Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ACanadianDude
Baron Samedi
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 91L
1,615 Elo+
Party 1
Gilgamesh
Gilgamesh
Agustus68
Gilgamesh
Level 152
God Stats
3W - 1L
1,969 SR
Queue Stats
89W - 91L
1,597 Elo+
Party 1
Ishtar
Ishtar
Gopherguts
Ishtar
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 55L
1,596 Elo+
Solo
Ne Zha
Ne Zha
shadowgun231
Ne Zha
Level 128
God Stats
14W - 16L
1,413 SR
Queue Stats
465W - 468L
1,555 Elo+
Solo
Team Averages
Level 126
1,576 SR
1,572 Elo+

VS

Team Averages
Level 134
1,580 SR
1,572 Elo+
Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Gladr
Set
Level 146
God Stats
1W - 3L
1,493 SR
Queue Stats
114W - 124L
1,609 Elo+
Solo
Ishtar
Ishtar
GuateRican
Ishtar
Level 129
God Stats
8W - 2L
1,858 SR
Queue Stats
23W - 13L
1,644 Elo+
Solo
Cu Chulainn
Cu Chulainn
Johrel
Cu Chulainn
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 185L
1,494 Elo+
Solo
Hel
Hel
PUN1SHER355
Hel
Level 128
God Stats
4W - 5L
1,547 SR
Queue Stats
89W - 94L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
1 / 0 / 9
10,458
654
10,993
15,483
17,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Baron Samedi
ACanadianDude
Baron Samedi
19
4 / 0 / 5
11,451
716
13,767
10,557
5,802
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Agustus68
Gilgamesh
19
4 / 0 / 7
12,008
751
10,755
13,868
12,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
Gopherguts
Ishtar
18
3 / 3 / 5
10,691
668
12,686
13,548
7,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
19
4 / 0 / 6
11,654
728
11,379
12,628
6,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
3 / 2 / 0
10,931
683
16,574
9,469
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
Gladr
Set
16
0 / 0 / 3
9,513
595
4,475
11,111
8,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
GuateRican
Ishtar
17
0 / 5 / 2
9,820
614
8,792
16,016
7,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Johrel
Cu Chulainn
16
0 / 5 / 2
9,549
597
11,705
21,353
20,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 4 / 2
10,238
640
7,424
14,538
8,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
16
Kills
3
3
Deaths
16
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
9
5.5
L
Janus
 
Janus
3
2
0
1.5
W
Baron Samedi
ACanadianDude
Baron Samedi
4
0
5
6.5
W
Gilgamesh
Agustus68
Gilgamesh
4
0
7
7.5
L
Set
Gladr
Set
0
0
3
1.5
W
Ishtar
Gopherguts
Ishtar
3
3
5
1.83
L
Ishtar
GuateRican
Ishtar
0
5
2
0.2
L
Cu Chulainn
Johrel
Cu Chulainn
0
5
2
0.2
L
0
4
2
0.25
W
Ne Zha
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,580
Damage
48,970
66,084
Taken
72,487
49,570
Mitigated
48,581
19,864
Healing
16,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
10,993
3,449
0
4,418
15,483
17,310
34
6,990
8,493
33,652
0
L
Janus
 
Janus
16,574
810
0
67
9,469
4,309
0
3,823
5,646
62,915
0
W
Baron Samedi
ACanadianDude
Baron Samedi
13,767
897
1,639
3,365
10,557
5,802
456
5,438
5,119
54,358
0
W
Gilgamesh
Agustus68
Gilgamesh
10,755
2,318
1,288
3,288
13,868
12,744
124
4,656
9,212
6,561
46,561
L
Set
Gladr
Set
4,475
1,248
0
1,793
11,111
8,243
0
5,173
5,938
0
23,062
W
Ishtar
Gopherguts
Ishtar
12,686
8,169
0
2,751
13,548
7,151
730
6,437
7,111
0
49,992
L
Ishtar
GuateRican
Ishtar
8,792
5,305
0
4,632
16,016
7,437
0
2,861
13,155
0
40,701
L
Cu Chulainn
Johrel
Cu Chulainn
11,705
1,066
0
267
21,353
20,588
0
7,205
14,148
328
39,118
L
7,424
140
3,732
6,413
14,538
8,004
0
6,893
7,645
45,798
0
W
Ne Zha
11,379
3,037
0
3,115
12,628
6,563
139
805
11,823
233
53,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,262
Gold Earned
50,051
390
Minions Killed
357
0
Camps Cleared
0
1,789,857
Distance Traveled
1,593,849
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,458
654
38
2
0
392,073
7
L
Janus
10,931
683
108
7
0
352,902
3
W
Baron Samedi
11,451
716
123
8
0
361,552
3
W
Gilgamesh
12,008
751
74
5
0
355,691
4
L
Set
9,513
595
43
3
0
367,682
5
W
Ishtar
10,691
668
67
4
0
290,518
2
L
Ishtar
9,820
614
76
5
0
267,785
1
L
Cu Chulainn
9,549
597
55
3
0
315,520
2
L
Hel
10,238
640
75
5
0
289,960
4
W
Ne Zha
11,654
728
88
6
0
390,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role