Player Matchup

Geb
Geb
DorianThor
Geb
Level 108
God Stats
7W - 3L
1,841 SR
Queue Stats
57W - 41L
1,555 Elo+
Party 1
Janus
Janus
Jąndroid
Janus
Level 101
God Stats
49W - 63L
1,506 SR
Queue Stats
61W - 70L
1,486 Elo+
Solo
Artemis
Artemis
chloex9
Artemis
Level 126
God Stats
10W - 10L
1,448 SR
Queue Stats
266W - 281L
1,479 Elo+
Party 1
Serqet
Serqet
jogoscor35
Serqet
Level 59
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 47L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
pedromartines4
Baron Samedi
Level 121
God Stats
1W - 1L
1,237 SR
Queue Stats
113W - 107L
1,466 Elo+
Solo
Team Averages
Level 103
1,506 SR
1,510 Elo+

VS

Team Averages
Level 121
1,474 SR
1,503 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BYDIEGOJR22
Cerberus
Level 80
God Stats
13W - 18L
1,335 SR
Queue Stats
44W - 56L
1,376 Elo+
Party 2
Nu Wa
Nu Wa
KerYuT
Nu Wa
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 19L
1,642 Elo+
Party 2
Ishtar
Ishtar
SUNRIS3R
Ishtar
Level 155
God Stats
3W - 4L
1,552 SR
Queue Stats
108W - 117L
1,527 Elo+
Solo
Awilix
Awilix
dani10coto
Awilix
Level 104
God Stats
2W - 2L
1,482 SR
Queue Stats
56W - 68L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
6,412
493
3,382
6,136
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Jąndroid
Janus
15
1 / 0 / 0
8,305
639
7,753
6,917
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
chloex9
Artemis
11
4 / 0 / 2
6,507
501
8,532
6,486
2,337
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
jogoscor35
Serqet
12
1 / 1 / 3
6,583
506
2,544
9,457
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
pedromartines4
Baron Samedi
13
2 / 0 / 1
7,195
553
4,329
4,294
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 0 / 0
7,167
551
3,877
10,122
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
BYDIEGOJR22
Cerberus
9
0 / 3 / 1
6,213
478
3,213
10,787
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
KerYuT
Nu Wa
11
0 / 3 / 1
6,391
492
5,238
6,232
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
SUNRIS3R
Ishtar
9
0 / 4 / 0
5,563
428
3,542
7,515
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
dani10coto
Awilix
11
1 / 0 / 0
6,400
492
1,581
9,877
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
1
1
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
0
0
0
L
Cerberus
BYDIEGOJR22
Cerberus
0
3
1
0.17
W
2
0
4
4
W
Janus
Jąndroid
Janus
1
0
0
1
L
Nu Wa
KerYuT
Nu Wa
0
3
1
0.17
L
Ishtar
SUNRIS3R
Ishtar
0
4
0
0
W
Artemis
chloex9
Artemis
4
0
2
5
L
Awilix
dani10coto
Awilix
1
0
0
1
W
Serqet
jogoscor35
Serqet
1
1
3
2.5
W
Baron Samedi
pedromartines4
Baron Samedi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,540
Damage
17,451
33,290
Taken
44,533
14,532
Mitigated
20,977
12,014
Healing
16,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,877
1,579
0
7,037
10,122
5,298
0
4,197
5,607
0
59,843
L
Cerberus
BYDIEGOJR22
Cerberus
3,213
181
0
2,523
10,787
6,407
423
3,313
7,346
28,601
0
W
3,382
626
0
1,048
6,136
4,158
243
1,177
4,959
22,204
0
W
Janus
Jąndroid
Janus
7,753
1,098
0
1,400
6,917
2,438
0
1,341
5,576
81,335
0
L
Nu Wa
KerYuT
Nu Wa
5,238
1,364
0
500
6,232
2,426
0
4,047
1,884
51,968
0
L
Ishtar
SUNRIS3R
Ishtar
3,542
2,151
0
1,499
7,515
3,185
951
1,099
6,372
0
32,918
W
Artemis
chloex9
Artemis
8,532
3,895
0
2,872
6,486
2,337
535
1,594
4,892
0
40,065
L
Awilix
dani10coto
Awilix
1,581
576
0
4,896
9,877
3,661
0
2,289
7,204
0
46,232
W
Serqet
jogoscor35
Serqet
2,544
227
0
5,048
9,457
3,794
0
2,648
6,809
0
44,570
W
Baron Samedi
pedromartines4
Baron Samedi
4,329
605
61
1,585
4,294
1,805
39
1,691
2,603
52,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,002
Gold Earned
31,734
434
Minions Killed
429
0
Camps Cleared
0
1,272,922
Distance Traveled
1,197,191
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,167
551
126
10
0
234,626
5
L
Cerberus
6,213
478
56
4
0
246,948
2
W
Geb
6,412
493
28
2
0
242,417
2
W
Janus
8,305
639
158
12
0
293,175
9
L
Nu Wa
6,391
492
94
7
0
229,324
9
L
Ishtar
5,563
428
67
5
0
204,394
4
W
Artemis
6,507
501
58
4
0
218,142
5
L
Awilix
6,400
492
86
7
0
281,899
4
W
Serqet
6,583
506
84
6
0
282,132
3
W
Baron Samedi
7,195
553
106
8
0
237,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role