Player Matchup

Lancelot
Lancelot
BlosTV
Lancelot
Level 69
God Stats
8W - 9L
1,563 SR
Queue Stats
227W - 175L
1,537 Elo+
Solo
Chronos
Chronos
DeliciousPrune7
Chronos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 102L
1,506 Elo+
Solo
Chaac
Chaac
ItsBeatty
Chaac
Level 141
God Stats
2W - 3L
1,629 SR
Queue Stats
39W - 46L
1,478 Elo+
Solo
Jormungandr
Jormungandr
Mateus015393
Jormungandr
Level 64
God Stats
4W - 2L
1,852 SR
Queue Stats
136W - 148L
1,480 Elo+
Solo
Chiron
Chiron
upgradershadowsl
Chiron
Level 108
God Stats
1W - 5L
1,484 SR
Queue Stats
218W - 209L
1,491 Elo+
Solo
Team Averages
Level 107
1,606 SR
1,499 Elo+

VS

Team Averages
Level 121
1,377 SR
1,472 Elo+
Atlas
Atlas
Illuician
Atlas
Level 105
God Stats
1W - 4L
1,167 SR
Queue Stats
24W - 27L
1,481 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ImprovisedDemise
Tsukuyomi
Level 118
God Stats
4W - 13L
1,582 SR
Queue Stats
143W - 135L
1,442 Elo+
Party 1
Tyr
Tyr
JammedWEZ
Tyr
Level 112
God Stats
2W - 2L
1,329 SR
Queue Stats
90W - 74L
1,513 Elo+
Solo
Chronos
Chronos
SeaofShadow1589
Chronos
Level 160
God Stats
10W - 4L
1,561 SR
Queue Stats
68W - 75L
1,464 Elo+
Party 2
Raijin
Raijin
X-Apollo_Roses-X
Raijin
Level 112
God Stats
1W - 1L
1,246 SR
Queue Stats
161W - 185L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BlosTV
Lancelot
20
12 / 7 / 7
14,677
565
31,709
25,875
15,321
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 8 / 6
11,276
434
16,683
26,452
12,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
ItsBeatty
Chaac
17
3 / 1 / 10
12,125
466
14,218
25,668
32,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
Mateus015393
Jormungandr
14
3 / 3 / 1
11,017
424
10,018
12,149
7,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 5 / 7
13,732
528
20,101
23,129
12,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Illuician
Atlas
19
6 / 3 / 6
13,493
519
13,448
27,374
41,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
20
9 / 6 / 5
13,637
525
23,464
26,056
12,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 4 / 4
12,473
480
13,368
29,213
27,932
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 7 / 6
12,724
489
16,818
27,305
12,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 7 / 7
11,980
461
13,189
18,232
8,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
52
27
Kills
24
24
Deaths
27
31
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BlosTV
Lancelot
12
7
7
2.21
L
1
8
6
0.5
W
Atlas
Illuician
Atlas
6
3
6
3
W
Tsukuyomi
9
6
5
1.92
L
Chaac
ItsBeatty
Chaac
3
1
10
8
W
0
4
4
0.5
L
Jormungandr
Mateus015393
Jormungandr
3
3
1
1.17
W
5
7
6
1.14
W
4
7
7
1.07
L
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,729
Damage
80,287
113,273
Taken
128,180
79,255
Mitigated
103,920
37,446
Healing
36,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BlosTV
Lancelot
31,709
9,057
0
7,416
25,875
15,321
111
5,898
19,953
0
119,450
L
16,683
7,751
0
10,033
26,452
12,216
1,720
14,753
11,257
101,355
0
W
Atlas
Illuician
Atlas
13,448
5,769
281
5,785
27,374
41,907
430
4,526
22,778
52,393
0
W
Tsukuyomi
23,464
6,741
0
9,053
26,056
12,940
593
2,038
23,946
0
119,873
L
Chaac
ItsBeatty
Chaac
14,218
2,613
0
10,141
25,668
32,183
289
12,897
12,487
0
45,857
W
13,368
2,835
0
9,143
29,213
27,932
1,799
10,034
18,541
0
95,863
L
Jormungandr
Mateus015393
Jormungandr
10,018
3,534
0
2,789
12,149
7,305
0
640
11,509
60,476
0
W
16,818
4,943
0
9,562
27,305
12,556
3,746
8,810
18,425
99,403
0
W
13,189
1,518
0
3,033
18,232
8,585
0
571
17,649
81,578
0
L
20,101
6,339
595
6,472
23,129
12,230
797
9,534
13,495
0
96,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,827
Gold Earned
64,307
598
Minions Killed
662
0
Camps Cleared
0
2,192,161
Distance Traveled
2,347,034
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
14,677
565
145
6
0
531,967
4
L
Chronos
11,276
434
149
6
0
423,489
2
W
Atlas
13,493
519
65
3
0
487,778
0
W
Tsukuyomi
13,637
525
154
6
0
521,253
4
L
Chaac
12,125
466
45
2
0
520,396
9
W
Tyr
12,473
480
162
6
0
553,830
2
L
Jormungandr
11,017
424
112
4
0
260,846
4
W
Chronos
12,724
489
177
7
0
398,712
0
W
Raijin
11,980
461
104
4
0
385,461
1
L
Chiron
13,732
528
147
6
0
455,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role