750
3,831
12,988
0
108,987
W
13,006
641
0
3,820
10,989
5,146
36
4,164
6,825
123,809
0
L
Osiris
andDemise
Osiris
4,825
565
0
5,987
19,601
17,896
163
11,818
7,761
0
70,672
W
Tsukuyomi
kevankavman
Tsukuyomi
10,643
2,758
0
6,062
13,131
6,322
74
3,411
9,720
0
81,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,698
Gold Earned
57,403
585
Minions Killed
692
0
Camps Cleared
0
2,072,779
Distance Traveled
2,055,168
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,217
487
39
2
0
411,179
13
L
Amaterasu
9,508
453
126
6
0
468,607
2
L
Chernobog
9,997
476
147
7
0
409,284
4
L
Khepri
8,560
408
35
2
0
431,332
9
L
Kukulkan
9,562
455
165
8
0
384,278
3
W
Hades
12,521
596
167
8
0
355,561
3
W
Neith
11,664
555
175
8
0
335,747
1
W
Janus
12,017
572
198
9
0
458,164
0
L
Osiris
9,071
432
112
5
0
379,278
1
W
Tsukuyomi
10,984
523
113
5
0
494,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role