Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ORP7
Neith
Level 69
God Stats
0W - 2L
1,278 SR
Queue Stats
7W - 15L
1,184 Elo+
Party 3
Anubis
Anubis
PROPHECY_IS_BACK
Anubis
Level 49
God Stats
0W - 2L
1,281 SR
Queue Stats
7W - 12L
1,224 Elo+
Party 3
Sun Wukong
Sun Wukong
Trs_Itachi94
Sun Wukong
Level 29
God Stats
4W - 9L
1,351 SR
Queue Stats
7W - 13L
1,222 Elo+
Party 3
Cthulhu
Cthulhu
trs_Pawad7
Cthulhu
Level 47
God Stats
1W - 1L
1,376 SR
Queue Stats
6W - 9L
1,267 Elo+
Party 3
Team Averages
Level 56
1,357 SR
1,279 Elo+

VS

Team Averages
Level 75
1,409 SR
1,396 Elo+
Loki
Loki
BlocZomb zomb
Loki
Level 83
God Stats
15W - 16L
1,460 SR
Queue Stats
208W - 227L
1,373 Elo+
Party 1
Skadi
Skadi
DevilTrigger56
Skadi
Level 53
God Stats
11W - 19L
1,340 SR
Queue Stats
116W - 169L
1,360 Elo+
Party 2
Ravana
Ravana
Lele_CooperS
Ravana
Level 59
God Stats
5W - 4L
1,235 SR
Queue Stats
156W - 200L
1,379 Elo+
Party 2
Agni
Agni
LeonPodolski
Agni
Level 109
God Stats
22W - 11L
1,596 SR
Queue Stats
280W - 301L
1,464 Elo+
Party 1
Atlas
Atlas
bileo93
Atlas
Level 69
God Stats
7W - 8L
1,416 SR
Queue Stats
232W - 286L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
1
0 / 0 / 0
2,436
187
0
0
0
Neith
ORP7
Neith
10
1 / 3 / 1
5,706
439
4,349
6,096
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 1
6,521
502
1,998
6,285
2,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Trs_Itachi94
Sun Wukong
12
2 / 1 / 0
6,937
534
2,118
10,762
5,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
trs_Pawad7
Cthulhu
10
1 / 4 / 1
5,462
420
6,801
10,818
4,635
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,429
571
3,680
5,203
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 4
6,433
495
5,407
6,189
2,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
12
1 / 0 / 0
7,329
564
5,658
2,731
1,370
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 3 / 2
7,096
546
5,070
6,818
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
bileo93
Atlas
10
3 / 0 / 3
7,204
554
4,759
10,602
9,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
9
9
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
3
1
1
3.5
W
1
2
4
1.5
W
Ravana
1
0
0
1
W
1
3
2
0.67
L
Neith
ORP7
Neith
1
3
1
0.5
L
1
1
1
1.5
L
Sun Wukong
Trs_Itachi94
Sun Wukong
2
1
0
2
W
Atlas
bileo93
Atlas
3
0
3
4.5
L
Cthulhu
trs_Pawad7
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,266
Damage
24,574
33,961
Taken
31,543
15,877
Mitigated
17,111
11,182
Healing
6,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
3,680
810
0
1,948
5,203
1,623
0
1,110
3,896
0
46,069
W
5,407
2,215
0
710
6,189
2,462
120
2,605
3,584
0
42,190
W
Ravana
5,658
1,612
0
805
2,731
1,370
399
0
2,731
0
52,641
W
5,070
447
0
500
6,818
2,420
1,807
1,175
5,643
56,174
0
L
Neith
ORP7
Neith
4,349
1,180
0
833
6,096
2,653
0
2,860
3,236
0
35,894
L
1,998
232
0
2,692
6,285
2,947
0
3,206
3,079
47,670
0
L
Sun Wukong
Trs_Itachi94
Sun Wukong
2,118
486
0
5,264
10,762
5,642
53
711
10,051
0
46,505
W
Atlas
bileo93
Atlas
4,759
1,974
48
2,152
10,602
9,236
0
3,909
6,693
21,999
0
L
Cthulhu
trs_Pawad7
Cthulhu
6,801
296
191
2,202
10,818
4,635
0
3,052
7,766
27,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,062
Gold Earned
35,491
257
Minions Killed
361
0
Camps Cleared
0
980,758
Distance Traveled
1,227,887
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
2,436
187
0
0
0
0
0
W
Loki
7,429
571
72
6
0
281,421
3
W
Skadi
6,433
495
78
6
0
223,583
2
W
Ravana
7,329
564
79
6
0
230,725
2
W
Agni
7,096
546
102
8
0
236,893
1
L
Neith
5,706
439
56
4
0
227,793
2
L
Anubis
6,521
502
72
6
0
224,751
0
L
Sun Wukong
6,937
534
83
6
0
278,603
0
W
Atlas
7,204
554
30
2
0
255,265
0
L
Cthulhu
5,462
420
46
4
0
249,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role