Player Matchup

Neith
Neith
Kermit197
Neith
Level 25
God Stats
3W - 2L
1,389 SR
Queue Stats
9W - 13L
1,189 Elo+
Party 1
Aphrodite
Aphrodite
MrTimeprfct
Aphrodite
Level 147
God Stats
4W - 5L
1,411 SR
Queue Stats
131W - 157L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
xWEEDMANx0
Gilgamesh
Level 94
God Stats
12W - 17L
1,331 SR
Queue Stats
39W - 60L
1,233 Elo+
Solo
Team Averages
Level 89
1,377 SR
1,269 Elo+

VS

Team Averages
Level 66
1,498 SR
1,224 Elo+
Cthulhu
Cthulhu
Joza blind
Cthulhu
Level 86
God Stats
10W - 12L
1,509 SR
Queue Stats
620W - 860L
1,383 Elo+
Solo
Ishtar
Ishtar
Meowijuanaa
Ishtar
Level 68
God Stats
0W - 1L
1,672 SR
Queue Stats
4W - 10L
1,134 Elo+
Solo
Neith
Neith
Pheonixsq007
Neith
Level 43
God Stats
38W - 69L
1,313 SR
Queue Stats
59W - 119L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kermit197
Neith
19
2 / 3 / 16
14,880
647
13,171
22,353
11,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
MrTimeprfct
Aphrodite
20
4 / 1 / 16
15,648
680
29,439
35,691
20,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
xWEEDMANx0
Gilgamesh
20
17 / 2 / 6
17,207
748
38,760
39,274
27,155
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Joza blind
Cthulhu
20
4 / 4 / 2
16,372
712
32,865
40,189
65,984
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
16
1 / 13 / 3
12,772
555
19,120
28,599
12,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 6 / 3
13,142
571
21,934
25,973
11,085
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
23
Kills
6
6
Deaths
23
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Joza blind
Cthulhu
4
4
2
1.25
W
Neith
Kermit197
Neith
2
3
16
3.33
L
Ishtar
1
13
3
0.19
W
Aphrodite
MrTimeprfct
Aphrodite
4
1
16
12
L
1
6
3
0.42
W
Gilgamesh
xWEEDMANx0
Gilgamesh
17
2
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,370
Damage
73,919
97,318
Taken
94,761
59,055
Mitigated
89,976
66,806
Healing
13,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Joza blind
Cthulhu
32,865
2,059
84
3,210
40,189
65,984
48
11,107
27,870
78,335
0
W
Neith
Kermit197
Neith
13,171
4,814
0
8,202
22,353
11,067
1,596
8,406
13,947
0
53,899
L
Ishtar
19,120
10,265
0
1,516
28,599
12,907
687
10,983
17,125
0
50,729
W
Aphrodite
MrTimeprfct
Aphrodite
29,439
3,193
17,806
29,923
35,691
20,833
655
12,500
23,191
89,795
0
L
21,934
8,516
959
7,418
25,973
11,085
935
7,772
17,885
0
62,094
W
Gilgamesh
xWEEDMANx0
Gilgamesh
38,760
13,058
0
10,875
39,274
27,155
1,321
13,975
25,299
0
91,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,735
Gold Earned
42,286
252
Minions Killed
217
13
Camps Cleared
3
1,295,788
Distance Traveled
1,080,695
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,372
712
68
3
1
435,481
4
W
Neith
14,880
647
58
3
1
404,738
0
L
Ishtar
12,772
555
67
3
0
304,126
2
W
Aphrodite
15,648
680
125
5
3
427,505
0
L
Neith
13,142
571
82
4
2
341,088
1
W
Gilgamesh
17,207
748
69
3
9
463,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role