Player Matchup

Hades
Hades
 
Hades
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Arquero_br
Sol
Level 100
God Stats
1W - 4L
1,356 SR
Queue Stats
39W - 48L
1,328 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
Level 45
God Stats
25W - 22L
1,512 SR
Queue Stats
30W - 39L
1,404 Elo+
Solo
Cthulhu
Cthulhu
hyuhyuarmyS2
Cthulhu
Level 8
God Stats
0W - 3L
1,172 SR
Queue Stats
0W - 7L
1,040 Elo+
Party 1
Team Averages
Level 65
1,408 SR
1,354 Elo+

VS

Team Averages
Level 90
1,505 SR
1,382 Elo+
Nox
Nox
 
Nox
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Falcom_01
Cthulhu
Level 82
God Stats
4W - 0L
1,821 SR
Queue Stats
148W - 181L
1,328 Elo+
Solo
Jormungandr
Jormungandr
MRTPoring
Jormungandr
Level 145
God Stats
19W - 28L
1,421 SR
Queue Stats
340W - 407L
1,398 Elo+
Solo
Neith
Neith
dountfis
Neith
Level 85
God Stats
1W - 1L
1,305 SR
Queue Stats
44W - 63L
1,307 Elo+
Solo
Loki
Loki
fullseka
Loki
Level 68
God Stats
227W - 236L
1,478 SR
Queue Stats
265W - 293L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 5 / 0
7,664
479
5,526
15,526
8,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
 
Ishtar
5
0 / 4 / 0
5,271
329
1,500
4,068
1,154
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 4
9,216
576
11,553
11,620
6,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
13
6 / 3 / 1
8,112
507
8,381
14,059
6,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
hyuhyuarmyS2
Cthulhu
9
0 / 5 / 1
6,251
391
1,579
13,063
10,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 4 / 3
8,092
506
5,442
8,466
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Falcom_01
Cthulhu
14
5 / 2 / 1
9,074
567
12,278
15,903
13,291
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
MRTPoring
Jormungandr
12
3 / 1 / 12
8,968
561
8,819
17,621
20,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
dountfis
Neith
15
7 / 0 / 4
9,742
609
8,786
7,393
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Loki
12
2 / 3 / 6
7,542
471
5,408
7,764
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
10
Kills
18
18
Deaths
10
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
5
0
0.6
L
Ishtar
 
Ishtar
0
4
0
0
W
Nox
 
Nox
1
4
3
0.63
L
1
1
4
3
W
Cthulhu
Falcom_01
Cthulhu
5
2
1
2.75
L
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
6
3
1
2.17
W
Jormungandr
MRTPoring
Jormungandr
3
1
12
9
W
Neith
dountfis
Neith
7
0
4
9
W
Loki
2
3
6
1.67
L
Cthulhu
hyuhyuarmyS2
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,539
Damage
40,733
58,336
Taken
57,147
33,539
Mitigated
44,359
18,023
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,526
985
116
5,683
15,526
8,801
0
8,441
7,085
36,758
0
L
Ishtar
 
Ishtar
1,500
1,067
0
138
4,068
1,154
0
1,681
2,387
0
12,533
W
Nox
 
Nox
5,442
888
0
1,646
8,466
4,005
648
3,452
5,014
52,004
0
L
11,553
4,662
0
6,938
11,620
6,132
1,332
5,424
6,196
83,792
8,938
W
Cthulhu
Falcom_01
Cthulhu
12,278
1,774
22
2,549
15,903
13,291
120
5,381
10,522
53,668
0
L
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
8,381
1,492
0
4,946
14,059
6,806
0
5,326
8,733
0
52,189
W
Jormungandr
MRTPoring
Jormungandr
8,819
3,489
0
3,804
17,621
20,414
604
6,169
11,452
40,182
0
W
Neith
dountfis
Neith
8,786
3,695
0
2,568
7,393
3,914
4,607
1,375
6,018
0
70,975
W
Loki
5,408
1,427
0
1,726
7,764
2,735
569
1,049
6,715
0
24,050
L
Cthulhu
hyuhyuarmyS2
Cthulhu
1,579
143
0
202
13,063
10,646
260
5,667
7,396
17,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,514
Gold Earned
43,418
384
Minions Killed
382
0
Camps Cleared
0
1,241,151
Distance Traveled
1,398,232
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,664
479
79
5
0
257,153
5
L
Ishtar
5,271
329
25
2
0
106,882
0
W
Nox
8,092
506
81
5
0
298,973
2
L
Sol
9,216
576
165
10
0
283,189
3
W
Cthulhu
9,074
567
95
6
0
284,642
1
L
Tsukuyomi
8,112
507
87
5
0
334,003
1
W
Jormungandr
8,968
561
55
3
0
289,171
0
W
Neith
9,742
609
120
8
0
271,535
1
W
Loki
7,542
471
31
2
0
253,911
1
L
Cthulhu
6,251
391
28
2
0
259,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role