Player Matchup

Neith
Neith
Chawlay
Neith
Level 143
God Stats
7W - 8L
1,539 SR
Queue Stats
811W - 809L
1,435 Elo+
Solo
Set
Set
Hectoru98
Set
Level 126
God Stats
12W - 16L
1,259 SR
Queue Stats
707W - 729L
1,511 Elo+
Solo
Chang'e
Chang'e
PocketOpossum
Chang'e
Level 121
God Stats
1W - 3L
1,579 SR
Queue Stats
84W - 81L
1,528 Elo+
Party 1
Vulcan
Vulcan
STAMPLICKER
Vulcan
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 42L
1,496 Elo+
Party 1
Sobek
Sobek
VloneTomcat
Sobek
Level 149
God Stats
0W - 3L
1,216 SR
Queue Stats
37W - 40L
1,496 Elo+
Party 1
Team Averages
Level 140
1,419 SR
1,493 Elo+

VS

Team Averages
Level 113
1,557 SR
1,600 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Nyce5454
Hun Batz
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,705 Elo+
Party 2
Bellona
Bellona
TRIGENFTW
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 56L
1,714 Elo+
Party 2
Chang'e
Chang'e
bananemagik
Chang'e
Level 154
God Stats
22W - 19L
1,630 SR
Queue Stats
277W - 262L
1,559 Elo+
Solo
Shiva
Shiva
flaco9413
Shiva
Level 69
God Stats
1W - 0L
1,657 SR
Queue Stats
32W - 30L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chawlay
Neith
11
0 / 1 / 0
6,033
503
3,680
5,891
2,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 4 / 2
5,812
484
3,257
10,773
6,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
11
0 / 2 / 2
5,950
496
4,093
6,771
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
11
3 / 2 / 0
6,326
527
6,471
8,983
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 1 / 2
5,807
484
3,059
9,516
7,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 0
6,612
551
5,210
5,653
1,988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Nyce5454
Hun Batz
10
1 / 2 / 3
6,417
535
3,263
8,768
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Bellona
TRIGENFTW
Bellona
13
5 / 1 / 1
8,114
676
9,154
9,405
7,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
bananemagik
Chang'e
12
2 / 0 / 2
7,115
593
5,318
6,413
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
flaco9413
Shiva
10
0 / 1 / 4
6,206
517
3,794
8,775
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
3
Kills
9
10
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
L
Neith
Chawlay
Neith
0
1
0
0
L
0
4
2
0.25
W
Hun Batz
Nyce5454
Hun Batz
1
2
3
1.25
L
Chang'e
0
2
2
0.5
L
Vulcan
3
2
0
1.5
W
Bellona
TRIGENFTW
Bellona
5
1
1
5.5
L
0
1
2
1
W
Chang'e
bananemagik
Chang'e
2
0
2
3
W
Shiva
flaco9413
Shiva
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,560
Damage
26,739
41,934
Taken
39,014
23,072
Mitigated
21,034
15,681
Healing
14,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,210
2,568
0
3,069
5,653
1,988
0
516
5,137
0
47,155
L
Neith
Chawlay
Neith
3,680
1,286
0
2,134
5,891
2,464
0
0
5,891
0
50,719
L
3,257
1,258
0
3,770
10,773
6,799
0
0
10,773
0
38,742
W
Hun Batz
Nyce5454
Hun Batz
3,263
1,079
0
420
8,768
3,645
0
3,938
4,830
0
47,804
L
Chang'e
4,093
292
280
1,641
6,771
2,594
0
2,340
4,431
46,391
0
L
Vulcan
6,471
1,894
0
3,709
8,983
3,747
0
1,558
7,425
45,397
0
W
Bellona
TRIGENFTW
Bellona
9,154
4,069
0
5,172
9,405
7,199
23
1,102
8,303
0
59,487
L
3,059
387
0
4,147
9,516
7,468
0
1,420
8,096
15,758
0
W
Chang'e
bananemagik
Chang'e
5,318
865
675
3,258
6,413
2,579
0
4,059
2,354
49,605
0
W
Shiva
flaco9413
Shiva
3,794
835
162
1,757
8,775
5,623
0
4,008
4,767
0
25,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,928
Gold Earned
34,464
352
Minions Killed
439
0
Camps Cleared
0
1,188,431
Distance Traveled
1,262,859
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,612
551
94
8
0
218,550
5
L
Neith
6,033
503
94
8
0
208,828
0
L
Set
5,812
484
65
5
0
242,740
4
W
Hun Batz
6,417
535
84
7
0
264,304
2
L
Chang'e
5,950
496
85
7
0
248,423
5
L
Vulcan
6,326
527
76
6
0
249,143
0
W
Bellona
8,114
676
128
11
0
267,638
1
L
Sobek
5,807
484
32
3
0
239,297
1
W
Chang'e
7,115
593
97
8
0
268,895
5
W
Shiva
6,206
517
36
3
0
243,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role