Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
CSRyGuyTTV
Ishtar
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
ejprish94
Cthulhu
Level 158
God Stats
1W - 1L
1,507 SR
Queue Stats
118W - 112L
1,581 Elo+
Party 1
Team Averages
Level 140
1,502 SR
1,564 Elo+

VS

Team Averages
Level 107
1,624 SR
1,618 Elo+
Ymir
Ymir
BigGreasyBalls
Ymir
Level 118
God Stats
5W - 2L
1,754 SR
Queue Stats
6W - 5L
1,618 Elo+
Party 2
Thoth
Thoth
DopiestOrca420
Thoth
Level 120
God Stats
10W - 5L
1,627 SR
Queue Stats
73W - 64L
1,627 Elo+
Party 2
Thanatos
Thanatos
WingWongKyle
Thanatos
Level 83
God Stats
2W - 0L
1,491 SR
Queue Stats
80W - 75L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 3 / 1
6,173
617
6,687
6,597
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
CSRyGuyTTV
Ishtar
10
1 / 3 / 0
6,351
635
3,502
8,303
3,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
ejprish94
Cthulhu
10
0 / 3 / 1
6,025
603
6,877
10,689
6,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
8,005
801
6,683
9,278
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 0 / 5
7,398
740
9,451
4,152
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
WingWongKyle
Thanatos
12
3 / 1 / 3
7,212
721
5,963
10,058
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
9
9
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
1
0.17
W
3
0
5
5.5
L
Ishtar
CSRyGuyTTV
Ishtar
1
3
0
0.33
W
3
0
5
5.5
W
Thanatos
WingWongKyle
Thanatos
3
1
3
4.5
L
Cthulhu
ejprish94
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,066
Damage
22,097
25,589
Taken
23,488
12,013
Mitigated
12,782
2,087
Healing
12,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,687
531
0
673
6,597
2,759
0
4,596
2,001
22,674
0
W
6,683
1,903
0
2,066
9,278
7,048
210
3,204
5,561
14,643
0
L
Ishtar
CSRyGuyTTV
Ishtar
3,502
1,299
0
309
8,303
3,042
0
5,998
2,305
0
12,870
W
9,451
472
0
1,000
4,152
1,609
695
2,920
874
32,424
0
W
Thanatos
WingWongKyle
Thanatos
5,963
778
0
9,497
10,058
4,125
606
6,093
3,193
0
21,073
L
Cthulhu
ejprish94
Cthulhu
6,877
456
0
1,105
10,689
6,212
0
5,806
4,883
14,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,549
Gold Earned
22,615
94
Minions Killed
125
3
Camps Cleared
6
482,111
Distance Traveled
507,321
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,173
617
51
5
3
159,560
1
W
Ymir
8,005
801
16
2
0
167,575
1
L
Ishtar
6,351
635
17
2
0
157,367
1
W
Thoth
7,398
740
71
7
0
147,982
5
W
Thanatos
7,212
721
38
4
6
191,764
2
L
Cthulhu
6,025
603
26
3
0
165,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role