Player Matchup

Ishtar
Ishtar
DoktorRex2003
Ishtar
Level 57
God Stats
2W - 0L
1,736 SR
Queue Stats
65W - 43L
1,502 Elo+
Party 1
Nemesis
Nemesis
IHazNoIdeaz7
Nemesis
Level 155
God Stats
2W - 0L
1,552 SR
Queue Stats
873W - 778L
1,553 Elo+
Party 1
Janus
Janus
Viruta97
Janus
Level 66
God Stats
77W - 55L
1,545 SR
Queue Stats
151W - 148L
1,383 Elo+
Solo
Atlas
Atlas
silvesta77
Atlas
Level 148
God Stats
13W - 8L
1,561 SR
Queue Stats
816W - 702L
1,576 Elo+
Party 1
Vamana
Vamana
yndan-_-
Vamana
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 141L
1,543 Elo+
Party 1
Team Averages
Level 102
1,579 SR
1,511 Elo+

VS

Team Averages
Level 112
1,584 SR
1,471 Elo+
Izanami
Izanami
ElHaracakoso
Izanami
Level 115
God Stats
10W - 6L
1,444 SR
Queue Stats
29W - 31L
1,457 Elo+
Party 3
Gilgamesh
Gilgamesh
GeneralESP_FJ
Gilgamesh
Level 114
God Stats
0W - 2L
1,835 SR
Queue Stats
64W - 61L
1,478 Elo+
Party 3
Anubis
Anubis
KillerMMH
Anubis
Level 134
God Stats
2W - 2L
1,853 SR
Queue Stats
150W - 152L
1,509 Elo+
Party 2
Tyr
Tyr
TheKingIkky_
Tyr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,312 Elo+
Party 2
Ares
Ares
zurmalodi
Ares
Level 113
God Stats
0W - 1L
1,291 SR
Queue Stats
4W - 17L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 9
12,091
526
8,708
16,041
7,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
IHazNoIdeaz7
Nemesis
20
8 / 3 / 9
13,008
566
26,499
22,713
11,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Viruta97
Janus
18
5 / 5 / 15
12,308
535
15,462
18,739
7,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
20
10 / 2 / 11
13,862
603
24,769
18,693
21,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
yndan-_-
Vamana
18
8 / 3 / 11
12,742
554
12,535
20,208
21,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElHaracakoso
Izanami
18
6 / 7 / 3
12,098
526
11,910
16,650
8,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
GeneralESP_FJ
Gilgamesh
16
4 / 6 / 9
10,699
465
13,598
24,681
17,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
KillerMMH
Anubis
17
6 / 8 / 4
11,442
497
22,882
22,832
15,434
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 6 / 1
10,567
459
6,495
20,034
17,961
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ares
14
2 / 7 / 7
10,077
438
9,125
27,960
38,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
34
Kills
20
20
Deaths
34
55
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
7
9
1.07
L
Izanami
ElHaracakoso
Izanami
6
7
3
1.07
L
Gilgamesh
GeneralESP_FJ
Gilgamesh
4
6
9
1.42
W
Nemesis
IHazNoIdeaz7
Nemesis
8
3
9
4.17
L
Anubis
KillerMMH
Anubis
6
8
4
1
L
2
6
1
0.42
W
Janus
Viruta97
Janus
5
5
15
2.5
W
Atlas
10
2
11
7.75
W
Vamana
yndan-_-
Vamana
8
3
11
4.5
L
Ares
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,973
Damage
64,010
96,394
Taken
112,157
69,048
Mitigated
98,021
20,873
Healing
23,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,708
3,929
569
2,565
16,041
7,440
2,326
3,682
12,359
0
83,222
L
Izanami
ElHaracakoso
Izanami
11,910
8,184
0
1,417
16,650
8,775
3,292
4,721
11,767
0
106,974
L
Gilgamesh
GeneralESP_FJ
Gilgamesh
13,598
3,864
0
7,362
24,681
17,616
0
6,067
18,496
0
73,955
W
Nemesis
IHazNoIdeaz7
Nemesis
26,499
15,748
0
1,797
22,713
11,436
0
9,571
13,142
0
149,568
L
Anubis
KillerMMH
Anubis
22,882
767
0
9,443
22,832
15,434
1,149
11,502
11,179
88,359
0
L
6,495
957
0
2,390
20,034
17,961
0
9,396
9,878
0
66,974
W
Janus
Viruta97
Janus
15,462
2,330
1,003
4,198
18,739
7,447
906
8,864
9,875
86,750
0
W
Atlas
24,769
8,398
0
3,320
18,693
21,075
122
3,803
14,890
98,829
0
W
Vamana
yndan-_-
Vamana
12,535
6,176
286
7,135
20,208
21,650
84
6,300
13,908
0
56,145
L
Ares
9,125
199
0
2,782
27,960
38,235
0
7,330
20,456
28,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,011
Gold Earned
54,883
676
Minions Killed
521
0
Camps Cleared
0
2,187,198
Distance Traveled
1,972,989
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,091
526
141
6
0
371,567
0
L
Izanami
12,098
526
180
8
0
355,748
3
L
Gilgamesh
10,699
465
90
4
0
424,843
3
W
Nemesis
13,008
566
178
8
0
506,160
2
L
Anubis
11,442
497
111
5
0
336,893
4
L
Tyr
10,567
459
117
5
0
458,060
2
W
Janus
12,308
535
134
6
0
431,531
4
W
Atlas
13,862
603
157
7
0
413,402
2
W
Vamana
12,742
554
66
3
0
464,538
1
L
Ares
10,077
438
23
1
0
397,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role